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[Review] Marvel Heroes: An Omega Level MMOARPG

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,633MMORPG.COM Staff Uncommon

Marvel Heroes launched last year in a decidedly less than superheroic state. The game shared many qualities found in the various ARPGs that have come onto the scene since Gazillion CEO David Brevik essentially created the point-and-click ARPG genre with Diablo in 1996.

Read more of Michael Bitton's Marvel Heroes: An Omega Level MMOARPG.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • CaldrinCaldrin CwmbranPosts: 4,533Member Uncommon

    thats a high score.. i got bored of it pretty fast tell you the truth felt very repetative even for an arpg..

     

  • NovuhzNovuhz CoimbraPosts: 28Member Uncommon

    The game feels very boring to me, I got a maxed out hero and got like another 5 to 7 heroes at level 20-30.

    I couldn't get myself to play the game anymore, I'd almost fall asleep while trying to level my other characters... even at end game the game feels boring for me, I guess the game is just not for me.

    So I went back to D3: RoS.

  • ryvendarkryvendark vancouver, BCPosts: 141Member
    I can't really argue with your high or low scores but I guess the thing about ARPGs is you either love them or are bored to death by them. As far as ARPGs go this one is one of the best, but if you're not a fan this one wont really change your mind.
  • BenbradaBenbrada Plainfield, ILPosts: 328Member Uncommon
    Originally posted by Novuhz

    The game feels very boring to me, I got a maxed out hero and got like another 5 to 7 heroes at level 20-30.

    I couldn't get myself to play the game anymore, I'd almost fall asleep while trying to level my other characters... even at end game the game feels boring for me, I guess the game is just not for me.

    So I went back to D3: RoS.

    Strange to me that you were bored with Marvel Heroes though went back to Diablo III which I thought some of the Diablo games were boring LOL.

     

  • threefeetthreefeet FunafutiPosts: 156Member

    dont call this game an MMOARPG. there is no more action in this game than there is in WoW, or GW2 or other fantasy mmo's, and it just sounds dumb. just start calling all these online games Massive Multiplayer Onliners, simply MMO's. people will understand what it is soon as you tell them its from Marvel or say the name of the game.

     

    on a similar note, so many gamers rage at people role playing in an MMORPG, when they forget its an mmoRPG; those Not roleplaying should be the MINORITY. so NO MORE COMPLAINTS about role playing in mmoRPG's. quit being douches and chasing people off to some hidden area so you dont have to read their role playing. if you dont like it YOU leave.

  • VannorVannor YorkshirePosts: 2,970Member Uncommon

    Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

    That's the reason I can't get into this game.

    Yeh, yeh.. there's costumes. Not the same thing.

     
  • VannorVannor YorkshirePosts: 2,970Member Uncommon
    Originally posted by threefeet

    dont call this game an MMOARPG. there is no more action in this game than there is in WoW, or GW2 or other fantasy mmo's, and it just sounds dumb. just start calling all these online games Massive Multiplayer Onliners, simply MMO's. people will understand what it is soon as you tell them its from Marvel or say the name of the game.

     

    on a similar note, so many gamers rage at people role playing in an MMORPG, when they forget its an mmoRPG; those Not roleplaying should be the MINORITY. so NO MORE COMPLAINTS about role playing in mmoRPG's. quit being douches and chasing people off to some hidden area so you dont have to read their role playing. if you dont like it YOU leave.

     

     ARPG is a genre.. not a description.

  • pyrobryanpyrobryan Fort Smith, ARPosts: 2Member

    Originally posted by Vannor

    Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

    That's the reason I can't get into this game.

    Yeh, yeh.. there's costumes. Not the same thing.

     

    I had the same thought at first, but then you have to realize that the characters that you are playing are owned by Marvel and their appearance must be approved by Marvel.  It would have to be up to Marvel to allow their characters to take on different appearances.  It sucks, but it is what it is.

     
  • pyrobryanpyrobryan Fort Smith, ARPosts: 2Member

    Originally posted by Vannor

    Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

    That's the reason I can't get into this game.

    Yeh, yeh.. there's costumes. Not the same thing.

     

     

     
     

    I had the same thought at first, but then you have to realize that the characters that you are playing are owned by Marvel and their appearance must be approved by Marvel.  It would have to be up to Marvel to allow their characters to take on different appearances.  It sucks, but it is what it is.

  • DauzqulDauzqul Detroit, MIPosts: 1,408Member Uncommon
    You have to be a Marvel fan to enjoy this game. If not, I can see how it can get extremely boring. Moreover, if you are a Marvel fan, be prepared to spend loads of money in this game.
  • DilweedDilweed EindhovenPosts: 222Member

    Everytime I see this game, I wanna play it but then I remember that it doesn't have a hardcore mode, boring....

    Once you tried hardcore in ARPG, you can't go back, it's not the same anymore, no challenge, just clicking, it's like playing poker for chips instead of real money, it is not the same.
  • TorvalTorval Oregon CountryPosts: 7,221Member Uncommon

    I like this game a lot. The characters are fun to play and you don't have to be a lore guru to enjoy the world and missions.

    The visuals look decent to me. The world has nice detail and the effects don't cover the screen. I like that. Having a lot of heroes running around blowing stuff up does take getting used to, but it's an ARPG so that is part and parcel.

    The information feedback is one area that drives me crazy. I see numbers and don't know what to make of them. Are they important for my build? Do I want them for my playstyle? What do they mean and what affect do they have? It's not just numbers too, but crafting as well that stumbles in usability. I wanted to upgrade a piece of gear. I had the mats, the money, and the recipe unlocked, but I couldn't put the gear in the slot. Why? Was it a bug? Did it not meet some requirement? I had no way of knowing why the purple item I wanted to upgrade wouldn't do it? That sort of UI thing is frustrating and almost every system suffers from it.

    Overall I love the game. It's fun and I like Marvel heroes.

  • SpcTstCrnchSpcTstCrnch Fayetteville, WVPosts: 28Member

    This isn't an official list of (100%) that it is coming out  but a few purple posts. 

    https://forums.marvelheroes.com/discussion/94113/the-future-of-mh-info-on-lady-mandarin-starktek-pvp-costumes-raid-info-and-more-07-08-14#latest

    Yes, the game is dull doing the same missions over and over again, but like any game the devs are trying to their best, but most of the times their hands are tied, due to Marvel. They really can't do much without Marvel giving them the thumbs up. But more things are coming, as more Marvel movies are released so will content, and when they get on line with the time frame (Marvel content) a lot more content will come out and more is on the way. Players like me who spent roughly $200 on the games stash heroes and their costumes. The game is getting slowly getting better, just like wine, as it ages it gets better. 

  • RadooRadoo Reggio EmiliaPosts: 176Member Uncommon

    @Michael Bitton

    What character did you use in order to make your review and what point did you reach exactly, in level?

    I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

    My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

    It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

    Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

    Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

    There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

  • BenbradaBenbrada Plainfield, ILPosts: 328Member Uncommon
    Originally posted by pyrobryan

    Originally posted by Vannor

    Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

    That's the reason I can't get into this game.

    Yeh, yeh.. there's costumes. Not the same thing.

     

    I had the same thought at first, but then you have to realize that the characters that you are playing are owned by Marvel and their appearance must be approved by Marvel.  It would have to be up to Marvel to allow their characters to take on different appearances.  It sucks, but it is what it is.

     

    Yep that's why it seemed like a bit of a fisaco to get Silver Surfer released (according to Doomsaw's posts).

     

  • GolbezTheLionGolbezTheLion Los Angeles, CAPosts: 333Member Uncommon
    Great concept, unfortunately the game is inherently flawed from being the best experience possible due to a buggy engine and lack of solid internal testing prior to pushing content live.
  • Solar_ProphetSolar_Prophet Columbus, OHPosts: 878Member Uncommon
    Originally posted by Radoo

    @Michael Bitton

    What character did you use in order to make your review and what point did you reach exactly, in level?

    I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

    My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

    It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

    Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

    Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

    There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

    It's not lacking in game play at all. You must not be playing the same game I am. There's plenty to do in game, and more on the way.

    Hero bugs are few and far between, and most are balance issues, not actual bugs. Terminals always bugging? In my 700 hours of play time (not including time spent playing the non-steam client) I've had that happen maybe twice. Midtown has only been bugged for a couple days, as has the holo-sim arm event, and neither one of those bugs popped up for me yesterday.

    Events are fun, community is mostly decent, builds are diverse, and the itemization is fine. I'll just flat out say that you don't know what the hell you're talking about.

    I find it amusing that many people clamored for a re-review of MH, yet what are the first posts?

    "This game doesn't deserve that score!"

    "Game is full of bugs and crappy!"

    "Game is boring!"

    "OMG did Gaz pay you to write this?"

    Sigh...

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

  • I play the game a lot and enjoy it tremendously. I think the review ifs pretty fair given the current state (The reviewer is correct, the polish could be better.) All in all, though, it's a great game.
  • DraemosDraemos Antartica, AKPosts: 1,469Member
    Originally posted by Radoo

    @Michael Bitton

    What character did you use in order to make your review and what point did you reach exactly, in level?

    I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

    My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

    It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

    Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

    Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

    There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

     

    You can either have an aggressive release schedule or you can have a bug free product, not both.  Welcome to programming.  The rest of your complaints are pretty baseless.

  • RadooRadoo Reggio EmiliaPosts: 176Member Uncommon
    Originally posted by Solar_Prophet
    Originally posted by Radoo

    @Michael Bitton

    What character did you use in order to make your review and what point did you reach exactly, in level?

    I have been playing Marvel Heroes for far too long now to see that this above article is trying to promote a game misleading people, not giving an objective view with actual basis for their claims.

    My Psylocke is Prestige rank 2 and currently level 15, my Jean Grey is Prestige rank 1 and level 60, my Ghost Rider is lvl 60 and aside from them i have many others that are yet to reach level 60 (Wolverine at 50, Storm 45 etc)

    It's true that the Unreal 3 engine allows great Aesthetics and yes Marvel Heroes has some nice graphics overall, but that's about it. You can't really give it 8.5 for gameplay when it's totally lacking in that  area.

    Also, allow me to add the endless number of bugs per hero powers, heroes that come straight from the Test Center with already poorly implemented powers (Psylocke's Assassinate, Psi-Bolt and Katana Typhoon not hitting enemies on the 1st few attempts, same for unreliable CC, Ghost Rider's Fear skills occasionally working, most of the time his targets get stunned instead, just to name a few). Not to mention the Terminals always bugging and either going deserted, without any mobs inside, or with bosses not dropping loot.  Midtown Madness is almost deserted and still an issue for some players. Holo Sim has been having the mechanical arm wave bug for such a long time, its ridiculous to even try to  reach a certain wave number without this bug forcing you to fail.

    Bad events, ridiculous story  (short and ends around lvl 25, totally disconnected from other game modes). Bad itemization, limited customization for heroes in terms of builds and stats per items.

    There's so much to say about how messy this game is at the moment and totally undeserving of any good review mark.

    It's not lacking in game play at all. You must not be playing the same game I am. There's plenty to do in game, and more on the way.

    Hero bugs are few and far between, and most are balance issues, not actual bugs. Terminals always bugging? In my 700 hours of play time (not including time spent playing the non-steam client) I've had that happen maybe twice. Midtown has only been bugged for a couple days, as has the holo-sim arm event, and neither one of those bugs popped up for me yesterday.

    Events are fun, community is mostly decent, builds are diverse, and the itemization is fine. I'll just flat out say that you don't know what the hell you're talking about.

    I find it amusing that many people clamored for a re-review of MH, yet what are the first posts?

    "This game doesn't deserve that score!"

    "Game is full of bugs and crappy!"

    "Game is boring!"

    "OMG did Gaz pay you to write this?"

    Sigh...

    We must be totally playing from different planets too, because you have nothing to confute my claims with, yet you are quoting me ...for ...reason?

    Anyway, the game IS boring, also undeserving of such high marks as many other sentient beings have expressed above.

    And yeah, it's true everything is fine and dandy, no bugs at all, probably only on your 700 hours of who know what world 

    -------in the meantime

    https://forums.marvelheroes.com/categories/hero-and-power-bugs

  • BetaguyBetaguy Halifax, NSPosts: 2,590Member

    Originally posted by Vannor

    Items do not affect appearance. What's the point of finding good loot if you can't see a visual representation of it? That's where the main feeling of satisfaction is...

    That's the reason I can't get into this game.

    Yeh, yeh.. there's costumes. Not the same thing.


     

    /approve

    image

  • ZenerenZeneren LukowPosts: 18Member Uncommon

    do not like the setting

    dark fantasy fan...

    MMOs devs Logic nowadays nailed by bcbully:
    "So, the most succesful formula is to cater to people who don't have time to play games?

    And the next 'big thing' will be a concept that caters to those who don't like games, maybe?

    Sounds strange, but makes a perfect sense. There are a lot more of those who don't have time or don't like to play games than those who do.

    Still, there's something wrong in this logic.."

  • FrodoFraginsFrodoFragins Manchester, NHPosts: 2,930Member Uncommon

    Fair score.  I'm burned out on the game and have concerns about where they are focusing things - monthly heroes aren't really a draw for me anymore with the exception of a few heroes/villains, raids and PVP just don't interest me in an ARPG.

     

    I wish they focused more on a robust in game economy, hardcore mode and other ARPG tentpoles.

     

     

  • hallucigenocidehallucigenocide GislavedPosts: 583Member Uncommon
    it's a solid game.. and i bet there'd be less complaints if people did'nt place an MMO tag on it. also compared to similar games this one rocks even with it's flaws.. i mean most games have 4-6 heroes to choose from.. this one got 30+

    kek

  • TalonsinTalonsin Posts: 1,473Member Uncommon

    I don't like the fact that you cant trade anything.  I have found outfits for heroes I don't want but there is nothing I can do with them.  I also feel the drop rate on heroes and splinters is ridiculously low.  By level 30 I only have about 250 splinters and it takes at least 400 to buy a new hero.  Some of the boss battles are much too long.  Thirty minutes to finish Loki off and that's with a group of three.  That wasn't good gameplay, it is lack of imagination from the developers.  Loki is the one thing that stops me from leveling any other hero.  Why would I want to go look for a group to fight him for 30 minutes?  He spawns 5 minions, you kill them and then have like 3 seconds to hurt him before he spawns more then rinse and repeat for 30 minutes.  It is the single worst piece of game programing I have ever encountered in my 20+ years of PC gaming.  I have seen people post in the official forums that it took them over 45 minutes to finish him.  If there was a bit of creativity to the fight, I could live with it but killing 5 minions and then hitting Loki once or twice and then repeating it 30 to 50 times is too much for me to ever want to do it again. 

     

    As a casual game I play with my young son, it can be fun but all it will ever be to us is a casual game we play 2 to 3 hours per week.  If they put some imagination into the boss fights (you kill him once and then he respawns and you have to kill him again, its just silly) and increase the drop rates a bit we might play more.  I'm not going to spend $20 a month on item drop boosts.  I have used the free ones and I don't really notice a difference.  If you are into Marvel, buy your favorite hero right from the start and have a go at it.  Other than the boss fights it is an ok story and the gameplay can be fun with a friend.  Just don't think there is much replayability to this one.

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