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Why do you pvp in the game presently?
Can you capture regions and resources? Castles?
Whats the purpose of pvp, why do it in this game ?
I may buy this game if pvp has meaning. Explain pvp in the game pls.
Thank you.
Comments
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Probably due to learning their lesson in UO.
If you are holding out for the perfect game, the only game you play will be the waiting one.
While there likely is no answer to your questions at this time, for future reference it might be better to include what makes PVP meaningful to you.
I prefer my PVP to be more like a real war, where making sure you don't die during the fight is as important as killing your opponent, and resources should never be wasted if the odds are significantly against you.
Most prefer PVP to be like team sports, little consequence for dying, fast return to the action, and being at the top of the leaderboard might be most important.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That's very different from what was said back during the Kickstarter. Also, according to the SotA wiki, Vengeance, the second town built so far is open PVP.
Has that since been changed?
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Shouldn't you be playing Crowfall instead?
Not sure why you picked this game for PvP, as while it may have it , I don't think that is the focus. I would expect playing this game for PvP would be similar to ESO PvP. And you can play that now.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
There is pvp in the game right now, you need to flag yourself in order to pvp though. The way it's set up, if you want to pvp just flag yourself and go looking for other pvp'ers. No one is forced to pvp if they don't want to. If you're looking for something like Pre-Trammel UO, it's not like that at all. As someone said above, they learned their lesson from UO, when it cost them customers. If you're looking for a free for all, kill all the noobs, you won't get that in SotA. There are pvp zones in the game that are entirely pvp, but they're barren wastelands right now. There's a handful of people at the moment that run pvp events currently. So far it's not a very popular aspect of the game, I rarely see anyone pvp flag except the handful of same people running about. They do have more plans for pvp before and after release though.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Aye, sadly you are right
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
-Guild warfare; guild members can go to "war" and fight in open world
-Partial loot of dead people
-Ability to hire "bodyguards" (for example) to go into dangerous areas for the best mining resources
So IMO the PvP will have a lot of meaning. But TBH, the combat overall sort of is the least fun part of this game right now. They have about 5 months to launch which is plenty of time to tighten it up.
I agree with you OP i like PvP that has meaning, not just random battle instences.
There are some very aggressive players (especially those with $$$) that even want to change Open PvP so it's less dangerous. That was the last hope anyone who cared about PvP wish would not be touched and actually be made more dangerous. Instead, those loud mouth casuals want to change Open PvP so it isn't as punishing or dangerous or only allow them to fight when they feel like it. I'm serious, the arguments to soften Open PvP are so ludicrously stupid over there it's laughable. Open PvP is CONSENSUAL yet they want to dumb that down even more. There are insanely stupid arguments like "while in Open PvP, I should be protected and not attackable if I happen to alt-tab to another window to browse Facebook". I'm not kidding, go search for that thread. These are players with money that are aggressively lobbying the developers to put in protection like that.
I'm not hating on the game overall, mind you. Just how they've killed any sense of danger or meaning to PvP.
already know enough people who could shoot themselves because they game Mr Ultima kickstarter money..