So I reached lvl 40 on my guardian, game is OK so far... decided to try some pvp, and promptly barfed!
Gear has no effect on pvp.
Not only do you have to kill someone, you have to then, fend off there team while you try to ram a flag into their body, effectively killing them...again...all while they are able to hit with weird little attacks while laying on the floor.
This promotes zerging, lack of skill, and its just fucking weird....it literally ruined the game for me.
This is a deal breaker for me, probably will not login again, the PvE its self is extremely un-immersive, and I was hoping the pvp would be epic....alas its a steaming pile of shit.
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I also don't find WVW, very fun and I quit Guild Wars 2 because to this day the developers don't listen to what needs to be improved.
Dark Fall, being as old as it is has the best PVP IMO.
Redneck Gamer Youtube channel:
https://www.youtube.com/channel/UC59QVuMC0suY-jjTHneKYgAlol please point out where I blamed anyone? Just expressing my discontent over PvP in a game that i thought would at least be fun.
hahaha this
The downed system is just a game mechanic that GW2 decided to use, much like SWG used an incapacitated state before a death blow. If you're able to rally back up in key moments you can turn a fight, you can prolong point captures in downed state, and it's just a game mechanic. Watch videos of people roaming in WvW, especially the outnumbered videos and you'll understand that it doesn't promote zerging or lack of skill. People that really are skilled can fight multiple players at once and still win.
DrunkWolf said:
The game is actually one of the better games currently. It's often ranked in the top 3 for free to play games and in the top 10 of all mmorpgs. For a 5 year old game that speaks volumes.
GW2 breaks away from the WoW-clone stereotype that a lot of games fall into like swtor. A lot of the systems used in by Arena Net have been adopted by other games (zone and player level scaling, limited action bar, world events, WvW).
I guess there's not much point in me trying to convince you otherwise; but I will say to give it a good honest try before just chiming in with everyone else and blindly ridiculing it. Just because a game doesn't reach the pinnacle of WoW subscription numbers doesn't mean it sucks. Also just because you find one feature/mechanic in the game you hate doesn't mean the game sucks. Though I don't play it currently, WoW has the infamous gear grind/expansion system that I loathe. I hate that they rely on a new 10 levels and regrinding dungeons/raids to get max level gear, (only to be repeated again the next expansion) as their way of retaining players. GW2, instead of increasing level cap every time they put out new content and making us all grind up for new gear, just cuts to the chase so we can enjoy the game. But alas this hasn't stopped me from enjoying WoW for every expansion with friends.
Same with SWtOR. The free to play model is so limiting and insulting it turns me off. But if I play with a sub the game is great and I enjoy it. Doesn't mean the game sucks.
Good thing you shared your opinion with us.
Better late than never.
- Bleed him/her and if possible apply poison that counters heals and slows down revives.
- You can cast instant skills during your finishing move animation (or during any other animation) to protect yourself against interrupts and damage. You are allowed to cast multiple skills if one doesn't interrupt the other. These instant skills include teleport skills and the ones that apply Boons/Conditions (Blind, Block, Aegis, etc).
- If you don't have a Safe Stomp ready and there are foes around the downed body then don't initiate a stomp but rather try to interrupt revives, damage the ones that revive, defend your stomping team mate. Body block attacks against the stomper, apply Blind on foes, apply/share Boons, clean Conditions off of team mates.
- Don't stomp while someone's already doing it. Assist the stomper instead or go for the objectives and make use of your advantage due to the downed foe.
- You can easily die to your revive or finisher animation if you are not experienced enough to have proper situational awareness. Just learn when and when not to engage combat and when to disengage.
5v5 PvP is completely based on primary and secondary objectives. Sometimes secondary objectives are more important than primary ones. Each map has its own secondary mechanics. Also GW2 has a pretty tricky combat system that is more complicated than it appears to be at first.
Joined - July 2004
It's not really promoting a lack of skill. If you fight someone 1v1 and take them down, rarely will you be the one dying in the end. The large majority of times you'll finish them off. Worst case scenario, you will be downed as well, kill them in downed mode and then heal back up.
It allows for the team to reinforce a downed person. This makes a lot of sense if you understand the dynamics of the arena PvP. A downed member can call for 1-2 teammates, which happens at the cost of sacrificing numbers on another side of the map.
The arena PvP is focused on allocating team resources (players) to objectives. It's less focused on getting random kills around the map. It's alright to dislike the concept. I wouldn't call it objectively call it a "steaming pile of shit" though.
It's only level based and NOT gear based, if you got the best gear in the game you can still get killed by a player who have classic gear.
If we talk classes, then yes thats another topic, still GW2 has the best blance between classes in PVP in any game, you just need to know how to respec.
Just so we can have some context on where you are coming from, could you please tell us what MMO you consider to have epic PvP and immersive PvE.
"If I offended you, you needed it" -Corey Taylor
Why is this bad?
People try games for the first time many years after it releases....good try though
Honestly... WoW in TBC and Wrath.
so you are basing you judgement of GW2 on something that doesn't exist anymore(tbc/wrath timeline)? nice!...
Unsurprising.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
LOL - then this game is not for you. I am happy that gear has no affect, that means you actually have to play the game and understand positioning, etc. Just go back to where Gear is everything and skill is nothing, like Rift, WoW, ESO, I could go on.
There is nothing wrong with PvE, is you understand the lore of the game. It actually is one game where they actually try to keep the lore whole, not a steaming pile, like Rift.
Good try in what? Pointing out that this has been known long before the game was even released?
I only see one butthurt person in this thread.