The Unique Day/Night Cycle in Age of Wushu 2

MikehaMikeha Member EpicPosts: 7,750
Unlike in other MMOs, the night of Age of Wushu 2 can be pitch-dark. Players have to take a torch to light up the road. But there're also times when the moon is full and bright enough to make the road visible. Players will then need a black suit to turn "invisible" if they want to rob or attack other players. NPCs in the game will rest at night, but for those on patrol, they'll interfere if players plan to commit a burglary.

http://feature.mmosite.com/content/2017-02-21/the_unique_daynight_cycle_in_age_of_wushu2.shtml


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Age of Wushu 2 is a sandbox innovative triple A game built with Unreal Engine 4 that will be launched in 2018. It is based on "real martial art" concepts with naturalistic and societal survival elements. With grand scenes of the world, highly appealing picture atmosphere, rich details such as vegetation , architecture, characters and other real delicate texture performance, it is a combination of high-quality visual effects, bringing an user-level sensory experience. Whether it is physical destruction of the scene, or based on the true performance of IK technology in movement and combat, Age of Wushu 2 brings a whole evolution of gaming experience.
http://9yin2.woniu.com/

Comments

  • blastermasterblastermaster Member UncommonPosts: 235
    Nice, I like dark nights. I hope they have something in place to make sure that this cannot simply be worked around by increasing your screen's gamma or anything.

    I also remember Black Desert nights were very dark at first too.
    Not sure what happened since then, but let's see if Wushu can stick to it long enough for it to make it to release...
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