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Destiny 2 has achieved a pair of statistical milestones over the week that was. On Friday evening, Bungie confirmed that 1.2M players were taking part in the game concurrently. This includes both XBox One and PlayStation 4 players and at a time when D2 had been in release for a scant three days. Secondly, the number of physical copies of Destiny 2 is down significantly over Destiny 1. According to NeoGAF, D2 has only sold 175k physical editions as compared to 417k for D1.
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I have Physical copies of all Fallout games. Fallout 5 will also be a boxed copy. Its easier for sequels/franchises or renowned companies to have pre-orders on boxed copies. As the fans will order it.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
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On my Nintendo Switch, I immediately dumped a 128GB microSD card in it and bought everything digital so far.
The other advantage of buying digital, is that you can just immediately boot up any game, without constantly having to switch disk or cartridge.
It's surprising how well the servers are handling that amount of people. I have had 0 issues at all. No lag, no queue, no disconnects nothing. Companies need to look at how Bungie handles it and follow suit, seeing as they can handle 1.2 million concurrent and even instanced MMO's that would be similar in size to Destiny seem to have issues handling 1/16th that size.
https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
I am honestly surprised more MMO devs aren't starting with console versions and then moving to PC, given how much better they sell when they're available that way.
As for the game itself....meh, it's a patch/Xpac that is being sold as a sequel. Nothing about D2 makes it worth starting everything over again essentially playing the same game.
Not being a console gamer I have never played Destiny. My brother loved the first and is well and truly hooked on the second one as we speak. It is safe to say that I will be giving it a fair shot come PC release, and I predict it will probably do well on the PC format.
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Waiting for:
Lost Ark
New World
"once upon a midnight dreary, while i porn surfed, weak and weary, over many a strange and spurious site of 'hot xxx galore'. While i clicked my fav'rite bookmark, suddenly there came a warning, and my heart was filled with mourning, mourning for my dear amour, " 'Tis not possible!", i muttered, "give me back my free hardcore!"..... quoth the server, 404."
Actually , I am pretty sure Blizzard played a big roll in this and helped Bungie with networking and such. Or heck , it could be that Blizzard alone is handling this.
On Consoles? You serious? 1.2M is A LOT !
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
your wrong. blizz is helping support the networking for the pc.
Who will be operating Destiny 2’s servers?
Bungie will maintain Destiny 2’s servers; Blizzard’s servers will be used for features related to the Blizzard platform, such as login and social functionality.
1.2M..Sounds like a massive amount of people to me.
No surprise about physical sales vs digital, its happening in all forms of media including music and film.. I'm overall happy about D2, but just like everyone else, I was really upset about the shader situation but I saw on the reddit that they are working on a "fix" for that.. I doubt they do anything more than sell us dye boxes that are permanent which is just a reflection of whats happening to the games industry in general. D2 is good, but these companies are getting more and more greedy with each new AAA release.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
World of Tanks claims 1.1 million concurrent, I have no idea if WoW actually peaked higher than that, they never disclose the numbers.
Without doing research, I would imagine CoD would still hold the record for that stat, though.
Like, I'm gauging just how slow the gameplay is, thinking maybe there's a 100,000 folks running a shit ton of instances of the game, controlling entire teams RTS style.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
Destiny2 runs on proprietary peer2peer for gameplay not dedicated servers. You cannot compare an MMO on dedicated server vs. D2 tech here for concurent users.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!