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No this isnt a cheap marketing ploy by Smedly, its real. Camelot Unchained will bring back that old RPer's love of personal story-telling, with crafting a living world around you.
Lets get some SWG luv in this one Tonight!
Comments
Does it have a PVP flag system?
Show me the mon... err... game...
Until then, you shall receive zero hype!
It is a purely PvP game, so a flagging system wouldn't fit. There are some safe areas though.
This is what SWG special for the PvE players as well as the PvP players, you all can coexist together without fear of being ganked if you just want to mind your own business. But if your a PvE player and assist a player in PvP combat, get ready to rumble.
Today mmo put safe zones in their game, however I believe this system doesn't work as well, because even the PvE players would love to explore the game without any interaction from the rowdy bunch.
But as one poster stated, you have safe zones.
Yeah the beauty is SWG to me was we all shared the same universe, there was no whining about casual/hardcore/pvp or pve, both co-existed and actually needed each other in some form.
Also liked Fallen Earth's PVP atleast the 1+ year I played from release, not sure if it has changed but it was fun
Yeah I was big into FE when it was released, it had some unique mechanics and some parts of it felt like SWG, but again, it wasn't SWG.
SWGEmu however feels good to visit here and there, but I miss my ole friends on the Chilastra Server. SWG had a great social atmosphere even in it's nge state, however it never compared to the pre-nge swg gamers.
I'm not trying to say this is identical to SWG but rather it's a healthy alternative because of the world building mixed with PVP aspects.
SWG players will appreciate the fact that a player run economy and housing market will be mixed in with the PVP.
It's been in production for like a year.. do you realize how long it takes to create an MMO? Think before you speak kid.