It looks like you're new here. If you want to get involved, click one of these buttons!
If it hasn’t sunk in yet that Allod's Online New Order update is going to be huge for the game, then take a minute to absorb this: The patch will contain, among other things, a “complete rework” of the classes. What classes? Oh, just all of them. The main focus for this comprehensive revamp is to allow for more flexible classes and role options.
“Previously, each class used to have one role (healer, “tank,” etc.) and was practically in-adaptable outside of that role,” the devs explained. “Now there will be different options for both iPvP and PvE — whether to take a support to increase damage and survivability, take a debuffer to reduce enemies’ efficiency, take a healer to vitalize the group, or take another damage dealer for burst damage.”
Choices of class roles will be handled by aspects, a new system that allows players to mix-and-match a few abilities, such as healing, protection, damage, suppression, and support.