It looks like you're new here. If you want to get involved, click one of these buttons!
A few games of Epic with a buddy of mine. He was really more interested in the painting than the game, and we were both far too poor to afford to get into it fully, but those few games were really enjoyable. Saw some seriously awesome setups for a Space Hulk game at a local gaming con that were really cool to watch play out.
Much respect for the folks that can put that much detail into mini painting - I'd be lucky to get the main colours all in the right places.
My relationship with War 40k begin in my childhood with a tabletop game called "star quest" in that game 3 squad of space marine fight on a space hulk against an evil overlord.
Was the '90 i played that game with my father and two cousins.
That was a simple tabletop, far distant from the experience of the real war 40k background (that i discovered some year later with space hulk game, final liberation, chaos gate and all the THQ era game).
Star quest was an early version of the war 40k (2nd editon or rogue trade era I can't remember), But the identity and the visual strentgh of war 40k was so strong that create an unique inprint in my young child mind: I never forgotten that game and the play session with my family!
So the result is that when i play any war 40k game I still have all the joy and happines of a 10 year boy that play with some plastic (awesome) little space marine!!
war 40K Eternal Crusade: refferal 4$ bonus: EC-9Y7IAZJ8UZN6I http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-9Y7IAZJ8UZN6I
Warhammer 40k Dawn of War
Walk softly, and carry a big gun
What more can be said then this simple quote.
It is better to die for the Emperor than to live for yourself.
My absolute favourite moment comes from a bunch of years back playing the table-top game. I was a avid Space Marine player back then and i taking part in a campaign. A series of poor games had put me far out of touch with my allies and low on reinforcements. So i started the game on a 25% handicap. Fortunatley i had managed to save a whirlwind launcher the previous round and i had a veteran Deathwing squad as reserves. My opposition was Orcs and this opponent simply tried to do a murderball right in to my lines. Things looked bleak as the green horde pushed in. I tried to call down my reserves but failed the roll twice. Third round my Terminators came down like the fury of a angry god, carving a path through the Orcs. Alas it was to little to late, in the end it was a single squad of Marines atop a small altar trying to fend off a sea of green. I lost that game and was eliminated from the campaign, but by the seven hells that was the way to go out. It was down right cinematic.
I really should dust off my old army and have a look at it.
When do the good fight turn bad, Smedley is a good example.
Your Gaming Couch
This have been a good conversation
My favorite warhammer 40k moment must be the finale in vanilla DoW2 - just trying to break through the Tyranid swarm with my Force Commander (Lazarus, since he is immortal), having Avitus and Cyrus covering my hide while Thaddeus strikes from above. The result - countless decomposing, acidic corpses of Xeno filth and a few fallen battle brothers, their husks handled with honor and respect by chapter's Apothecaries...
Success is commemorated. Failure merely remembered.
=-D Only on a forum can optimism be called bad and pessimism the good thing =-D Welcome to the internet and forums.
I can't really single out one being my best experience, there were so many noteworthy tabletop experiences my old player group still laughs about!
Every time I played a friend of mine in the tabletop he played Khârn the Betrayer with his chaos army. Out of about 20 games Khârn never got to swing his mighty Gorechild even once. He constantly got stuck on even the tiniest heavy terrain every game the whole game. "Blood for the Blood God!" "Well... maybe tomorrow Khârn..."
One game I tried to pop a friends Leman Russ with my Tau Hammerhead. Even with constant laser markers, my Hammerhead seemed to lack any commitment that day and the crew didn't even hit once in 6 rounds on a 2+ roll... that was indeed a sad day for the Tau Empire...
The day I introduced a friend of mine into our WH40k group he got to play Space Marines in a ridiculously bloody match of capture the hill with 4 players free for all. In the very last round my Swooping Hawks unexpectedly secured the hill from a rampaging Hive Tyrant with their aerial grenades, as he simply walked up with his last surviving stoic Hero of Mankind with his flamer at the ready and obliberated my full squad of Hawks who were just about to secure the objective for my cause. I can still hear the wailing of their lost souls to this day...