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Shroud of the Avatar News - With Shroud of the Avatar ready to officially launch Episode 1 in the relatively near future, the team is beginning to look at the future. In a new post on the official forums, Starr Long has revealed the long term plan for SotA that includes four new episodes, ships that will include ship-to-ship combat, Elven race, player-owned dungeons, Discord integration, more character customization, a companion mobile app, map improvements, animal husbandry and much more.
Comments
"Please note that none of these are committed features and none of these have final designs of any kind."
But they're thinking about all kinds of ways they'll make the game you all thought you were getting in December 2013 for $2m originally! Yes they are! So keep funding!
And resurrecting old accounts with only 6 posts, almost entirely about Shroud to prove how well liked the game is!
Sub 200 peak users on Steam though.
More than 40k of just over 60k owners of the game are being reported on by Steam Spy. probably around 12k users not linked yet.
Regarding the list, most of it was PROMISED for Episode 1.
Don't take my word for it; take it from one of SotA's most loyal.
https://www.shroudoftheavatar.com/forum/index.php?threads/post-episode-1-content-plans-aka-the-2-year-plan.97521/page-8#post-860456
Someone is probably yelling, "Thar she blows, man the harpoons!".
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/We can all sit around and dream but this is getting ridiculous. Deliver on previous promises first before proposing new ideas.
But 99 posts "hating sota", when the game is hateful, isn't bad, it's GOOD. Because it's accurate. Certainly more accurate than lying and saying I don't know anything about the game, and pretending it's something it's not.
Here's an example of which: Steam is 53% or so of the total accounts, because we know the total from the Seed Invest figures.
We also know that maximum Peak was 500, because Chris Spears himself stated so on the Reddit AMA... or roughly double the Steam on the day, so the numbers who own it on Steam match the log ins through Steam... Which you'd know if you'd actually read my "99 posts" because I've quoted it there. And you'd have avoided illustrating how you're more concerned with dishonestly trying to slander critics and deceive potential purchasers about the strength of the game.
Which is fairly typical for Shrouds RMT obsessed, horribly cult like community.
Again.
Which is why we who were there right from Kickstarter hate it, and your Cult Bubble. You can't even tell the basic truth about how unpopular the game is.
If you missed out on the Episode 1 landrush you will have a chance to get in on the $10,000 house/castle plots!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
By the way, one of the board of Portalarium also sits on the SeedInvest board.
But we still don't have a game most people outside of RMT leeches and people who want an RPG themed Second Life want to actually play, let alone most of the Kickstarter promises.
What?! Expanding now, are we? How about making you combat system fucking work and not feel like you are waving a non existent spiritual weapon against an incorporeal entity from another dimension which takes an inter dimensional dial-up connetion to register a hit??
And it's the same for two years I am playing (occasionally) this game.