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Lets talk about F2P vs B2P a little. Is F2P the new trial ?

HefaistosHefaistos Member UncommonPosts: 388
I see people...lots of people that want F2P games to have the same features as the ones that have F2P games BUT also standard, deluxe, ultra delux, etc. Why humans wont understand that game costs a lot, ip cost, jobs must be paid ? How can a player think that a company will create by default a f2p game with no monetization in mind in 2017 and be called a business ?

Why humans dont understand that if its cheap sucks or its hard to progress, its made to bait you in to the game and buy the cheapest package ?

I have no problems with costs. I work, i am paid, i can afford any game and any package BUT why F2P players want ALL FOR FREE ?

F2P in 2017 is like an extended trial.

OH WAIT>>>>DID U PAID FOR STANDARD PACKAGE....YOU ARE P2W.


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Comments

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    edited July 2017
    Honestly, F2P really depends on the company. It always has and always will. Everquest 1 and 2 are essentially unlimited trials because you can do a lot of content, but more content and the ability to use certain pieces of gear are locked behind paying. Anything PWI published was pretty much a trial as well since unless you were willing to since massive amount of money in to most of their games, you were just running around "hoping" to get lucky. Aeria, same thing for a while. B2P greatly depends as well. You could argue that GW2 has a "fairer" system than ESO since you're able to earn money in game and convert them into gems, which in ESO I do believe you cannot. So really it comes down to the companies involved. Tera was pretty fair. Trion used to be fair with Rift. B&S is kind of fair but then you have games like Aion which kind of aren't which oddly enough are ran by the same company.

    I personally haven't really gotten into the whole f2p thing anymore because most share the same issue of poor costumer service, which can be vital if you get hacked (which again can be common depending on the game). So if you're hacked, most cases you're out of luck and the company does not have to guarantee you anything because they give you access to their service for free. Companies like Blizzard and SE are a bit more liable if the same thing happens and will usually guarantee you at least one roll back in the event something like that happens. As for entitlement, it really depends. Some people feel that you should have access to all content for free and personally I agree because it helps keep the player base together. As far as selling boosts and such that help you level faster, I personally feel those are fine. But selling gear or locking gear slots/tiers of gear behind pay walls really only attributes to a separation in the community. And ultimately a situation is created where the biggest wallet wins the day. People can argue that games like Archeage aren't p2w, but when you see 3 people killing 20 in an enemy city because they were able to buy massive amounts of luck charms etc to get their gear score higher than everyone else faster, one has to question if that's really right or not.
  • waynejr2waynejr2 Member EpicPosts: 7,769
    Hefaistos said:
    I see people...lots of people that want F2P games to have the same features as the ones that have F2P games BUT also standard, deluxe, ultra delux, etc. Why humans wont understand that game costs a lot, ip cost, jobs must be paid ? How can a player think that a company will create by default a f2p game with no monetization in mind in 2017 and be called a business ?

    Why humans dont understand that if its cheap sucks or its hard to progress, its made to bait you in to the game and buy the cheapest package ?

    I have no problems with costs. I work, i am paid, i can afford any game and any package BUT why F2P players want ALL FOR FREE ?

    F2P in 2017 is like an extended trial.

    OH WAIT>>>>DID U PAID FOR STANDARD PACKAGE....YOU ARE P2W.



    Yes, whatever you say.  OMG.
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  • Octagon7711Octagon7711 Member LegendaryPosts: 9,000
    I tend to think of open beta as the free trial.  Origin has actually brought back the free trial allowing players to try out games for a limited time period, great idea.
    SpottyGekkoPhry

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • Loke666Loke666 Member EpicPosts: 21,441
    I think the problem is the name, nothing is really free.

    Still, far from all F2P games are pay2win, it is a difference between wanting players to buy some stuff and totally messing up the games balance with expensive stuff. Some games have an acceptable model and sell stuff that doesn't make the game less fun to play.

    Me personally prefer B2P, the initial and expansion cost means you still get money and can get a little extra for more cosmetic stuff in the shop while not going too far, I don't care if they sell stuff (and even buy an expansion slot or something similar now and then if I enjoy a game) as long as it doesn't break the game.

    No matter what model they use they need to get an income and the F2P model do tempt them to add expensive game breaking stuff for a quick income but I am pretty sure they will loose long term on that.

    As for freemium games with "voluntary" subs I wish they just went P2P instead with an unlimited trial for the first third of the game instead. At least that seems more honest to me, we know you usually need that sub anyways.
    Gdemami
  • CryomatrixCryomatrix Member EpicPosts: 3,223
    Path of exile, an ARPG that I play, is F2P, cash shop is only cosmetics and a bit of storage, but the storage is not super necessary, great f2p model. Albeit a lot cheaper than maintaining an full mom.

    Cryomstrix 
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • lahnmirlahnmir Member LegendaryPosts: 5,041
    Loke666 said:
    I think the problem is the name, nothing is really free.



    But there is nothing wrong with the name, it is exactly what it says, you can play for free. You do not have to spend a dime to play these games. I can install and play, no box fee, no subscription fee. You also don't download part of the game like a demo or are on a time limit like a trial. You get the entire game for as long as you like.

    HOWEVER, to have access to all it features and boosts you will have to spend money. Just how much and on what decides whether or not it is fair and/or P2W. And even that differs from person to person.

    I think F2P is a perfect description, people just read into it what they want to see, not what it actually says.

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • RPGMASTERGAMERRPGMASTERGAMER Member UncommonPosts: 516
    Hefaistos said:
    I see people...lots of people that want F2P games to have the same features as the ones that have F2P games BUT also standard, deluxe, ultra delux, etc. Why humans wont understand that game costs a lot, ip cost, jobs must be paid ? How can a player think that a company will create by default a f2p game with no monetization in mind in 2017 and be called a business ?

    Why humans dont understand that if its cheap sucks or its hard to progress, its made to bait you in to the game and buy the cheapest package ?

    I have no problems with costs. I work, i am paid, i can afford any game and any package BUT why F2P players want ALL FOR FREE ?

    F2P in 2017 is like an extended trial.

    OH WAIT>>>>DID U PAID FOR STANDARD PACKAGE....YOU ARE P2W.


    peoples want fair games, either with subs or f2p with item who dont make you more powerfull that everyone else, they also want fair pvp, they dont want to feel forced to spend 1k money on a game to feel competitive or be locked forever until 3 year later you are at the same point that someone who spend 1k right now.

    no one asked for totaly free to play game, they want fairness, fine if the dev want to make it f2p but make a fair cash shop !!

    you are a tool if you think these f2p barely got enough of their investments... they make way more more money that needed... and you sound like their typical target ... aka ''hey i got money, rip me off, im fine, i got money, take it !!

    well i also got money and im not buying into these f2p crap games

    stop blame consumer, that the company fault at this point, many peoples actualy would gladly pay for a subs at this point for a quality games, but they got way more money leech peoples like you in f2p game... 15$ a month ?? pfffffff we want 500$ from addic who dont know the value of money
  • nerovergilnerovergil Member UncommonPosts: 680
    ill play f2p all day i dont care p2w because i dont play to win. i will pay if i like the game to support it. ill buy a game if its good and have good population
  • RPGMASTERGAMERRPGMASTERGAMER Member UncommonPosts: 516
    edited July 2017
    ill play f2p all day i dont care p2w because i dont play to win. i will pay if i like the game to support it. ill buy a game if its good and have good population
    you dont care if someone one shot you with a skill if you do pvp ? or you never pvp ?

    if they dont want you in their group because you got bad item because you did not pay for unlock special skill, magic, or whatver abuse the game do for make a money sink , so you dont do highest level instance for exemple ?

    im guessing you are very casual for not care about p2win and not someone who enjoy pvp
    im right?
    Gdemaminerovergil
  • HatefullHatefull Member EpicPosts: 2,502
    ill play f2p all day i dont care p2w because i dont play to win. i will pay if i like the game to support it. ill buy a game if its good and have good population
    you dont care if someone one shot you with a skill if you do pvp ? or you never pvp ?

    if they dont want you in their group because you got bad item because you did not pay for unlock special skill, magic, or whatver abuse the game do for make a money sink , so you dont do highest level instance for exemple ?

    im guessing you are very casual for not care about p2win and not someone who enjoy pvp
    im right?
    No, it is called not tying your ego to a game.  Play for fun, forget the rest.

    If you want a new idea, go read an old book.

    In order to be insulted, I must first value your opinion.

  • lahnmirlahnmir Member LegendaryPosts: 5,041
    ill play f2p all day i dont care p2w because i dont play to win. i will pay if i like the game to support it. ill buy a game if its good and have good population
    you dont care if someone one shot you with a skill if you do pvp ? or you never pvp ?

    if they dont want you in their group because you got bad item because you did not pay for unlock special skill, magic, or whatver abuse the game do for make a money sink , so you dont do highest level instance for exemple ?

    im guessing you are very casual for not care about p2win and not someone who enjoy pvp
    im right?
    Most people don't PVP actually. And those that do all left for MOBAs and/or games like Overwatch, just look at how amazing full PVP MMORPGs are doing. Not PVPing does not make you a casual at all and although there are P2W PVE games out there, most aren't, especially the AAA ones. Things aren't as black and white as you present them, you're just pushing your own agenda.

    /Cheers,
    Lahnmir
    HatefullGdemamiSpottyGekkoPhryobii
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • delete5230delete5230 Member EpicPosts: 7,081
    1)  People gravitate where the free stuff is...That's mmorpg.com

    2)  F2P doesn't give an even playing field, the people around you, who has what.

    3)  F2P Is often a hidden trick, and a gambling device instead of a game.

    4)  People seem to pull money out of a hat somehow.  Charge $59.95 and $14.99 a month, that's what the going price was 20 years ago.  Check out your local mall where ever you live.  You'll find no cars less than 3 years old. 

    5) Unemployment is a choice, people put conditions on their work or they will not work at all.

    6) No money, no play !...... I don't think I'm cold at all by saying this.

    GdemamiKyleranAsch126
  • RenoakuRenoaku Member EpicPosts: 3,157
    Game OF War is F2P, except if you don't want to get trampled on every time or to compete you gotta spend money or play with others who don't spend money at all the same way you do in which case your likely to lose either way.
  • laxielaxie Member RarePosts: 1,118
    Some of my thoughts on F2P:

    • F2P is a very uneven model. People are playing for free, which means the ones that do pay need to pay a lot more than usual. This is done by removing any payment ceiling - the items are expensive enough to allow people spend $1000+ a month (and people do).

    • It is a conversion based model. You are consciously trying to turn non-paying customers into paying customers. I personally think there are situations where this is immoral (much like a casino), where you are knowingly pushing people to spend more than they can afford.

    • A tiered model (where some pay more than others) can be beneficial in PvE/social games in some cases. I think it makes sense that the most active members of the community are more involved (both through gameplay and financially). This encourages the paying members to try and nurture the community, which can be a good thing. The model needs to make sure that payment tiers go in line with activity. If you allow uninvolved players to spend a lot, you will have a conflict of interests.

    • It is problematic in competitive games. From what I've read, purely cosmetic items don't sell very well. Items that give you gameplay advantages sell a lot better. I don't see a good way of retaining an even, competitive playing field in a free-to-play PvP game. MOBA games do this relatively well, but that is possible due to the gameplay design - you can allow players unlock additional heroes. Because MOBAs don't have any real interaction across games, it's not an issue if you only own 5% of the heroes as a non-paying member. In MMORPGs, having access to 5% of the professions would be severely restrictive.
    Gdemami
  • moosecatlolmoosecatlol Member RarePosts: 1,530
    My issue doesn't necessarily thrive solely on F2P, but in online games with paid DLC in general. I fucking hate the BAIT N SWITCH that takes place solely because of greed.

    New thing comes out, new thing is over powered. You buy or put money into new thing, 3-6 months down the line, new thing is now useless.


    Gdemami
  • EldurianEldurian Member EpicPosts: 2,736
    Yeah this is what I keep saying. Freemium is a great model. It really is. It's the closest thing you get to 15$/mo sub that still works in 2017. But yeah I love the whole.

    "Oh my god, I need to pay the sub fee to be competitive! Pay to win!!!"

    My god! It's like you can't play the game for free forever and expect to be competitive! (Though even that usually isn't all that true. If you know how to work a game's economy and it has some kind of item you can buy for monthly subs like PLEX then you can be very competitive for free.)
  • nerovergilnerovergil Member UncommonPosts: 680
    edited July 2017
    ill play f2p all day i dont care p2w because i dont play to win. i will pay if i like the game to support it. ill buy a game if its good and have good population
    you dont care if someone one shot you with a skill if you do pvp ? or you never pvp ?

    if they dont want you in their group because you got bad item because you did not pay for unlock special skill, magic, or whatver abuse the game do for make a money sink , so you dont do highest level instance for exemple ?

    im guessing you are very casual for not care about p2win and not someone who enjoy pvp
    im right?
    i enjoy pvp.. but sometimes i just want to rect mobs in pve..real life make me not care about win or lose in game..i just want immersion and good community to chat with
  • HefaistosHefaistos Member UncommonPosts: 388
    Eldurian said:
    Yeah this is what I keep saying. Freemium is a great model. It really is. It's the closest thing you get to 15$/mo sub that still works in 2017. But yeah I love the whole.

    "Oh my god, I need to pay the sub fee to be competitive! Pay to win!!!"

    My god! It's like you can't play the game for free forever and expect to be competitive! (Though even that usually isn't all that true. If you know how to work a game's economy and it has some kind of item you can buy for monthly subs like PLEX then you can be very competitive for free.)
    Sub is the best thing that happened to mmorpgs ever.
    Gdemami
  • MendelMendel Member LegendaryPosts: 5,609
    Is F2P the new trial?  I don't think so.  Depending on the version of F2P, you may not have a complete trial.  The base F2P game may not even be complete enough for you to make an informed decision.

    I've thought about various payment models over the years.  Each have their strengths and weaknesses.  I think the most appealing compilation of payment models is a combination of several.
    1. Base game.  This is a combination package including 4 character types, 4 races, 1 character permit and 20-30 zones (5 zones are starter zones). This includes all future updates to these elements.
    2. Fixed price expansion packages.  These could include new character classes, new races and new areas (a group of 5 zones).  These would also include all future updates to these elements.
    3. There would be a charge per character beyond the first.  This is a one-time fee to create the character, and may be incrementally priced.   Basically, a pay for an alt thing.   All characters have an annual fee.
    4. Cosmetic shop.  Items without statistics and emotes.
    5. Functional shop (optional).  Mounts, armor, weapons, potions -- anything with statistics.  Buying anything from the Functional shop permanently marks the character with a tag identifying that they may (or may not) have P2W type equipment.
    6. Services shop.  The various naming, transfer services, plus purchasing unique titles.
    This excludes a trial function.  That probably would not have worked in 2002, but is a lot more feasible in 2017.  It also chooses to ignore the monthly subscription -- that business model is working so well for the newspaper and periodical industries.
    Asch126Gdemami

    Logic, my dear, merely enables one to be wrong with great authority.

  • Tiamat64Tiamat64 Member RarePosts: 1,545
    Path of Exile, far as I can tell about dev statements, are more in it for the love of the game than for profit like any other actual company would be (they were ecstatic in one dev statement that the game was "making enough to survive", whereas any other company would be furious if that's all it was making).  That's why it's like, the only F2P MMORPG (for a given definition of MMORPG) with a cash shop model so unintrusive.

    The majority of companies are founded on the premise of making lots of profit, not merely surviving.  Generally only indy companies MIGHT be more interested with the love of creating their product than just in surviving (PoE being one of those rare examples) and the majority of those won't be able to produce MMORPGs that sustain themselves.

    For any F2P MMO trying to maximize profits, there will always be the question hanging over the developers' heads, "Is there any way we can get or incentivise the customer to give us more money?"   Even if they've somehow already answered that question with "If we make a good game, the customer will have incentive to give us more money!", they've then reached a situation where the question will STILL hang over their heads albeit in a semi-altered form, "But how can we give them more incentive to give us even MORE money after that?"

    If that involves making the F2P so intrusive that playing without paying is more like a free trial, then "so be it" in a lot of profit-maximizers' minds.  Of course, one key is to make sure no one realizes it's just a free trial until you've already hooked the whales in...

    In the end, all you can do is hope to find an MMORPG where the F2P intrusions are tolerable enough for you AND the MMORPG makes enough money for the company to decide to keep it going.  Easier said than done for lots of people (which is why one of the publically acknowledged weaknesses of the F2P model by a multi-million dollar F2P company was a lower player base, alas typically worth it to them in exchange for more money overall)
    Gdemami
  • CryomatrixCryomatrix Member EpicPosts: 3,223
    Tiamat64 said:
    Path of Exile, far as I can tell about dev statements, are more in it for the love of the game than for profit like any other actual company would be (they were ecstatic in one dev statement that the game was "making enough to survive", whereas any other company would be furious if that's all it was making).  That's why it's like, the only F2P MMORPG (for a given definition of MMORPG) with a cash shop model so unintrusive.

    As an avid player of Path of Exile, the cash shop is 95% cosmetics and 5% storage which is unnecessary unless you are a hoarder like myself.  I'll buy a support pack once the new DLC comes out August 5th. 

    Cryomatrix
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • Asch126Asch126 Member RarePosts: 543
    Tiamat64 said:
    For any F2P MMO trying to maximize profits, there will always be the question hanging over the developers' heads, "Is there any way we can get or incentivise the customer to give us more money?"   Even if they've somehow already answered that question with "If we make a good game, the customer will have incentive to give us more money!", they've then reached a situation where the question will STILL hang over their heads albeit in a semi-altered form, "But how can we give them more incentive to give us even MORE money after that?"
    See, THAT is the problem: When greed starts to set in.

    So many games would've benefited from having a company that wants to make a good game rather than drain as much money as possible from its players.

    Is it not better to create a great game that people would love to support and pay for items because they're cool and interesting [the game lasting for years and everyone praising the game and the developer, which will make even more people play and pay] rather than a crappy game where the main point is to grab as much money as possible while doing nothing as the game crashes and burns [which, obviously, will just drive people away]?

    Look at For Honor. That game should've been a giant hit, yet it lost 95% of its playerbase in just 2 months or so BECAUSE Ubisoft decided to do that very same thing: Do everything possible to milk the hell out of the game and then do nothing.
    Gdemami
  • nerovergilnerovergil Member UncommonPosts: 680
    edited July 2017
    f2p = max level only 80 and can loot/wear lv 80 equipment

    b2p = unlock max lv 100 and lv 100 equipment

    sub (after buy) = temporarily unlock lv 120 stronger in pve and wvw

    cash shop = cosmetic only

    spvp matchmaking game like gw2 for hardcore pvp (all max pure skills)
    Post edited by nerovergil on
    Gdemami
  • lahnmirlahnmir Member LegendaryPosts: 5,041
    f2p = max level only 80 and can loot/wear lv 80 equipment

    b2p = unlock max lv 100 and lv 100 equipment

    sub (after buy) = temporarily unlock lv 120 stronger in pve and pvp

    cash shop = cosmetic only
    But in that case I have to pay money to become the strongest, ALWAYS, this is as P2W as it gets.

    Or doesn't that count?  ;)

    /Cheers,
    Lahnmir
    Kyleran
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • nerovergilnerovergil Member UncommonPosts: 680
    lahnmir said:
    f2p = max level only 80 and can loot/wear lv 80 equipment

    b2p = unlock max lv 100 and lv 100 equipment

    sub (after buy) = temporarily unlock lv 120 stronger in pve and pvp

    cash shop = cosmetic only
    But in that case I have to pay money to become the strongest, ALWAYS, this is as P2W as it gets.

    Or doesn't that count?  ;)

    /Cheers,
    Lahnmir
    ntg wrong with p2w

    game is a hobby. why dont u invest? u can pay for better gaming pc, mouse...why not game? u dont want to pay then just be casual or ask dev make spvp game like gw2...matchmaking all max
    Asch126
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