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Divinity: Original Sin: Feature Trailer Paves the Way for June 30th

SBFordSBFord Associate Editor - News ManagerThe CitadelMMORPG.COM Staff Posts: 21,487 Epic

As Divinity: Original Sin sits on the edge of its final release, the team behind the "old school" RPG has released a terrific new trailer to show off the features shipping with the game. Players can expect a non-linear campaign, a massive interactive world, a robust character creation system, a huge variety of skills and spells, and, last but not least, the Divinity Engine Toolkit that allows players to create their own unique campaigns. Check it out!






Comments

  • WarlyxWarlyx UnknowMember Posts: 1,897 Uncommon
    omg the dinvinite engine sounds cool,  a good way for players to creater own storys ^^ , cant wait for it
  • SBFordSBFord Associate Editor - News Manager The CitadelMMORPG.COM Staff Posts: 21,487 Epic
    Wouldn't it be fantastic if it was like the Neverwinter dev tools with players making/sharing campaigns? I'd even love to see a return to persistent worlds like NWN did. :)


  • WarlyxWarlyx UnknowMember Posts: 1,897 Uncommon
    Originally posted by SBFord
    Wouldn't it be fantastic if it was like the Neverwinter dev tools with players making/sharing campaigns? I'd even love to see a return to persistent worlds like NWN did. :)

    persinst worlds would be awesome :), i guess ppl will be able to share campaigns , and maybe ranking of the best player-made campaigns.

     

  • GhavriggGhavrigg Halifax, NSMember Posts: 1,076 Uncommon
    I am going to try this game, for sure.
  • TorvalTorval Oregon CountryMember Posts: 10,488 Epic
    This game looks great and it's reasonably priced on Steam.
    Centuries ago, in primitive times, before the dawn of civilization, there were things that would be inconceivable to us today; such things as poverty, disease, violence, senility, and love.
  • June 30th. Soon... Soon...

  • VonatarVonatar PragueMember Posts: 716 Uncommon
    Backed this from the start. Best CRPG we've seen in many many years.
  • FelixMajorFelixMajor London, ONMember Posts: 665 Uncommon
    Originally posted by Skuall
    Originally posted by SBFord
    Wouldn't it be fantastic if it was like the Neverwinter dev tools with players making/sharing campaigns? I'd even love to see a return to persistent worlds like NWN did. :)

    persinst worlds would be awesome :), i guess ppl will be able to share campaigns , and maybe ranking of the best player-made campaigns.

     

    I really, really enjoyed those persistent servers on NWN.  I wonder, is it possible to do with this?  I know that the main campaign is only slated for two player co op, but would the game support more players?

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • Storm_CloudStorm_Cloud MalmoMember Posts: 388 Uncommon

    Holy crap! How did this one slip through my fingers?

    I don't care much about creating scenarios but I'm definitely going to play some. :)

    Here I thought I had saved money until Dragon Age: Inquisition. LOL

  • EquintinEquintin st-jean sur richelieu, QCMember Posts: 136 Uncommon
    Jeese another 7days to go...Why oh why do games release on a monday!

    image

  • NadiaNadia Topsham, MaineMember Posts: 11,866 Uncommon
     the #1 game i've been waiting for this year image
  • superconductingsuperconducting Rochester, NYMember Posts: 858 Uncommon
    Looks impressive. If the reviews turn up stellar which will probably be case from the looks of it, I will definitely get it.

    image
  • AzothAzoth montreal, QCMember Posts: 806 Uncommon
    Interesting, will have to take a look.
  • kabitoshinkabitoshin Member Posts: 775 Uncommon
    Can't wait this ones been sitting in my library for some time. Spent 10 hours with it and loved every bit of it.
  • CaldrinCaldrin CwmbranMember Posts: 4,505 Uncommon
    will be picking this up thats for sure.. its been in the steam sale so i might grab it at the end when the put them all back up.
  • kevjardskevjards carlisleMember Posts: 1,452 Uncommon
    I,m hoping to god some of you brilliant mod guys will use the toolset to do an up to date divine divinity.now that would make my day.and beyond divinity for that matter.man this game is gonna be huge in terms of content.lets hope it sells well for larian .they have put a damned load of work into this game.hope its a major success.
  • FdzzaiglFdzzaigl Somewhere in nowhereMember Posts: 2,429 Uncommon

    It's a really good game. The turn-based battles are different than Baldur's Gate, but very fun and often very difficult.

    I hope they managed to solve some of the balancing issues in the final version. Traps and fields were too simply overpowered imo, especially when hitting them outside of the turn-based combat.

    Also the toolset will be godsend I hope.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • GamezGlitchZGamezGlitchZ brooklyn, NYMember Posts: 94

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