Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

My take on ArcheAge after playing

13

Comments

  • TyggsTyggs Syracuse, NYPosts: 412Member Common
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    SWTOR Referral Link

    Free Goodies for new or returning players.

    See what it gets you Here

  • negativf4kknegativf4kk WorthingPosts: 377Member Uncommon
    Originally posted by Ramanadjinn
    Originally posted by negativf4kk
     

    every class in AA has its anti-class, on top of that classes that are strong in 1vs1 having hard time in group pvp, also dont forget the amount of weapon choices u get, also combos between classes. PvP is extreme fun when u got couple of specs and classes to play with. 

     

    I can't agree that every class has a counter.  Daggerspells for instance dont' have a strong counter.  There are more than a handful of classes that you can take to a 1v1 arena and know that no matter what you come up against, if they have relatively equal gear and skill you have a fair chance of winning.  From my time in 1v1 and watching others 1v1 I feel some classes are countered by others, and some are just generally strong 1v1.

    I think the notion of counterclasses is something that just isn't as strong in Archeage as some games.  Probably because everyone has the option of picking 2nd or 3rd class that minimizes the weaknesses of their main focus.

    I do agree with the rest of what you say.  A skullknight for instance is probably one of the top if not the absolute top group pvp spec but can have a hard time in 1v1 play.

    Apostel or Builder will do as anti-class for Daggerspells. Anyway i was very surprised how much group pvp in AA depends on right tactics and people in a group cordinating their classes. 

    <a href="http://www.danasoft.com"><img src="http://www.danasoft.com/sig/499105419258.jpg"; border="0"></a><div style="font-family:arial,sans-serif;font-size:11px;"><p>Sign by Danasoft - <a href="http://www.danasoft.com">For Backgrounds and Layouts</a></p></div>

  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

    Correlation does not imply causation

  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    image
  • MothanosMothanos ArnhemPosts: 1,860Member Uncommon


    Originally posted by SEANMCAD
    Here is my take on ArcheAge using a point system.The majority of the items are just my view point and in fact some items others might give a +1 instead of a -1 but most of those are simply due to preference.+2 Can build ships +3 Ship Combat +2 Diving/underwater treasure hunting +3 Extensive crafting+2 Housing with meaning+3 seiges?-1 No realistically usable 1st person view-1 Tab targetting button mashing combat-1 combat popups kill immersion and makes it feel like I am playing an arcade game-1 Predictable standard mobs and static spawns-2 zones feel like zones, exploring doesnt ‘feel’ like its something you are supposed to be doing without an objective.-3 questing on mob quests gives considerably more XP reward than other methods.-2 despite graphics engine the game looks/feels like a game made for adolescent boys-3 Housing/Farming lots look completely ridiculous  In every single way (other than the items listed in + which are near in game features) the game feels and looks like a themepark.Given the near end game features I would continue to play if there were not currently better options in the market place for such features. rage on.

    Strange most things you list as - i like.

    Good we all have diffent tastes and your vieuw and nowhere near that of mine.

  • TyggsTyggs Syracuse, NYPosts: 412Member Common
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    SWTOR Referral Link

    Free Goodies for new or returning players.

    See what it gets you Here

  • DilweedDilweed EindhovenPosts: 222Member
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

  • TyggsTyggs Syracuse, NYPosts: 412Member Common
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    You're saying Tutorials can't be fun? TERA did a lot wrong, and I am not a fan of the game, but their tutorial rocked! Games need tutorials. No reason to not make it an awesome experience.

    SWTOR Referral Link

    Free Goodies for new or returning players.

    See what it gets you Here

  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    I found Darkfall and Wurm to be engaging and fun immediately.

    To be fair, in wurm once you are settled on a home the progress becomes very slow.

    Correlation does not imply causation

  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by SEANMCAD
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    I found Darkfall and Wurm to be engaging and fun immediately.

    To be fair, in wurm once you are settled on a home the progress becomes very slow.

    Wurm barely runs and is immediately engaging because within the first 20 min a bear will usually eat your face.

    image
  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    I found Darkfall and Wurm to be engaging and fun immediately.

    To be fair, in wurm once you are settled on a home the progress becomes very slow.

    Wurm barely runs and is immediately engaging because within the first 20 min a bear will usually eat your face.

    runs great on my machine, sure you are not thinking of Xyson.

    and yes a bear will eat your face off the first 20 mins....no doubt. good times

    Correlation does not imply causation

  • BetaguyBetaguy Halifax, NSPosts: 2,590Member
    Originally posted by negativf4kk
    Originally posted by SEANMCAD

    Here is my take on ArcheAge using a point system.

    The majority of the items are just my view point and in fact some items others might give a +1 instead of a -1 but most of those are simply due to preference.

    +2 Can build ships

    +3 Ship Combat

    +2 Diving/underwater treasure hunting

    +3 Extensive crafting

    +2 Housing with meaning

    +3 seiges?

    -1 No realistically usable 1st person view

    -1 Tab targetting button mashing combat

    how many classes  u have actuly got to lvl50?

    -1 combat popups kill immersion and makes it feel like I am playing an arcade game

    -1 Predictable standard mobs and static spawns

    -2 zones feel like zones, exploring doesnt ‘feel’ like its something you are supposed to be doing without an objective.

    go and explore. what objective do u need? there is no hidden walls and if u c something in a horizont u can get there.

    -3 questing on mob quests gives considerably more XP reward than other methods.

    only on low to mid lvls. Craftinf still bring more xp over time spend

    -2 despite graphics engine the game looks/feels like a game made for adolescent boys

    compared to some games on a market the female charecters r pretty much covered

    -3 Housing/Farming lots look completely ridiculous

     

    In every single way (other than the items listed in + which are near in game features) the game feels and looks like a themepark.

    Given the near end game features I would continue to play if there were not currently better options in the market place for such features.

     

    rage on.

    let me guess you just managed to get to lvl 25, maybe 30?

    If I have to play a character to lvl 30 for it to start getting good or interesting then the game already failed. Period, no debate.

    image

  • RewhymoRewhymo otttawa, ONPosts: 53Member

    ive been playing the alpha for about 4 days now and ive been having so much fun just exploring. Im a level 34 havent even touched crafting or farming or any of the extra activities and im loving every bit of the game. Sure its a grind if you just do the quest but it only took me about 3 cumalative hours to get to 34 just doing quests. mind you from level 26 to 27 in about 45 minutes i did nothing but mining to see have fast it goes. It was boring at first but i met a group of people also mining and it was great just chatting with them. 

    If only focus on leveling up your going to bore yourself to death and completly miss the more important aspects of the game.

  • MothanosMothanos ArnhemPosts: 1,860Member Uncommon

    You must hate mmo alot then ?
    I mean leveling is any mmo is just that, leveling.

    But what Archeage offers beyond leveling is what makes this mmo stand out miles above the other mmo flops released past years.

    Specialy Warhammer / Aion / SWTOR / ESO, damn did those mmo's fall hard.
    And leveling in those mmo's sucked even harder as you could ONLY level where in Archeage you can build your boat at level 30 and roam the vast oceans with your friends and start making fun !

    Best mmo of the year no contest.

  • FoobarxFoobarx Poway, CAPosts: 451Member
    Originally posted by Rewhymo

    If only focus on leveling up your going to bore yourself to death and completly miss the more important aspects of the game.

    Well since you said you were pretty much skipping a lot of stuff atm, exactly what are the more important aspects of the game?  You implied missing something but didn't state what that was.

  • RewhymoRewhymo otttawa, ONPosts: 53Member

    Ive watched people do the other things and am very interested in doing all the other activities, ranching, gathering, crafting, but honestly i never really know where to start so instead i did some exploring and am doing the quest line. Like reading a book im reading everything of every quest. Most people who complain about quest grinding typically dont read and completly skip the story. Ive yet to find anything i dont like about the game. Well except that the vanity items is just one slot. if the vanity set was more like Star wars galaxies id be in super happy. in the mean time if they were to make a system that you could grab a full set of armor and convert it into one vanity set, where you can even mix and match the sets before combining them, that would be amazing

     

  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member
    Originally posted by Mothanos

    You must hate mmo alot then ?
    I mean leveling is any mmo is just that, leveling.

    But what Archeage offers beyond leveling is what makes this mmo stand out miles above the other mmo flops released past years.

    Specialy Warhammer / Aion / SWTOR / ESO, damn did those mmo's fall hard.
    And leveling in those mmo's sucked even harder as you could ONLY level where in Archeage you can build your boat at level 30 and roam the vast oceans with your friends and start making fun !

    Best mmo of the year no contest.

    the archeage end game looks almost exactly like Darkfall end game

    Correlation does not imply causation

  • ArclanArclan Chicago, ILPosts: 1,494Member Uncommon

    Was curious about AA. Thanks OP, et. al. for the info. Sounds like another quest hub grind with gear treadmill. Take the quest hubs out and I would sign up. Don't like being told what to do, and punished if I fail to comply (slow leveling is punishment). Also don't like hanging out with masses who like being told what to do; I prefer independent thinkers.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • nerovipus32nerovipus32 dublinPosts: 2,735Member
    I'll never understand mmo design. Let's make the game shit at the start and have the player grind through tedious levels to get to the fun parts. I pretty much give up on most mmo's at around level 30 because i get bored of the quest grind. You're supposed to hook them at the start not at the end dumbasses.
  • negativf4kknegativf4kk WorthingPosts: 377Member Uncommon
    Originally posted by Betaguy

     

    If I have to play a character to lvl 30 for it to start getting good or interesting then the game already failed. Period, no debate.

    If just do Q and dont bother with farming tutorial and pack runs, u get to lvl 30 in about 5 hour game time.

    <a href="http://www.danasoft.com"><img src="http://www.danasoft.com/sig/499105419258.jpg"; border="0"></a><div style="font-family:arial,sans-serif;font-size:11px;"><p>Sign by Danasoft - <a href="http://www.danasoft.com">For Backgrounds and Layouts</a></p></div>

  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by SEANMCAD
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    I found Darkfall and Wurm to be engaging and fun immediately.

    To be fair, in wurm once you are settled on a home the progress becomes very slow.

    Wurm barely runs and is immediately engaging because within the first 20 min a bear will usually eat your face.

    runs great on my machine, sure you are not thinking of Xyson.

    and yes a bear will eat your face off the first 20 mins....no doubt. good times

    Xyson works fine, Wurm runs better on my tablet than my laptop simply because Wurm is not compatible with my GPU. Before you ask 6 vs 9 FPS on the tablet absolutely regardless of graphic settings. I should be running it at 100FPS on full settings and with 2 clients booted up as well.

    Archeage though works like a charm..oh and the downtime on Wurm vs Archeage even when subbed to Wurm is something like 100 hours to get a few skills up to a decent level vs what? 30 to get to the fun bits of archeage? Gotta love your logic here.

    image
  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    I found Darkfall and Wurm to be engaging and fun immediately.

    To be fair, in wurm once you are settled on a home the progress becomes very slow.

    Wurm barely runs and is immediately engaging because within the first 20 min a bear will usually eat your face.

    runs great on my machine, sure you are not thinking of Xyson.

    and yes a bear will eat your face off the first 20 mins....no doubt. good times

    Xyson works fine, Wurm runs better on my tablet than my laptop simply because Wurm is not compatible with my GPU. Before you ask 6 vs 9 FPS on the tablet absolutely regardless of graphic settings. I should be running it at 100FPS on full settings and with 2 clients booted up as well.

    Archeage though works like a charm..oh and the downtime on Wurm vs Archeage even when subbed to Wurm is something like 100 hours to get a few skills up to a decent level vs what? 30 to get to the fun bits of archeage? Gotta love your logic here.

    well my desktop gets something like 120 fps with all graphics set on max.

    That said, I do know they had a some issues with lag a few months ago but I was on break from the game so I didnt notice.

    Like I said, once you get settled into your home and crafted all the basic things....progress becomes painfully slow...no doubt about that, do not deny it one bit and I am not a fan of that.

    However, when you put everything it does all together into a blender and drink it I like the flavor better then ArcheAge.

    Now Archage has some interesting features but those features exist in Darkfall and if I want that experience again I will just go back to Darkfall.

    Correlation does not imply causation

  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by SEANMCAD
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Dilweed
    Originally posted by Tyggs
    Originally posted by Dihoru
    Originally posted by SEANMCAD
    Originally posted by Tyggs
    If a game isn't fun from level 1, in my opinion the developers failed. Games are played for entertainment. If you are not entertained from login, the game is failing at its sole purpose. I may just stick to Destiny this weekend...

    this

     

    WoW's  as bad in vanilla, Neverwinter the same,Lineage 2 was pretty bad, EQ 1 threw you out into the world with no clues what to do, SWG had a tutorial then go hf,etc,etc,etc. Not saying it is the right way but nor should a vestal virgin come to you upon login to guide you and offer pleasures to make you cream your pants.

    Nobody asked for that. I just want to have fun while playing a game. I don't want to play a game to have fun at a later time. Makes no sense.

    It makes sense for the people who actually need a tutorial

    I found Darkfall and Wurm to be engaging and fun immediately.

    To be fair, in wurm once you are settled on a home the progress becomes very slow.

    Wurm barely runs and is immediately engaging because within the first 20 min a bear will usually eat your face.

    runs great on my machine, sure you are not thinking of Xyson.

    and yes a bear will eat your face off the first 20 mins....no doubt. good times

    Xyson works fine, Wurm runs better on my tablet than my laptop simply because Wurm is not compatible with my GPU. Before you ask 6 vs 9 FPS on the tablet absolutely regardless of graphic settings. I should be running it at 100FPS on full settings and with 2 clients booted up as well.

    Archeage though works like a charm..oh and the downtime on Wurm vs Archeage even when subbed to Wurm is something like 100 hours to get a few skills up to a decent level vs what? 30 to get to the fun bits of archeage? Gotta love your logic here.

    well my desktop gets something like 120 fps with all graphics set on max.

    That said, I do know they had a some issues with lag a few months ago but I was on break from the game so I didnt notice.

    Like I said, once you get settled into your home and crafted all the basic things....progress becomes painfully slow...no doubt about that, do not deny it one bit and I am not a fan of that.

    However, when you put everything it does all together into a blender and drink it I like the flavor better then ArcheAge.

    Now Archage has some interesting features but those features exist in Darkfall and if I want that experience again I will just go back to Darkfall.

    And if I want to pay for a Sandbox MMO with an equal mix of PvP and PvE I will go EVE if I am going P2P. I do not trust a Greek company with AV's trackrecord farther than I can throw a Parthenon pillar.

    image
  • SEANMCADSEANMCAD Houston, TXPosts: 5,348Member
    Originally posted by Dihoru
     

    And if I want to pay for a Sandbox MMO with an equal mix of PvP and PvE I will go EVE if I am going P2P. I do not trust a Greek company with AV's trackrecord farther than I can throw a Parthenon pillar.

    so yeah...

    1. that sounds a little racist I do say.

    2. I have never had any problem with Darkfall or AV's 'track record' whatever the fuck that is supposed to mean. I have always been a fan of Darkfall.

     

    anyway, that is all why you play what you play and I play what I play :) rock on

    Correlation does not imply causation

  • ArclanArclan Chicago, ILPosts: 1,494Member Uncommon


    Originally posted by nerovipus32
    I'll never understand mmo design. Let's make the game shit at the start and have the player grind through tedious levels to get to the fun parts. I pretty much give up on most mmo's at around level 30 because i get bored of the quest grind. You're supposed to hook them at the start not at the end dumbasses.

    QFT (and lol). Also hate how games just fly you through to max level. For old schoolers who played MMOs with long leveling experience, we feel like we're being robbed of our growth period. Welcome to MMO # 12234. Ding, level 50. Wow that was fast.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

Sign In or Register to comment.