Hey folks, I played ArcheAge when it released. I quit because, at the time, there were griefers blocking trade routes with wagons, and the developers were allowing this as a legitimate form of gameplay. I understand that this sort of thing has since been banned. Anyway, the one thing I absolutely loved about ArcheAge was the farming. Is it possible, at this point in the game, to come in on a new account and make a living farming and selling crops, and doing trade runs? Is there a market for crops, other than NPC's? Is it possible for a player to have a rewarding experience mainly focusing on this? Hell, does anyone even play the game now? Thanks for any advice!
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It's also why I wait for Life is Feudal MMO, that great sandbox farming approach with actual economy play and all, however, it's going heavy on PvP, safe, only behind walls.
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I have NEVER engaged in PVP! NEVER! So don't be discouraged by people telling you it's a PvP game. It's not!
In fact, people playing ArcheAge for the PvP are going to be disappointed. Carebear farmers on the other hand will enjoy themselves immensely.
There are peaceful zones where you can farm all over the world. You never have to enter a PvP zone if you don't want to (but even PvP zones have peace times where you can finish up quests and do whatever else you need to do without ever having to worry about PvPers).
But one of the best changes in patch 3.5 was the removal of labor costs for planting in the wild. What this means is, it now costs the same amount of labor to plant and harvest a 'hidden' farm as it does to plant and harvest an owned farm (and you don't have to pay tax on a hidden farm. Nor do you need to be a Patron).
There's always the risk that somebody will find your hidden farm and steal all your crops of course, but that's all part of the fun and challenge of carebear life. I love looking for and finding new spots to hide my farms (I don't bother to own land anymore. The whole world is my farm now and I'm free to go where I like).
Anyway, you should definitely give it a try. The only thing you MUST have is access to the Auction House. You can get this by buying Patron for 1 month (once you have patron you'll have access to the Auction House forever more, even if you let your patron expire).
Or you can buy an Auction House License. You’ll need 150 credits to buy it. The lowest amount of credits you can buy is 750 for a cost $4.99 US dollars. This will also give you a spare 600 credits to buy things like ‘Expansion Scrolls’ to expand your Inventory and Warehouse space.
Then start doing some research. ArcheAge is a game that rewards intelligence and knowledge. Study the Auction House to see what's in demand, make use of spread sheets. The economic side of ArcheAge is more fun and rewarding than any other game I've ever played.
Best of luck.
1.) They fixed it so guilds can go to war with no cool-down prior so u can get attacked at any time unless ur guild pops peace treaty which is a stupid mechanic.
2.) There are still griefers.
3.) Can it be peaceful yes, but IMO Arche Age is dead and not worth playing good MMO, bad company / publisher.
Your talking to someone who had (Several Dedicated) farming accounts on a single server with over 20 + 24x24 farms + houses + Mansions.
In BDO, you can have a farmer and just not do the level 50 quest. That character will be stuck at level 49 and will not be PvP-able (no one can kill you unless you duel). You still get access to all the areas for trade runs since you can not be attacked and you can farm anywhere. I also find the horse leveling/breeding in BDO addicting. When leveling horses, they get random skills and some are worth more than others. Through breeding, you can make a ton of money and work to create horses with the best skills but it takes quite a bit of time and effort.
I also find BDO a much more solo-friendly game with a less aggressive cash shop.
OK, that might be a good alternative. Is the BDO farming as detailed as Archeage? You plant crops by hand, etc.? Is there a market for what you grow? Thanks!