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This week in Path of Exile, a huge milestone was reached with a 40% increase in concurrent online players, developers are asking for your questions, a compilation of funny videos has been collected and much more. See what's new, Exile!
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Shining example of great development and great game. Too bad its 1%
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
Generally, people jump to the new Leagues because the economy is fresh, and it's a chance to try out something new that you haven't done before (Or stick to the tried and true builds. Whatever floats your boat). It's the same reason people play Diablo II after a Ladder reset.
However, you can certainly stick to one character if you so desire. It's basically what Standard League is there for. That's not to say that there will be an infinite amount of content (As there is no alternate advancement type of system in place, and there is definitely a finite amount of content), but there is certainly a hefty amount of it if you choose to do it all. There's really just as much of a "reason" to stick with one character as there is to reroll every League start. It just depends on what type of player you are.
If nothing else, you can simply stick to one character per new League for a happy medium (Every 3 months or so).
This isn't a signature, you just think it is.
Stil lcomes down to the combat and that is why i don't like arpg's,the combat is meaningless,the entire positive of the game/genre happens outside the combat and in the building.Guess what,i want a game a FULl game,not just gem inserting and a FFX chart system to form a build.
I also want z-axis not linear straight line combat and i want several factors to play into combat,not just the build.
The genre imo is big time in it's infancy,it has a very long way to go befoe i would say it is even clsoe to Triple A gaming.
Never forget 3 mile Island and never trust a government official or company spokesman.