TalulaRose said: According the CR SC is in early access. Alpha is done, skipped beta and strait to early access. What you see is what you get, its basically basic. You can pay for the rest later.
"Early access, early funding, alpha-access or paid-alpha is a funding model in the computer game industry by which consumers can pay for a game in the early stages of development and obtain access to the unfinished game."
Your version: Early Access means a stage that comes after alpha, beta and is the released game.
SC 3.0 stated early access stands the game under the Alpha stage of development, not a released game.
Only issue I can see happening is alot of people do think that early access generally means a game is very close to release.
You only have to read the comments on some games that have dragged out early access for 6 months or more (some have been measured in years) to see that people were expecting a fairly imminent release.
The game in it's current release form (personally I'd say it's pre alpha to alpha atm) looks ok, but plays badly, the jesus patch aka the much delayed v3.0 might address alot of those issues and make it more attractive, and touting it as early access before v3.0 is released could damage people's opinions.
Whats becoming increasing self evident is that CIG needs money, possibly lots of money in order to finish Star Citizen and Squadron 42. We've all seen the crazy estimates of the cash burn that CIG is doing, even being conservative about the numbers they will be spending alot of money to maintain development across all their studios.
There's no magic bullet thats going to make the game come out any sooner, personally I'd just like them to double down, quit with trying to milk people of more cash and just get the game finished, they have had more than enough money already to do this.
“Nevertheless, the human brain, which survives by hoping from one second to another, will always endeavor to put off the moment of truth. Moist” ― Terry Pratchett, Making Money
Only issue I can see happening is alot of people do think that early access generally means a game is very close to release.
You only have to read the comments on some games that have dragged out early access for 6 months or more (some have been measured in years) to see that people were expecting a fairly imminent release.
End of day nothing changes, early access can be both a 2 weeks beta before the release or an alpha still years from release.
Meant as 3.0 makes SC reach a stage in development that people would often call early access, where a proper game loop starts to exist. Your pre-alpha to alpha analogy would be quite correct in this case.
Only issue I can see happening is alot of people do think that early access generally means a game is very close to release.
You only have to read the comments on some games that have dragged out early access for 6 months or more (some have been measured in years) to see that people were expecting a fairly imminent release.
End of day nothing changes, early access can be both a 2 weeks beta before the release or an alpha still years from release.
Meant as 3.0 makes SC reach a stage in development that people would often call early access, where a proper game loop starts to exist. Your pre-alpha to alpha analogy would be quite correct in this case.
Early access means the game is pretty much ready to go for retail.
Unless you are trying to redefine what that means so you can ship an unfinished product. Which is what is happening in the MMORPG industry for the last few years. (now you have testing, and early access to test the game that they sell you.......really defending this.)
Not gonna get into this redefining of words the many SC apologists like to do.
As per the man himself....SC is basically done, its basically basic. Everything else will happen later....maybe.....I believe he made reference to expansions, you know the thing that released games do after launch.
Let us not forget this.......
released he says:
"And, we’ll have what we determine is a minimum
viable product feature list for what you would call Star Citizen the
commercial release which is basically when you say, “Okay, we’ve gotten
to this point and we’ve still got plans to add a lot more cool stuff and
more content and more functionality and more features…”
Early access means the game is pretty much ready to go for retail.
Not gonna get into this redefining of words the many SC apologists like to do.
What the hell are you on about?
I don't have to redefine what early access means, it's plainly visible on early access games all over, they go from betas weeks away from a release, to alphas years away from a release.
It's not implicative of how close to release and how finished a game is. SC stands its alpha development phase with the mentioned early access on 3.0, not a released game. Unlike your baseless statement that the game is skipping alpha and beta....
Early access means the game is pretty much ready to go for retail.
Not gonna get into this redefining of words the many SC apologists like to do.
What the hell are you on about?
I don't have to redefine what early access means, it's plainly visible on early access games all over, they go from betas weeks away from a release, to alphas years away from a release.
It's not implicative of how close to release and how finished a game is. SC stands its alpha development stage with stated early access on 3.0, not a released game. Unlike your baseless statement that the game is skipping alpha and beta....
Anytime I have bought a game in early access I was playing the launched finished product in a week.
Sorry but my real life experience tells me what you are saying is least viably true.
Anytime I have bought a game in early access I was playing the launched finished product in a week.
Sorry but my real life experience tells me what you are saying is least viably true.
Now that's something I never thought I would hear.
I think you are confusing the early access talked here for something else, like head starts and beta tests games like MMO's do very shortly before release. I don't see other reason for you to consider early access to be beyond the alpha and beta stage of a game.
In proper Early Access, you'll see more often years than months/weeks, cases like Don't Starve, a game that took from 2012 to 2016 in early access until it launched; Prison Architect 2013 to 2015; Unturned 2014 to 2017; Minecraft itself; Subnautica 2014 planned to release this year; this is the early access we're talking about on SC, under alpha, not the beta test imminent release type.
Anytime I have bought a game in early access I was playing the launched finished product in a week.
Sorry but my real life experience tells me what you are saying is least viably true.
Yes, THAT definition of early access may be true for the games YOU bought. For YOUR personal real life experience it may be true.
BUT there are other games, games that you have NOT bought. Some of those games have spent YEARS in Early Access.
As you can see, different people mean different things when they speak about Early Access. It does NOT necessarily mean that in general people will play a finished product within a week.
Have fun
PS: It sounds to me like you have mostly played pre-release late-stage Beta tests, maybe even without final server wipe before the game itself officially launched.
Sounds like he's talking about pre-launch early access.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Star Citizen backers have passed the 161 million dollar mark. (161,005,443 $).
Number of "Star Citizens" is currently at 1,890,868
(up from 1,884,908 ... + 5960 since the 160 million mark)
Number of "UEE Fleet": 1,407,127
(up from 1,399,923 .... + 7204 since the 160 million mark)
Noteworthy
was the Alpha 3.0 build being sent to the PTU. The first wave - the Evocati team - our trusted Avocados - are trying to break everything that is breakable.
Star Citizen backers have passed the 162 million dollar mark. and yet non of the promised games are out yet BUT MY ship has been re done for the 4 or 5 time ummm i want my ship i bought not this crap they re done and re done and re done
Star Citizen backers have passed the 163 million dollar mark. (163,046,114 $).
Number of "Star Citizens" is currently at 1,896,615
(up from 1,895,945 ... + 670 since the 162,66 million mark)
Number of "UEE Fleet": 1,409,198
(up from 1,408,985 .... + 213 since the 162,66 million mark)
Noteworthy
was the Citizen Convention 2017 in Frankfurt, with a plethora of in depth looks at the tech behind SC, especially planetary procedural generation (including planet wide cities ... down to the room level).
Comments
"Early access, early funding, alpha-access or paid-alpha is a funding model in the computer game industry by which consumers can pay for a game in the early stages of development and obtain access to the unfinished game."
Your version: Early Access means a stage that comes after alpha, beta and is the released game.
SC 3.0 stated early access stands the game under the Alpha stage of development, not a released game.
You only have to read the comments on some games that have dragged out early access for 6 months or more (some have been measured in years) to see that people were expecting a fairly imminent release.
The game in it's current release form (personally I'd say it's pre alpha to alpha atm) looks ok, but plays badly, the jesus patch aka the much delayed v3.0 might address alot of those issues and make it more attractive, and touting it as early access before v3.0 is released could damage people's opinions.
Whats becoming increasing self evident is that CIG needs money, possibly lots of money in order to finish Star Citizen and Squadron 42. We've all seen the crazy estimates of the cash burn that CIG is doing, even being conservative about the numbers they will be spending alot of money to maintain development across all their studios.
There's no magic bullet thats going to make the game come out any sooner, personally I'd just like them to double down, quit with trying to milk people of more cash and just get the game finished, they have had more than enough money already to do this.
― Terry Pratchett, Making Money
Meant as 3.0 makes SC reach a stage in development that people would often call early access, where a proper game loop starts to exist. Your pre-alpha to alpha analogy would be quite correct in this case.
Unless you are trying to redefine what that means so you can ship an unfinished product. Which is what is happening in the MMORPG industry for the last few years. (now you have testing, and early access to test the game that they sell you.......really defending this.)
Not gonna get into this redefining of words the many SC apologists like to do.
As per the man himself....SC is basically done, its basically basic. Everything else will happen later....maybe.....I believe he made reference to expansions, you know the thing that released games do after launch.
Let us not forget this.......
released he says:
"And, we’ll have what we determine is a minimum viable product feature list for what you would call Star Citizen the commercial release which is basically when you say, “Okay, we’ve gotten to this point and we’ve still got plans to add a lot more cool stuff and more content and more functionality and more features…”
I don't have to redefine what early access means, it's plainly visible on early access games all over, they go from betas weeks away from a release, to alphas years away from a release.
It's not implicative of how close to release and how finished a game is. SC stands its alpha development phase with the mentioned early access on 3.0, not a released game. Unlike your baseless statement that the game is skipping alpha and beta....
Sorry but my real life experience tells me what you are saying is least viably true.
I think you are confusing the early access talked here for something else, like head starts and beta tests games like MMO's do very shortly before release. I don't see other reason for you to consider early access to be beyond the alpha and beta stage of a game.
In proper Early Access, you'll see more often years than months/weeks, cases like Don't Starve, a game that took from 2012 to 2016 in early access until it launched; Prison Architect 2013 to 2015; Unturned 2014 to 2017; Minecraft itself; Subnautica 2014 planned to release this year; this is the early access we're talking about on SC, under alpha, not the beta test imminent release type.
Now that's something you dont read everyday
BUT there are other games, games that you have NOT bought. Some of those games have spent YEARS in Early Access.
As you can see, different people mean different things when they speak about Early Access. It does NOT necessarily mean that in general people will play a finished product within a week.
Have fun
PS:
It sounds to me like you have mostly played pre-release late-stage Beta tests, maybe even without final server wipe before the game itself officially launched.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
160$Millions
Number of "Star Citizens" is currently at 1,884,908
(up from 1,874,834 ... + 10074 since the 159 million mark)
Number of "UEE Fleet": 1,399,923
(up from 1,378,267 .... + 21656 since the 159 million mark)
Noteworthy was the introduction of the Origin X1 open-canopy racer.Have fun
Number of "Star Citizens" is currently at 1,890,868
(up from 1,884,908 ... + 5960 since the 160 million mark)
Number of "UEE Fleet": 1,407,127
(up from 1,399,923 .... + 7204 since the 160 million mark)
Noteworthy was the Alpha 3.0 build being sent to the PTU. The first wave - the Evocati team - our trusted Avocados - are trying to break everything that is breakable.Have fun
Star Citizen backers have passed the 162 million dollar mark.
E'LE Pioneer ship sale saving CIG from eminent doom once again.
"Don't worry about this. It makes the end resulting rage all that more hilarious. It's gonna be great. "
and yet non of the promised games are out yet BUT MY ship has been re done for the 4 or 5 time ummm i want my ship i bought not this crap they re done and re done and re done
moo all
moo all
Number of "Star Citizens" is currently at 1,895,945
(up from 1,890,868 ... + 5077 since the 161 million mark)
Number of "UEE Fleet": 1,408,985
(up from 1,407,127 .... + 1858 since the 161 million mark)
Noteworthy was the introduction of the civilian capital ship "Pioneer". It is a base building construction ship to drop down (planetary) bases.Have fun
Number of "Star Citizens" is currently at 1,896,615
(up from 1,895,945 ... + 670 since the 162,66 million mark)
Number of "UEE Fleet": 1,409,198
(up from 1,408,985 .... + 213 since the 162,66 million mark)
Noteworthy was the Citizen Convention 2017 in Frankfurt, with a plethora of in depth looks at the tech behind SC, especially planetary procedural generation (including planet wide cities ... down to the room level).Have fun
If no .... they are more eager to see this finished and to show us their work than we backers are.
Have fun
Number of "Star Citizens" is currently at 1,907,822
(up from 1,896,615 ... + 11,207 since the 163 million mark)
Number of "UEE Fleet": 1,415,367
(up from 1,409,198 .... + 6169 since the 163 million mark)
Noteworthy was the information about how to get, use and defend a plot of land in Star Citizen.Have fun
ElE Postponed, again.