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The reason me and my friends got so bored of the game was the little reason to actually do things with people. The anit-trinity design made it feel like everything was just a zerg fest and there were so few ways to support or help one another. This became REALLY apprent when we got ito the "end game" and world bosses and dungeons felt like everyone just mashing on the mobs by themselves with others around (heck most of the game felt that way). It was so bad on World bosses when you could sit at that dragon and just auto attack and go make a sandwich and still get a ton of loot.
So have they changed anything at all? Has there been skills or anything added that gives real reason to feel like your a part of a group?