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[Column] Elder Scrolls Online: Is ESO Worth Buying?

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Comments

  • TorvalTorval Oregon CountryPosts: 7,204Member Uncommon

    It's not worth the cost to me and with a sub that's a double no. It's not that a game isn't worth the cost of the sub, but how that money is spent. I just can't see spending $200+ a year on a game just to rent access to it. In a sub game when I stop spending (subscribing) all that I have spent is suddenly cut off. If I spend $200+ on a game in a year I want something permanent out of it. With sub-free games I get that. With sub-locked game I must spend more to enjoy what I already spent. That just doesn't work for me.

    So yeah, sub free (optional) games provide a better value for me. When I stop subscribing I can still enjoy the game and all that I have invested into it. With a sub game I can't.

  • ScotScot UKPosts: 5,758Member Uncommon

    If you ask if GW2,TSW, (insert B2P/P2P) is worth buying on these forums what do you expect the answer to be?

    From the horde of F2P lovers no, so thanks for another great question Mr Getchell. Maybe in his next piece on ESO he can try to not use such emotionally laden language, but he is a journo (well he does reviews), so that's a big ask.

  • CrusadesCrusades Columbus, OHPosts: 480Member
    If you love Elder Scrolls - ESO will feel like a rip off to you.
  • skergeskerge Hayward, CAPosts: 11Member

    I have 3 level 50's there. The game is great but after awhile the lag in Pvp will finally get on your last nerve. If you have a large group of 5 or more every time someone joins your group you lag for 3-6 secs when you engage in battle Lag. After like a month+ playing it I just said I quit I can work with this lag. I have never been in a game were people joining groups and the whole game lags and sometime it kicks people out of the game also. If you like to quest its great on that part and even grinding, But Pvp even though the concept of it all and how it looks is far better then GW2 pvp its just the Lag I cant work with. shame

    to be honest it should go free to play

     
  • Agent_JosephAgent_Joseph SarajevoPosts: 1,070Member Uncommon

    yes! as an B2P SP +  casual MP rpg game

    No ! as an mmorpg with monthly sub

    only EVE is real MMO...but I am impressive with TSW

  • CrusadesCrusades Columbus, OHPosts: 480Member
    I think it would be an excellent pay to win game. I hope they move the model to pay to win.
  • IselinIselin Vancouver, BCPosts: 5,610Member Uncommon

    Provocative as the title of the article might be, it's actually a pretty good parody of the average thread title in the ESO forums here.

     

    Well beyond its qualities as an MMO, this game generated a "following" of rabidly anti-ESO "fans" from the moment it was announced who have had many reasons for bashing it...at times, hysterically so.

     

    In all my years of watching the development of MMOs, I don't remember ever seeing such negative scrutiny of the tiniest little detail or decision for any other game. I guess there's a very passionate TES community out there with as many ideas about what a TES MMO should be as there are individuals in that community, Ironically it's this "true TES fan" crowd who have always been most negative about this game's design and development.

     

    This creates an interesting design dynamic in that they're trying to create and improve a very good MMO but the marketing department at Zmax, I'm sure, wants to cater to the TES-fan crowd since, they reason, they bought 20 million+ copies of Skyrim... waste of time and effort in my opinion since that crowd will never even agree among themselves about what a TES MMO should be and their opinions range from no PVP at all to a full PVP "sandbox" that they can also mod like crazy. Time to just focus on catering to MMO players who play MMOs regardless of whether its roots are in a known IP or not... which is thankfully, what they seem to be focusing on with the upcoming updates.

     

    Leaving aside preconceptions about what a TES MMO should be, IMHO, the game itself is more than worth the money and time. It's a quality AAA "themepark" MMO... period. My HD has 5 MMOs installed that I have played on and off for a couple of years: GW2, Rift, LOTRO, TSW and ESO. I haven't touched anything but ESO since it launched and don't see myself doing so for months to come.

  • tinoberserktinoberserk DordrechtPosts: 59Member Uncommon
    In one word......Yes. 
  • orbitxoorbitxo fort lauderdale, FLPosts: 1,405Member Uncommon
    Originally posted by Albatroes
    TESO and Wildstar are games with B2P/F2P tags just waiting on them. All they are trying to do is milk as much money as they can before the inevitable. WoW will follow suit thanks to WoD.

    a WoW fanboi- didnt know they were still around...lol

    tsk tsk...

  • orbitxoorbitxo fort lauderdale, FLPosts: 1,405Member Uncommon
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.
     

    I dunno im  was n Elder scroll player- TESO is fine to me.

    you may find it a rip because of the monthly sub?...well the sub will keep the trolls away imo.

  • StammererStammerer londonPosts: 44Member
    Originally posted by orbitxo
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.
     

    I dunno im  was n Elder scroll player- TESO is fine to me.

    you may find it a rip because of the monthly sub?...well the sub will keep the trolls away imo.

    I would say it is more to do with the fact that they have removed all of the core mechanics and design choices that make an Elder Scrolls game an Elder Scrolls game and instead taken a generic mmo and put an Elder Scrolls paint job over it.  

  • SevalaSevala K, NYPosts: 134Member
    Nope. In a few months this game will be either a f2p hybrid or at the very least free to try then just paying for a sub. Either way there won't be a "box" charge in a few months, no point in wasting money on it.

    ~I am Many~

  • SovrathSovrath Boston Area, MAPosts: 18,453Member Uncommon
    Originally posted by Stammerer
    Originally posted by orbitxo
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.
     

    I dunno im  was n Elder scroll player- TESO is fine to me.

    you may find it a rip because of the monthly sub?...well the sub will keep the trolls away imo.

    I would say it is more to do with the fact that they have removed all of the core mechanics and design choices that make an Elder Scrolls game an Elder Scrolls game and instead taken a generic mmo and put an Elder Scrolls paint job over it.  

    I would say it's not a generic mmo as I don't know of many mmo's that have quests done in this fashion to the extent that we have various interactions with  npc, the world changing around you (albeit, not too  drastically) and having one's decisions create permanent affects.

    A generic mmo would be run to quest giver, now usually with "!" above the head, not read text, run to area on map, kill 5 of something, collect something and then run back and rinse repeat.

    One might not like how Elder Scrolls Online has implemented their quests (which of course is fine) but it's not really a "generic" mmo.

    The new Archlord is a generic mmo. hate to say it but Lord of the rings online is a generic mmo.

  • DkuangDkuang New York, NYPosts: 17Member

    Bought Imperial version and played for about 2.5 months. Then just stopped. I hit VR12 on my Sorc, VR7 on my templar. The game has its fun moments and it's all in all not a bad quality game. The graphics are nice, voice acting, and story is tolerable. However, at the end of the day I just don't feel TESO is an ES game. At its core its just a mediocre run of the mill mmorpg with "ELDER SCROLLS" slapped on top of it....so given that fact, if they stripped away the title, the game would just be that. Mediocre.

    Their whole idea with end game with the Veteran Rank system, so you can play the other 2 factions....is totally FUCKING BALLS SHIT BORING LAME EXCUSE FOR AN END GAME TIME SINK CONTENT! Sorry, I really had to get it out there. Veteran Ranks, for me, is one of the lamest things TESO has to offer. There are of course other issues such as bugs, and their phasing server tech which means you can't do any quest with anybody if you already did it nor can you help them fight that VR7 double elite boss mob that your friend gets 2 shot by but they expect you to solo.....riiiiight. Many design flaws here and there as well, but in a nut shell....buy with caution or avoid.

     

    You reap what you sow.

  • movindudemovindude santa barbara, CAPosts: 122Member
    Originally posted by Iselin

    Provocative as the title of the article might be, it's actually a pretty good parody of the average thread title in the ESO forums here.

     

    Well beyond its qualities as an MMO, this game generated a "following" of rabidly anti-ESO "fans" from the moment it was announced who have had many reasons for bashing it...at times, hysterically so.

     

    In all my years of watching the development of MMOs, I don't remember ever seeing such negative scrutiny of the tiniest little detail or decision for any other game. I guess there's a very passionate TES community out there with as many ideas about what a TES MMO should be as there are individuals in that community, Ironically it's this "true TES fan" crowd who have always been most negative about this game's design and development.

     

    This creates an interesting design dynamic in that they're trying to create and improve a very good MMO but the marketing department at Zmax, I'm sure, wants to cater to the TES-fan crowd since, they reason, they bought 20 million+ copies of Skyrim... waste of time and effort in my opinion since that crowd will never even agree among themselves about what a TES MMO should be and their opinions range from no PVP at all to a full PVP "sandbox" that they can also mod like crazy. Time to just focus on catering to MMO players who play MMOs regardless of whether its roots are in a known IP or not... which is thankfully, what they seem to be focusing on with the upcoming updates.

     

    Leaving aside preconceptions about what a TES MMO should be, IMHO, the game itself is more than worth the money and time. It's a quality AAA "themepark" MMO... period. My HD has 5 MMOs installed that I have played on and off for a couple of years: GW2, Rift, LOTRO, TSW and ESO. I haven't touched anything but ESO since it launched and don't see myself doing so for months to come.

     

  • bcbullybcbully Westland, MIPosts: 8,275Member Uncommon
    Yes - It's the PvP party of the year. 
  • DistopiaDistopia Baltimore, MDPosts: 16,905Member Uncommon
    I'd say it seems worth the buy for if nothing else the single player aspects, I will eventually, when? I have no idea.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • movindudemovindude santa barbara, CAPosts: 122Member
    some guys just say it better, thx Iselan   :  )
  • IncomparableIncomparable KuwaitPosts: 872Member

    I enjoyed the story depsite it feeling redicously long to put myself through. I enjoyed other aspects such as crafting as well.

    However, pvp was a miss as well for me. There were abilities that were bugged, and at the same time I had the last quest bugged so I was stuck with pvp as my only option for content, and just joining as a solo player felt not that epic but a large cluster/zerg fest at times... and anything else such as waiting between way points at choke points etc took too long to see action and most people avoid those situations despite being very importnat for certain classes such as stealth to play a larger pivotal role to the campign.

    So Im sure my issues such vr content being rhashed and too long could be addressed or overlooked... but thats a major negative for an mmo to recylce content of other factions and make the grind unnecessarliy long.

    Lacking pvp systems to allow for more meaningful pvp, and the map being too large for not putting enough into pvp

    Bugged quests which are probably resolved.

    There is potential for good dungeons and epic boss fights, but when something being challenging is challenging beucase its bugged, then that leaves a bad taste in someones mouth and not caring for challenging content since its either bugged or easy.

    For example of an epic fight is making the fight long with certain aoe abilties, attack abiltiies, cc to avoid/stun and it might start easy but as the fight progresses maybe the roation happens quicker. However the bugged fights i saw was an instant attack the killed in one shot. So that happened and it seemed wanting challenging content from these devs was only encouraging the devs to play with fire and cause people to nerd rage over mechanics qhich are bugged or broken and not challenging.

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • AeonbladesAeonblades Home, GAPosts: 2,083Member
    Originally posted by movindude
    Originally posted by Iselin

    Provocative as the title of the article might be, it's actually a pretty good parody of the average thread title in the ESO forums here.

     

    Well beyond its qualities as an MMO, this game generated a "following" of rabidly anti-ESO "fans" from the moment it was announced who have had many reasons for bashing it...at times, hysterically so.

     

    In all my years of watching the development of MMOs, I don't remember ever seeing such negative scrutiny of the tiniest little detail or decision for any other game. I guess there's a very passionate TES community out there with as many ideas about what a TES MMO should be as there are individuals in that community, Ironically it's this "true TES fan" crowd who have always been most negative about this game's design and development.

     

    This creates an interesting design dynamic in that they're trying to create and improve a very good MMO but the marketing department at Zmax, I'm sure, wants to cater to the TES-fan crowd since, they reason, they bought 20 million+ copies of Skyrim... waste of time and effort in my opinion since that crowd will never even agree among themselves about what a TES MMO should be and their opinions range from no PVP at all to a full PVP "sandbox" that they can also mod like crazy. Time to just focus on catering to MMO players who play MMOs regardless of whether its roots are in a known IP or not... which is thankfully, what they seem to be focusing on with the upcoming updates.

     

    Leaving aside preconceptions about what a TES MMO should be, IMHO, the game itself is more than worth the money and time. It's a quality AAA "themepark" MMO... period. My HD has 5 MMOs installed that I have played on and off for a couple of years: GW2, Rift, LOTRO, TSW and ESO. I haven't touched anything but ESO since it launched and don't see myself doing so for months to come.

     

     

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • StammererStammerer londonPosts: 44Member
    Originally posted by Sovrath
    Originally posted by Stammerer
    Originally posted by orbitxo
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.
     

    I dunno im  was n Elder scroll player- TESO is fine to me.

    you may find it a rip because of the monthly sub?...well the sub will keep the trolls away imo.

    I would say it is more to do with the fact that they have removed all of the core mechanics and design choices that make an Elder Scrolls game an Elder Scrolls game and instead taken a generic mmo and put an Elder Scrolls paint job over it.  

    I would say it's not a generic mmo as I don't know of many mmo's that have quests done in this fashion to the extent that we have various interactions with  npc, the world changing around you (albeit, not too  drastically) and having one's decisions create permanent affects.

    A generic mmo would be run to quest giver, now usually with "!" above the head, not read text, run to area on map, kill 5 of something, collect something and then run back and rinse repeat.

    One might not like how Elder Scrolls Online has implemented their quests (which of course is fine) but it's not really a "generic" mmo.

    The new Archlord is a generic mmo. hate to say it but Lord of the rings online is a generic mmo.

    By generic I mean it is a linear, on rails levelling experience through level-specific zones using defined classes.  The world is heavily divided rather than feeling open and sandboxy.  

    The quests are fairly generic; you essentially meet a quest giver and you kill, gather, collect. If it were a single player game I would argue that they are quite well implemented but the fact they are heavily reliant on phasing prevents grouping on a lot of occasions which is a cardinal sin for an mmo.  

    My essential point is that it is not an elder scrolls game, it is in fact a generic mmo (albeit with heavy phasing that prevents group play) and with an elder scrolls paint job.  I think that is a pretty accurate assessment.      

  • AeonbladesAeonblades Home, GAPosts: 2,083Member
    Originally posted by Stammerer
    Originally posted by Sovrath
    Originally posted by Stammerer
    Originally posted by orbitxo
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.
     

    I dunno im  was n Elder scroll player- TESO is fine to me.

    you may find it a rip because of the monthly sub?...well the sub will keep the trolls away imo.

    I would say it is more to do with the fact that they have removed all of the core mechanics and design choices that make an Elder Scrolls game an Elder Scrolls game and instead taken a generic mmo and put an Elder Scrolls paint job over it.  

    I would say it's not a generic mmo as I don't know of many mmo's that have quests done in this fashion to the extent that we have various interactions with  npc, the world changing around you (albeit, not too  drastically) and having one's decisions create permanent affects.

    A generic mmo would be run to quest giver, now usually with "!" above the head, not read text, run to area on map, kill 5 of something, collect something and then run back and rinse repeat.

    One might not like how Elder Scrolls Online has implemented their quests (which of course is fine) but it's not really a "generic" mmo.

    The new Archlord is a generic mmo. hate to say it but Lord of the rings online is a generic mmo.

    By generic I mean it is a linear, on rails levelling experience through level-specific zones using defined classes.  The world is heavily divided rather than feeling open and sandboxy.  

    The quests are fairly generic; you essentially meet a quest giver and you kill, gather, collect. If it were a single player game I would argue that they are quite well implemented but the fact they are heavily reliant on phasing prevents grouping on a lot of occasions which is a cardinal sin for an mmo.  

    My essential point is that it is not an elder scrolls game, it is in fact a generic mmo (albeit with heavy phasing that prevents group play) and with an elder scrolls paint job.  I think that is a pretty accurate assessment.      

    I have had the complete opposite experience from what you are describing in ESO. There aren't any quest hubs in this game, you can go out and explore random dungeons and delves the same as TES games before it. The phasing hasn't been a problem since a few weeks after release, and even then it wasn't a problem if people knew how to use the travel to player function.

    It's very much an Elder Scrolls game, everything from the combat to atmosphere screams it from the treetops, and I have never gotten a generic vibe from the game. Even the dungeons are handled differently than a traditional MMO's with the way tanking, healing, and pulls are handled. There are so few quests, if any, that are generic kill and gather quests.

    I guess everyone's experience is different, but it seems like you would know what you said was not true had you played ESO. To me, this is pretty much what I always imagined an ES MMO would be like ever since I had been thinking about since Morrowind was released. Everyone is of course entitled to their opinion on the game, but to call it an accurate assessment with no basis or facts beyond your own opinion is not helping anyone, least of all yourself.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • StammererStammerer londonPosts: 44Member
    Originally posted by Aeonblades
    Originally posted by Stammerer
    Originally posted by Sovrath
    Originally posted by Stammerer
    Originally posted by orbitxo
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.
     

    I dunno im  was n Elder scroll player- TESO is fine to me.

    you may find it a rip because of the monthly sub?...well the sub will keep the trolls away imo.

    I would say it is more to do with the fact that they have removed all of the core mechanics and design choices that make an Elder Scrolls game an Elder Scrolls game and instead taken a generic mmo and put an Elder Scrolls paint job over it.  

    I would say it's not a generic mmo as I don't know of many mmo's that have quests done in this fashion to the extent that we have various interactions with  npc, the world changing around you (albeit, not too  drastically) and having one's decisions create permanent affects.

    A generic mmo would be run to quest giver, now usually with "!" above the head, not read text, run to area on map, kill 5 of something, collect something and then run back and rinse repeat.

    One might not like how Elder Scrolls Online has implemented their quests (which of course is fine) but it's not really a "generic" mmo.

    The new Archlord is a generic mmo. hate to say it but Lord of the rings online is a generic mmo.

    By generic I mean it is a linear, on rails levelling experience through level-specific zones using defined classes.  The world is heavily divided rather than feeling open and sandboxy.  

    The quests are fairly generic; you essentially meet a quest giver and you kill, gather, collect. If it were a single player game I would argue that they are quite well implemented but the fact they are heavily reliant on phasing prevents grouping on a lot of occasions which is a cardinal sin for an mmo.  

    My essential point is that it is not an elder scrolls game, it is in fact a generic mmo (albeit with heavy phasing that prevents group play) and with an elder scrolls paint job.  I think that is a pretty accurate assessment.      

    I have had the complete opposite experience from what you are describing in ESO. There aren't any quest hubs in this game, you can go out and explore random dungeons and delves the same as TES games before it. The phasing hasn't been a problem since a few weeks after release, and even then it wasn't a problem if people knew how to use the travel to player function.

    It's very much an Elder Scrolls game, everything from the combat to atmosphere screams it from the treetops, and I have never gotten a generic vibe from the game. Even the dungeons are handled differently than a traditional MMO's with the way tanking, healing, and pulls are handled. There are so few quests, if any, that are generic kill and gather quests.

    I guess everyone's experience is different, but it seems like you would know what you said was not true had you played ESO. To me, this is pretty much what I always imagined an ES MMO would be like ever since I had been thinking about since Morrowind was released. Everyone is of course entitled to their opinion on the game, but to call it an accurate assessment with no basis or facts beyond your own opinion is not helping anyone, least of all yourself.

    Is it really necessary for people to write imo before every opinion they state on these forums?  Of course it is my opinion, I am hardly referencing any other factual source.  

    I would not have said anything had I not played ESO- why would I care?      

  • rafalex007rafalex007 dubaiPosts: 244Member

    yay another, doom and gloom thread

     

    wow mmorpg.com good job ranting 

     

    -.- 

    -.-

  • ReklawReklaw Am.Posts: 6,476Member Uncommon
    Originally posted by Crusades
    If you love Elder Scrolls - ESO will feel like a rip off to you.

    question: Why hasn't any of the ES games ever delivered co-op or multiplayer (apart from some mods)?

    Personaly I love the singleplayer versions but I also know that what I love about them can hardly be the same in a MMORPG. Zenimax in my opinion did nail it. And deliverd. Yes things are slightly different, yes it has some MMO related issue's people are experiancing I think especially in the PVP field. But in my opinion they mixed the 2 very nice but still have some work to do..

    Most ES games started riddled with bugs yet when it comes to it's MMORPG version suddenly bugs are un-acceptable?

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