Pearl Abyss' Revenue in the First Half of 2017 Exceeded That of the Entire 2016

MikehaMikeha Member EpicPosts: 7,861
Pearl Abyss and their MMORPG Black Desert Online are enjoying the success in the global market. The company's CEO Kyung In Jung announced the revenue in the first half of 2017 hit another record high with 64.8 billion KRW, or $57.3 million USD. That has exceeded the sales of the entire 2016, 62.2 billion KRW or $55 million USD.


http://2p.com/51450727_1/Pearl-Abyss-Revenue-in-the-First-Half-of-2017-Exceeded-That-of-the-Entire-2016-by-JoeLW.htm

Comments

  • MikehaMikeha Member EpicPosts: 7,861
    Pearl Abyss totally crushing it with Black Desert. 




    TheScavenger
  • SpottyGekkoSpottyGekko JohannesburgMember EpicPosts: 6,570
    Cash Shops are lucrative !
  • DMKanoDMKano Gamercentral, AKMember LegendaryPosts: 17,142
    edited September 19
    Cash Shops are lucrative !


    Well monitezed cash shops are + gamplay that greatly benefits by using cash shop = $$$$$$

    BDO can have a player spend several hundred dollars a month easily - many hardcore players spend $300+ every month 

    Also a huge contributor to why first half of 2017 was so successful - Steam Launch, they sold over 600K copies, thats a lot of new players spending cash on pets, costumes to sell on AH to earn little silver before realizing that $30 costume - silver return is not worth it.

    If they release revenue for 2nd half of 2017,  it will be much lower than 1st half.

    Their next big bump will be console release, until then they are coasting on existing playerbase.

    Grats to Kakao and PA
    Post edited by DMKano on
    JamesGoblin
  • holdenhamletholdenhamlet Member EpicPosts: 3,735
    edited September 28
    Cash Shops are lucrative !
    Indeed.  They suck for us gamers, though.

    Here's a chart showing the point when Rockstar started using microtransactions:


    Post edited by holdenhamlet on
    Gdemami
  • BuckyParsonsBuckyParsons Member CommonPosts: 4
    Mikeha said:
    Pearl Abyss and their MMORPG Black Desert Online are enjoying the success in the global market. The company's CEO Kyung In Jung announced the revenue in the first half of 2017 hit another record high with 64.8 billion KRW, or $57.3 million USD. That has exceeded the sales of the entire 2016, 62.2 billion KRW or $55 million USD.


    http://2p.com/51450727_1/Pearl-Abyss-Revenue-in-the-First-Half-of-2017-Exceeded-That-of-the-Entire-2016-by-JoeLW.htm
    Regarding the upcoming SEA server will Pearl Abyss handle its publishing here at our region?
  • CleffyCleffy San Diego, CAMember RarePosts: 5,686
    edited October 26
    Around $50 million isn't that impressive for a popular global mmorpg on the first half of the year. It's actually a bit disappointing considering the level of quality this game displays. By comparison, Gravity Interactive made the same amount by repackaging Ragnarok Online as a mobile game.
    Post edited by Cleffy on
    Gdemami
  • TalonsinTalonsin Member EpicPosts: 3,508
    Is that total revenue of BDO or just the portion that PA got?
    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • Azaron_NightbladeAzaron_Nightblade KingsmouthMember EpicPosts: 4,286
    Cash Shops are lucrative !
    Indeed.  They suck for us gamers, though.

    Here's a chart showing the point when Rockstar started using microtransactions:


    Because they've added a shitload of FREE content to GTA V. Hell, probably more than many MMO's out there.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    Feel free to send me a message if you want a guest pass to try Black Desert Online as well!

  • DragnelusDragnelus UtrechtMember RarePosts: 2,056
    Steammm? I hope Bless and that new bluehole game will also be that healthy




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