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[Column] General: The Self-Playing MMO Scourge

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

There are way too many MMOs these days. No, scratch that. There are way too many terrible, no-good, self-playing, web-based clones of clones MMOs these days.

Read on for Bill Murphy’s latest rant: The Self-Playing MMO Scourge.

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¯\_(ツ)_/¯ 


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Comments

  • ProkaryotikProkaryotik Member Posts: 38
    Upvote
  • DestaiDestai Member Posts: 574
    Agreed. Now if we can just cut their advertising.
  • AeonbladesAeonblades Member Posts: 2,083
    Good article Bill. I agree with you, these web based MMO's and such have really stagnated and set back the genre.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • flizzerflizzer Member RarePosts: 2,454

    "buying our ads or not, the sooner they die, the better off the MMO industry will be."

     

    Uh-oh, someone is going to the principal's office. 

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Isnt this just another if I dont like it you can't either post? Dont get me wrong I think all those games suck but how is this any different than when we see someone say gw2 for example sucks and is bad for the genre.
  • FoobarxFoobarx Member Posts: 451

    Retired people like them.  They just sit there and watch them do the work for them... not much different than sitting in a park and watching the pigeons eat.  I know this is true because my Dad spends 18 hours a day doing just that... watching his 3D toon do stuff for him.  He couldn't handle WoW... got lost trying to find his corpse all the time... I don't think he managed to get past level 5... yeah, I know, how hard is that?  Exactly.  Games like this are made for him.  With the ever growing population of retired folks, there's a mint to be had... it's either this or the casinos.

     

     

  • SoandsosoSoandsoso Member Posts: 533
    Amen
  • Scott_JeslisScott_Jeslis Member RarePosts: 627
    I agree with Bill on the quizzical thinking of, "who's playing these?" and how are they seeing enough money that others continue to spring up everyday?
  • DihoruDihoru Member Posts: 2,731
    Originally posted by Aeonblades
    Good article Bill. I agree with you, these web based MMO's and such have really stagnated and set back the genre.

    Actually Therian Saga in some ways is better than Archeage :))image

    image
  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by Dihoru
    Originally posted by Aeonblades
    Good article Bill. I agree with you, these web based MMO's and such have really stagnated and set back the genre.

    Actually Therian Saga in some ways is better than Archeage :))image

    Well I haven't heard of Therian Saga before, but from what I'm seeing about Archeage the past few weeks, that wouldn't be very hard to do. I have a feeling unless huge changes are made to Archeage and it's monetization platform, Trion will be in for a wild ride.

     

    I'll reserve judgement till I get my hands on Archeage though after release. I'm just interested enough to pick it up and try it, but if ganking is rampant it's going to have the same problems every other open world PvP game has had in NA. It will be interesting to see what happens with Archeages as it likely will shape future releases in NA across the genre based on it's success.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • FelixMajorFelixMajor Member RarePosts: 865

    Bill, who shit in your cornflakes this morning? 

     

    xD

     

    Seriously though, good post.

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • PyukPyuk Member UncommonPosts: 762
    Testify!

    I make spreadsheets at work - I don't want to make them for the games I play.

  • CrusadesCrusades Member Posts: 480
    I think there is more than just browser MMO's putting the stranglehold on the industry. It's nice to see a marketing site like mmorpg.com recognize that undercutting no matter how it's done is leaving the industry in poor health.
  • TbauTbau Member, Newbie CommonPosts: 401

    Yet isn't it amazing how TESO got such rave reviews on this site?

    A bland dull boring MMO with no innovation, and thus a copy of every other MMO, that's filled with BOTs which is as self playing as you can get!

  • YoofaloofYoofaloof Member UncommonPosts: 217
    Auto pathfinding is evil, full stop! It isn't just browser games either some of the latest 'major' MMO's have it too - get rid!
  • KyleranKyleran Member LegendaryPosts: 43,435

    I guess I've never played such a game since I've never experienced this self playing mechanic that is being mentioned.

    Doesn't sound terribly entertaining, but there must be a market for these games somewhere.

    I resent the implication that they are designed for "seniors", maybe its really lots of younger gamers who are too busy on their Facebook or Smart Phones  to actually divert enough attention to actually play a game.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • aslan132aslan132 Member UncommonPosts: 619

    This is absolutely amazing, and voices the things Ive been saying and feeling for years as well. What would be awsome to see though, since I dont think this will sway any sites (even this one) from advertising and promoting these games and publishers like R2Games, is to have a new identifier on them. Instead of just listing them all as MMO and possibly confusing those who dont know any better, call them Auto-play, or Auto-path, or Self-playing MMO, or something to recognize at first glance that its not worth taking the time to download or install. 

     

    I mean, already as soon as I see R2 anywhere in the description I immediately ignore it, but something to identify all games as such, not just the one publisher.

  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by Pyuk
    Testify!

    Now testify
    It's right outside our door
    Now testify
    Yes testify
    It's right outside our door

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • WereLlamaWereLlama Member UncommonPosts: 246

    Disagree.

    In many of the MMOs  and RPGs today that I suspect you consider good, are not a lot of players just taking the extra step of looking up the quest/mob/location and manually going from point to point.

    I'm pretty sure I read somewhere that U/I development was finding ways to say 'Yes' as often as possible to whatever the user tries to do.  I would argue, if there are auto-playing games surviving, then there are players asking for this functionality.

    Regardless, I do share the hope some developer out there transforms our current mass-clone generation of cash generating games into something fresh.

    -WL

  • brihtwulfbrihtwulf Member UncommonPosts: 975

    I'm actually surprised to hear this kind of thing coming from MMORPG.  I've felt for a while that they were getting a little soft on the industry and giving just about everything that comes out a "thumbs up".  But I'm happy to see that they (at least Bill) aren't just giving a free pass to every so-called "MMO" project that rears its ugly head these days.

    The genre is overdone, and mostly overfilled with filler, clones, and garbage that completely lacks any sort of innovation.  We need better and more interesting games to play, and not just more of the same.  And if more industry media professionals can stand up for players in this subject, maybe we can turn the direction of things around.

  • mayito7777mayito7777 Member UncommonPosts: 768

    One of the main problems is that the market is over saturated with crappy games. New age now, with players demanding more realistic , social involving type of games.  Maybe a game where you can have a futuristic house, social relations with other people around you without been forced to do stuff together unless you desire and the other persons do as well, like in real life, you do stuff alone and stuff with your partner and stuff with your friends.

    Games need to break the WoW mentality and develop as a global social game,  have space action and land action on an even balance, have social activities that help develop the sense of community, etc etc

    want 7 free days of playing? Try this

    http://www.swtor.com/r/ZptVnY

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by brihtwulf

    I'm actually surprised to hear this kind of thing coming from MMORPG.  I've felt for a while that they were getting a little soft on the industry and giving just about everything that comes out a "thumbs up".  But I'm happy to see that they (at least Bill) aren't just giving a free pass to every so-called "MMO" project that rears its ugly head these days.

    The genre is overdone, and mostly overfilled with filler, clones, and garbage that completely lacks any sort of innovation.  We need better and more interesting games to play, and not just more of the same.  And if more industry media professionals can stand up for players in this subject, maybe we can turn the direction of things around.

    Before that this genre needs better and more interesting devs.Epic devs.

    Many devs for example  have tried to build new Masters of Orions,no chance.

    Can every company build cool MMO,no chance.

     

    So hear ne Master Koster,back to work!

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • FoomerangFoomerang Member UncommonPosts: 5,628


    Originally posted by DamonVile
    Isnt this just another if I dont like it you can't either post? Dont get me wrong I think all those games suck but how is this any different than when we see someone say gw2 for example sucks and is bad for the genre.
    This.

    I think Bill is just trying to get a little street cred back by pandering to the cynics out there. Still the false gw2 sales numbers stands without an asterisk added or retraction. This site desperately needs a managing editor.

  • SoandsosoSoandsoso Member Posts: 533
    Originally posted by mayito7777

    One of the main problems is that the market is over saturated with crappy games. New age now, with players demanding more realistic , social involving type of games.  Maybe a game where you can have a futuristic house, social relations with other people around you without been forced to do stuff together unless you desire and the other persons do as well, like in real life, you do stuff alone and stuff with your partner and stuff with your friends.

    Games need to break the WoW mentality and develop as a global social game,  have space action and land action on an even balance, have social activities that help develop the sense of community, etc etc

    You had me till you said New age now, with players demanding more realistic , social involving type of games.

    Social is one of the things they don't want...must be new to this site.

  • mayito7777mayito7777 Member UncommonPosts: 768

    And the lack of the social aspect of  games is what  makes the same sad game after game after game after game.

    We need to get the multiplayer aspect back into MMORPG and you will never get it with the same stupid game carbon copied and repeated to the End Times.

    We need a new type of game that is more social interactive, give the players the ability to develop on their own social aspects of the game. To me creating an open sand box game where you can assume whatever role you please and switch roles without having to re-roll a new character and without been punished for it.

    want 7 free days of playing? Try this

    http://www.swtor.com/r/ZptVnY

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