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What have "MMOs" become? 40 player max per server is not an MMO....

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  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    I just say it requires more then than multiplayer and let them argue that one.
    [Deleted User]
    Just because you don't like it doesn't mean it is bad.
  • WizardryWizardry Member LegendaryPosts: 19,332
    Right now a mmo is nothing more than end game,so less than 1% of a game and that is what people are supporting,the rest is a race or if possible ,completely ignore levels 1-90 and just buy an end game character.

    Just having players in a login screen and listing the number of players logged in does not a MO make if you can't actually see the players.The common trend in this end game era is instancing,so you might see 1% of the server,good job on the MMO feel ,lol crappy developers out there right now.
    The sad reality is most games could not handle non instancing and players would likely quit if they can't have it easy mode,instant gratification,so i can't fully blame Blizzard?wow using one example because it is the superficial gamer's who want this instancing end game treadmill,Blizzard is just selling what sells.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Torval said:
    .

    Lol .. using the crippled mobile version as evidence. Not only the non-mobile version says "MMO games", it has a specific label next to each game.


    lol... you using it in the first place as some sort of argument is a joke. I was only pointing out the discrepancy in the two sites and why someone wouldn't understand why you would say such a ridiculous thing in the first place.

    nah .. the joke is on those who think MMO has to be "massively MP". Isn't it poetic that the sites they discuss MMOs will classify world of tanks as one?
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    I just say it requires more then than multiplayer and let them argue that one.
    I just say people can classify MMOs as whatever they like, and there is little you can do about it. Heck, they just do it without any argument, and they are not likely to listen to people arguing on forums. 
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    edited August 2017
    Your right there is very little I can do about anyone's lack of intelligence or critical thinking.
    [Deleted User][Deleted User]Cecropia
    Just because you don't like it doesn't mean it is bad.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Your right there is very little I can do about anyone's lack of intelligence or critical thinking.
    Nah .. those can be taught.

    But apathy? I think the lack of critical thinking here is to assume if you yell loud enough, people will care enough to listen. 

  • TheocritusTheocritus Member LegendaryPosts: 9,751
    I wouldnt say MMOs have become 40 player lobby games, but have been replaced by 40 player lobby games.
    Tuor7
  • HeyYouVideoGameHeyYouVideoGame Member UncommonPosts: 22
    techinally, it is a MMO just not a HUGE MMO
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    techinally, it is a MMO just not a HUGE MMO
    They're kind of hybrids. Bigger than standard mp games, but smaller in scale than classic mmo's. Still, even on an mmo you generally aren't doing content with more players than that anyway. Dungeon groups are much smaller. Raid groups are smaller. Pvp instances are smaller. You've basically got all the players you need to have a good time in an environment that's much more interactive than the average mmo's. This obsession with numbers is a bit silly imo.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    They're kind of hybrids. Bigger than standard mp games, but smaller in scale than classic mmo's. Still, even on an mmo you generally aren't doing content with more players than that anyway. Dungeon groups are much smaller. Raid groups are smaller. Pvp instances are smaller. You've basically got all the players you need to have a good time in an environment that's much more interactive than the average mmo's. This obsession with numbers is a bit silly imo.
    In fact, it is not a coincidence that most gameplay in MMOs, even WoW, does not involve "massively multiplayer". As you have pointed out raid & dungeons are pretty much small group gameplay.

    In fact, the "world" is pretty much just a 3D lobby at end game. You may as well be playing a diablo-like game. 
  • LuftwaffenLuftwaffen Member UncommonPosts: 101
     they are simply multiplayer games that self identify as an MMO!
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    edited August 2017
    Nm. You just aren't worth even the mild effort. 
    Just because you don't like it doesn't mean it is bad.
  • LerxstLerxst Member UncommonPosts: 648
    Too many replies to quote them all:

    As for an example - ARK describes itself as an MMO right on its Steam Store page. Definitely not an MMO by MMO standards, though.

    I can't stand these Micro-MO games. Too many variations between servers. Too many admins-on-a-whim per server. Too few rules, or too many rules that are not universal to each server. Too chaotic of a player base in terms of numbers playing - 100 one day, and 5 next month. No transfer of characters, or transfer of characters between servers with different rule sets. Too many cliques, one clan on one server can just take over the whole thing. And the buy-to-play model of these games doesn't do enough to ensure a mature player base on each server.

    Even the MMOs coming out, can barely call themselves MMOs though. Instanced games, where players walk around a city and then instance into areas with only a few other people, barely meets the criteria of an MMO since most of the action takes place away form the masses.

    MOBAs like to call themselves MMOs, but they're really just glorified Quake-style game servers.

    Then the MMO market has been saturated by a huge number of indie attempts that the 1,000 people who may have played one game, have been divided 10 different ways into 10 games.

    Small publishers and developers have also take the reigns on some tried and true game styles, but... they're small. Their games generally lack the rules the larger games have - it's easier to allow a free-for-all, then to implement limits and hire GMs to investigate abuse. They need money, so they implement cash shops; they enter early access too early for fast cash, but their popularity dies down quickly; the actively support the player abuse in order to bring in more money to their cash shops... etc. etc. etc.

    Unless a legitimate company starts to work on a classic style MMO, with the thousands of players in a single world, open-ended gameplay, universal, player driven economy and crafting, a capable staff and constant support for their game, then we're not going to be seeing a legitimate MMO for a very, very, very long time :(
    GdemamiTuor7
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Lerxst said:


    Unless a legitimate company starts to work on a classic style MMO, with the thousands of players in a single world, open-ended gameplay, universal, player driven economy and crafting, a capable staff and constant support for their game, then we're not going to be seeing a legitimate MMO for a very, very, very long time :(
    You are not. Most players don't care about the kind of games.

    And the world does not really need "legitimate MMO". There is nothing wrong with just current "MMOs" if players are having fun. 
    Phry
  • laseritlaserit Member LegendaryPosts: 7,591


    ;)
    TheScavenger

    "Be water my friend" - Bruce Lee

  • sayuusayuu Member RarePosts: 766
    edited August 2017
    Are ya'll as Hyped as I am for that new MMO just announced???


    It called Solitaire: The Definitive  MMO Experience. . .
    PhryNildenAelious
  • KyleranKyleran Member LegendaryPosts: 43,498
    Torval said:
    Kyleran said:
    Torval said:
    But to answer your question a rifle is a gun, but a gun isn't necessarily a rifle.
    Yep, and while a MMO is a multiplayer game, not all multiplayer games are MMOs.

    When mmos get a concrete definition like rifle has then there may be less confusion. The difference here is that MMO is an ambiguous marketing term. A rifle is a concrete object with clearly definable characteristics.

    From wikipedia
    A rifle is a firearm designed to be fired from the shoulder, with a barrel that has a helical groove or pattern of grooves ("rifling") cut into the barrel walls. The raised areas of the rifling are called "lands," which make contact with the projectile (for small arms usage, called a bullet), imparting spin around an axis corresponding to the orientation of the weapon.

    Those are all clearly defined easily measured characteristics. Gaming, mmos, and multiplayer games have very little concrete to work with and a lot of variables that make clear definitions a challenge.

    Interesting, despite there being a very clear definition of a concrete item, the same wiki article goes on to say: 

    "The word "rifle" is now used for any long hand-held aimed device activated by a trigger, such as Air rifles and the Personnel halting and stimulation response rifle. Rifles are used in warfarehunting and shooting sports."

    This includes assault rifles which can also be called (incorrectly) machine guns, repeating rifles and perhaps shotguns using "rifled" slugs.

    Heck in Fallout New Vegas we have laser, plasma, and anti matter "rifles" so clearly the concept has changed from the original definition.

    So perhaps its time MMOs did as well.


    SpottyGekko

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  • GdemamiGdemami Member EpicPosts: 12,342
    edited August 2017
    Kyleran said:
    So perhaps its time MMOs did as well.
    They already did some time ago...some people are just slower at catching up, some never will...
  • MaurgrimMaurgrim Member RarePosts: 1,325
    edited August 2017
    Since when did a Volvo 140 turned into a Porsche 970?


  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Maurgrim said:
    Since when did a Volvo 140 turned into a Porsche 970?


    when people do not care enough to distinguish them? Lucky for Volvo and Porsche, that has not happened to them yet.

    You cannot say the same for MMO though. 
  • cameltosiscameltosis Member LegendaryPosts: 3,706
    Maurgrim said:
    Since when did a Volvo 140 turned into a Porsche 970?


    when people do not care enough to distinguish them? Lucky for Volvo and Porsche, that has not happened to them yet.

    You cannot say the same for MMO though. 
    I'm curious Narius. Whilst I enjoy your particular brand of trolling, it is extremely rare for you to ever post an actual opinion. Would you be able to give us one on this subject?

    If you feel able, please could you define what you, personally, believe an MMO to be?
    GdemamiKyleran
  • NildenNilden Member EpicPosts: 3,916
    Maurgrim said:
    Since when did a Volvo 140 turned into a Porsche 970?


    when people do not care enough to distinguish them? Lucky for Volvo and Porsche, that has not happened to them yet.

    You cannot say the same for MMO though. 
    No it's the same. The idiots who can't tell the difference between massively multiplayer and just multiplayer look just like some moron who can't tell the difference between a Volvo and a Porsche.

    Only instead of a Volvo and Porsche it might as well be a unicycle and a train.
    Gdemami[Deleted User]Kyleran[Deleted User]

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Maurgrim said:
    Since when did a Volvo 140 turned into a Porsche 970?


    when people do not care enough to distinguish them? Lucky for Volvo and Porsche, that has not happened to them yet.

    You cannot say the same for MMO though. 
    I'm curious Narius. Whilst I enjoy your particular brand of trolling, it is extremely rare for you to ever post an actual opinion. Would you be able to give us one on this subject?

    If you feel able, please could you define what you, personally, believe an MMO to be?
    No. First, the mystery will be gone and it will be less fun. Second, i don't care enough to define it carefully. It is much more fun to read around and see how diverse the opinions (or well, some here will defend with their lives that theirs are not opinions, but ironclad logic) are.

    I am, however, of the opinion that whatever a MMO is, it is not as important to most than you might think. 
  • NildenNilden Member EpicPosts: 3,916
    Maurgrim said:
    Since when did a Volvo 140 turned into a Porsche 970?


    when people do not care enough to distinguish them? Lucky for Volvo and Porsche, that has not happened to them yet.

    You cannot say the same for MMO though. 
    I'm curious Narius. Whilst I enjoy your particular brand of trolling, it is extremely rare for you to ever post an actual opinion. Would you be able to give us one on this subject?

    If you feel able, please could you define what you, personally, believe an MMO to be?
    No. First, the mystery will be gone and it will be less fun. Second, i don't care enough to define it carefully. It is much more fun to read around and see how diverse the opinions (or well, some here will defend with their lives that theirs are not opinions, but ironclad logic) are.

    I am, however, of the opinion that whatever a MMO is, it is not as important to most than you might think.
    You know the difference and don't care because you have fun trolling.

    Mystery solved.
    CecropiaKyleran

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    TimEisen said:
    Those aren't MMORPGs. WOW barely qualifies anymore. Its more of a dungeon crawler. 

    I believe the problem is the lack of a true MMORPG engine. Maybe CSE's engine will be sold to power more true MMORPGs? 

    Now you know why everything under the sun is listed as MMOs here. Otherwise, there will be a lot fewer games to talk about. 

    Paradoxically, people here don't talk about specific games much anyway. The forum is more for arguing about age-old feuds like pvp vs pve and so on.
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