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WS: no sales info but doing well

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  • JOverlordJOverlord Long Beach, CAPosts: 132Member
    Originally posted by bcbully
    Originally posted by JOverlord
    Originally posted by bcbully
    Originally posted by Nadia
    we will see WS sales info in mid august  .. nuff said

    You are ok with that now? Wouldn't that be a sign of WS not meeting it's target? Just a month ago when concerning ESO you felt that not releases sales numbers was an indication of sales being nothing to brag about.

    Originally posted by Nadia
    Originally posted by Mothanos

    Any studio selling 1 million copy's in a few days or week is going to release that info as it gets reported as free advertisement and a milestone that this game is selling like delicious waffles.

    Not making any statement of sold copy's after 6 or 7 weeks is an indication that it is not meeting its sales target or nothing to brag about.

    We live in a simple world where if something is succesfull we wanne be part of it.
    Or at least are motivated to check it out.
    Specialy in the gameing industry where sales are the most importand thing a studio's works for.

    Agree

     

    Why the change in stance?

    Doesnt sounds like a change in stance. They are saying they have more numbers than they did in Beta...That is more than ESO has given us. 

    It also hasnt been a month yet.

    No, we know as of June 7th,  ESO has sold more than 400k physical box copies and even more digital downloads. Thanks for your response, I was hoping Nadia would respond though, since that is who I quoted.

     

     

    I dont see where ESO gave those numbers...

  • bcbullybcbully Westland, MIPosts: 8,269Member Uncommon
    Originally posted by JOverlord
    Originally posted by bcbully
    Originally posted by JOverlord
    Originally posted by bcbully
    Originally posted by Nadia
    we will see WS sales info in mid august  .. nuff said

    You are ok with that now? Wouldn't that be a sign of WS not meeting it's target? Just a month ago when concerning ESO you felt that not releases sales numbers was an indication of sales being nothing to brag about.

    Originally posted by Nadia
    Originally posted by Mothanos

    Any studio selling 1 million copy's in a few days or week is going to release that info as it gets reported as free advertisement and a milestone that this game is selling like delicious waffles.

    Not making any statement of sold copy's after 6 or 7 weeks is an indication that it is not meeting its sales target or nothing to brag about.

    We live in a simple world where if something is succesfull we wanne be part of it.
    Or at least are motivated to check it out.
    Specialy in the gameing industry where sales are the most importand thing a studio's works for.

    Agree

     

    Why the change in stance?

    Doesnt sounds like a change in stance. They are saying they have more numbers than they did in Beta...That is more than ESO has given us. 

    It also hasnt been a month yet.

    No, we know as of June 7th,  ESO has sold more than 400k physical box copies and even more digital downloads. Thanks for your response, I was hoping Nadia would respond though, since that is who I quoted.

     

     

    I dont see where ESO gave those numbers...

    The Etymological Fallacy

     

     

  • MalaboogaMalabooga aadadaPosts: 1,542Member Uncommon
    Originally posted by JOverlord

    ROFL. That isnt concurrency?

    You seem to have innate knowlegde of WS inner workings, mind telling us your sources (since thats the ONLY way you could have known ANYTHING about it). Since we all know whats it all about:

    I rest my case.

    You want my source of knowledge? Its called a dictionary. 

     

    Ill even look it up for you. http://www.merriam-webster.com/dictionary/concurrent

    Ill even go one further. Ill post what it says.

    Full Definition of CONCURRENT

     

    1

     

    :  operating or occurring at the same time

     

    2

     

    :  running parallel

     

    :  convergentspecifically :  meeting or intersecting in a point

     

    3

     

    :  acting in conjunction

     

    4

     

    :  exercised over the same matter or area by two different authorities <concurrent jurisdiction>

     

     

     

    Opperating at the same time....

     

     

     

    Yes, you should read it again and again when claiming something is NOT concurrency ROFL.

    Have i mentioned comprehension?  Yes, a few times by now, lets see how long it takes :)

  • JOverlordJOverlord Long Beach, CAPosts: 132Member
    Originally posted by Malabooga
    Originally posted by JOverlord

    ROFL. That isnt concurrency?

    You seem to have innate knowlegde of WS inner workings, mind telling us your sources (since thats the ONLY way you could have known ANYTHING about it). Since we all know whats it all about:

    I rest my case.

    You want my source of knowledge? Its called a dictionary. 

     

    Ill even look it up for you. http://www.merriam-webster.com/dictionary/concurrent

    Ill even go one further. Ill post what it says.

    Full Definition of CONCURRENT

     

    1

     

    :  operating or occurring at the same time

     

    2

     

    :  running parallel

     

    :  convergentspecifically :  meeting or intersecting in a point

     

    3

     

    :  acting in conjunction

     

    4

     

    :  exercised over the same matter or area by two different authorities <concurrent jurisdiction>

     

     

     

    Opperating at the same time....

     

     

     

    Yes, you should read it again and again when claiming something is NOT concurrency ROFL.

    Have i mentioned comprehension?  Yes, a few times by now, lets see how long it takes :)

    Im sorry. Comprehension isnt your strong suit is it?

  • MystralzMystralz ny, NYPosts: 40Member
    Eh its believable to me I think wildstar facebook numbers might have been around 100k not too long ago.  Now they're 250k.  Wildstar had some of the best mmo promotion ever on to not be mentioned "biggest game streaming site." The majority of the people there don't even attempt to figure out how to get into beta.  I think i even remember people asking for keys when it was in open beta.  So as someone else estimated 300-500k is not bad for a game that i assumed was rushed and a little under budgeted compared to like destiny, swtor, possible eso budget?  I never expected wildstar to be considered a real mmoer home though.  We will see how the lost world of warcraft people keep my favorite western korean company stable.
  • Peer_GyntPeer_Gynt Brooklyn, NYPosts: 78Member Uncommon
    Originally posted by Superchieftian
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Proof?

     

    Last time I checked, neither game has offically released numbers.

    Indeed. For MMOs with a subscription, box sales have little to do with a games long term success. It's only after a few months when we can see how the games player retention and growth have panned out that we can finally see how a game is preforming financially. Why people feel the need to persist in this Schrodinger's cat farce of arguing over imaginary numbers at each game launch is beyond me. Seems rather a waste of time that could have been better spent on things that actually matter.

    image

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by bcbully
    Originally posted by Nadia
    we will see WS sales info in mid august  .. nuff said

    You are ok with that now? Wouldn't that be a sign of WS not meeting it's target? Just a month ago when concerning ESO you felt that not releases sales numbers was an indication of sales being nothing to brag about.

    i didnt say in my first post,  but in this thread, i have commented

    - its annoying they havent given sales info yet

    - the concurrency claim is obscure because it includes guest passes

     

    in contrast to Zenimax

    proudly boasting 5 million beta testers prelaunch and then silence

  • MalaboogaMalabooga aadadaPosts: 1,542Member Uncommon
    Originally posted by Nadia
    Originally posted by bcbully
    Originally posted by Nadia
    we will see WS sales info in mid august  .. nuff said

    You are ok with that now? Wouldn't that be a sign of WS not meeting it's target? Just a month ago when concerning ESO you felt that not releases sales numbers was an indication of sales being nothing to brag about.

    i didnt say in my first post,  but in this thread, i have commented

    - its annoying they havent given sales info yet

    - the concurrency claim is obscure because it includes guest passes

     

    in contrast to Zenimax

    proudly boasting 5 million beta testers prelaunch and then silence

    We know that both Zenimax and NCSoft are fond of boasting with numbers, so if numbers for WS dont come out (an no, not NCSofts financial report) same rules apply ;)

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member
    Originally posted by JOverlord
    Originally posted by bcbully
     

    No, we know as of June 7th,  ESO has sold more than 400k physical box copies and even more digital downloads. Thanks for your response, I was hoping Nadia would respond though, since that is who I quoted.

     

     

    I dont see where ESO gave those numbers...

    If ESO gives numbers and they don't match up to what people want to see they just claim they're made up. As far as reliable sources go what he posted is way above the avg forum poster's opinion.

  • KinadoKinado lisbonPosts: 198Member

    Can't compare this game to Rift, Rift always felt stiff as hell. Animations are important, gameplay fluidity. The game needs to feel good so we can go through the content while enjoying the gameplay itself. Wildstar pretty much nails it when it comes to gameplay feel. Everything is very fluid.

     

    Honestly I'm not a fan of the overly cartoon and silliness of the game but the combat is excelent and there's just a lot to do. Wildstar with a star wars skin would be insanely cool but Nexus will have to do. Best MMO to come out since burning crusade.

  • JOverlordJOverlord Long Beach, CAPosts: 132Member
    Originally posted by DamonVile
    Originally posted by JOverlord
    Originally posted by bcbully
     

    No, we know as of June 7th,  ESO has sold more than 400k physical box copies and even more digital downloads. Thanks for your response, I was hoping Nadia would respond though, since that is who I quoted.

     

     

    I dont see where ESO gave those numbers...

    If ESO gives numbers and they don't match up to what people want to see they just claim they're made up. As far as reliable sources go what he posted is way above the avg forum poster's opinion.

    What he replied to was DamonVile saying ESO has been quite about everything. He then posts something that ZOS didnt post to say they have said anything. Which of course they havent. We just have numbers from retailers who are more open about the numbers than ZOS is.

  • DistopiaDistopia Baltimore, MDPosts: 16,903Member Uncommon
    Originally posted by JOverlord
     

    What he replied to was DamonVile saying ESO has been quite about everything. He then posts something that ZOS didnt post to say they have said anything. Which of course they havent. We just have numbers from retailers who are more open about the numbers than ZOS is.

    What's funny about these comparisons is even if ESO did sell better than WS, it wouldn't matter, as it's not competing with wildstar in the eyes of the gaming community, it's competing with the multi-million selling franchise it's based on. No number outside of ground breaking sales, would be good enough for it, so why bother trying to reason with people on a topic that will never be reasonable. Gamers and publishers aren't all that different in this regard. They both expect names to sell products.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by Malabooga

    We know that both Zenimax and NCSoft are fond of boasting with numbers, so if numbers for WS dont come out (an no, not NCSofts financial report) same rules apply ;)

    wouldn't be the first time image

    http://massively.joystiq.com/2008/06/06/tabula-rasa-goes-awol-from-q1-ncsoft-financial-reports/

  • NanfoodleNanfoodle Posts: 5,447Member Uncommon
    Originally posted by Superchieftian
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Proof?

     

    Last time I checked, neither game has offically released numbers.

    This, but my feeling on the matter is Wildstar will out strip them by far. Looking alone at how the 2 companies handle their game is really telling.


    =-D Only on a forum can optimism be called bad and pessimism the good thing =-D Welcome to the internet and forums. 


  • NanfoodleNanfoodle Posts: 5,447Member Uncommon
    Originally posted by Distopia
    Originally posted by JOverlord
     

    What he replied to was DamonVile saying ESO has been quite about everything. He then posts something that ZOS didnt post to say they have said anything. Which of course they havent. We just have numbers from retailers who are more open about the numbers than ZOS is.

    What's funny about these comparisons is even if ESO did sell better than WS, it wouldn't matter, as it's not competing with wildstar in the eyes of the gaming community, it's competing with the multi-million selling franchise it's based on. No number outside of ground breaking sales, would be good enough for it, so why bother trying to reason with people on a topic that will never be reasonable. Gamers and publishers aren't all that different in this regard. They both expect names to sell products.

    Of corse it matters. Im sure Carbine and ZM would love the bigger part of the pie. If it was your company you would as well. I have seen many posts of ESO crowd jumping boat to WS. All MMOs do share some common pools, as many of us are not just one gamer type. Myself I have enjoyed everything from PvP to PvE MMOs, Sandbox to Themepark. 


    =-D Only on a forum can optimism be called bad and pessimism the good thing =-D Welcome to the internet and forums. 


  • DistopiaDistopia Baltimore, MDPosts: 16,903Member Uncommon
    Originally posted by Nanfoodle
    Originally posted by Distopia
    Originally posted by JOverlord
     

    What he replied to was DamonVile saying ESO has been quite about everything. He then posts something that ZOS didnt post to say they have said anything. Which of course they havent. We just have numbers from retailers who are more open about the numbers than ZOS is.

    What's funny about these comparisons is even if ESO did sell better than WS, it wouldn't matter, as it's not competing with wildstar in the eyes of the gaming community, it's competing with the multi-million selling franchise it's based on. No number outside of ground breaking sales, would be good enough for it, so why bother trying to reason with people on a topic that will never be reasonable. Gamers and publishers aren't all that different in this regard. They both expect names to sell products.

    Of corse it matters. Im sure Carbine and ZM would love the bigger part of the pie. If it was your company you would as well. I have seen many posts of ESO crowd jumping boat to WS. All MMOs do share some common pools, as many of us are not just one gamer type. Myself I have enjoyed everything from PvP to PvE MMOs, Sandbox to Themepark. 

    I was referring to these types of back and forth arguments, not whether it should matter to ZEnimax or not. Not sure what the rest has to do with what I said.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson

    It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  • gervaise1gervaise1 .Posts: 2,065Member Uncommon
    Originally posted by bcbully

    No, we know as of June 7th,  ESO has sold more than 400k physical box copies and even more digital downloads. Thanks for your response, but I was hoping Nadia would respond, since that is who I quoted. 

    vgchartz is an "estimate". They dress up how they arrive at their numbers but some would call it a guess. I often think mmorpg "debates" arrive at a better estimate! 

    So we have: changes in the box price; passive polling (think xfire, raptr); comparisons with older games; polling retail "partners" and consulting publishers. And whilst the latter sounds good the likes of EA, Activision etc. have said they don't give out data. 

    A guess, an estimate - whatever. Doesn't mean its not "an indicator" that can be discussed just have to remember its not definitive.

  • gervaise1gervaise1 .Posts: 2,065Member Uncommon

    Concurrency: playing at the same time. However as I said above Carbine's statement actually said very little. At least what they said was positive.

  • sumdumguy1sumdumguy1 avondale, AZPosts: 962Member Uncommon
    Originally posted by gervaise1

    Concurrency: playing at the same time. However as I said above Carbine's statement actually said very little. At least what they said was positive.

    Kind of my thoughts as well.

  • WolfsheadWolfshead HallsbergPosts: 190Member Uncommon
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Applying this ratio to Elder Scrolls Online, the game could have sold 1.2 million copies for both digital and physical sales for the PC/Mac platform in the first two weeks. Digital sales will include the digital Standard Edition and digital Imperial Edition which are sold on the official website, Steam and other online distributors. That’s a great number that makes it a contender for the most popular MMORPG release this year.

    http://elderscrollsonline.info/news/number-of-subscribers-and-success-rate-of-elder-scrolls-online

    Here someone at lest try figure out what number ESO have and honest i don't think he so fair off to be honest and btw ESO have around 5 million beta player and if only 3rd of those player bought the game it would beat WS consider that WS beta you need to apply for a new beta key each time at the end which sucks big time.

  • JOverlordJOverlord Long Beach, CAPosts: 132Member
    Originally posted by Wolfshead
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Applying this ratio to Elder Scrolls Online, the game could have sold 1.2 million copies for both digital and physical sales for the PC/Mac platform in the first two weeks. Digital sales will include the digital Standard Edition and digital Imperial Edition which are sold on the official website, Steam and other online distributors. That’s a great number that makes it a contender for the most popular MMORPG release this year.

    http://elderscrollsonline.info/news/number-of-subscribers-and-success-rate-of-elder-scrolls-online

    Here someone at lest try figure out what number ESO have and honest i don't think he so fair off to be honest and btw ESO have around 5 million beta player and if only 3rd of those player bought the game it would beat WS consider that WS beta you need to apply for a new beta key each time at the end which sucks big time.

    The 1.2m guesstimation doesnt account for the thousands of refunds they had to give as well. Anyone who asked for a refund before the first month ended was given one.

  • besteverbestever prescott, AZPosts: 732Member
    Originally posted by JOverlord
    Originally posted by Wolfshead
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Applying this ratio to Elder Scrolls Online, the game could have sold 1.2 million copies for both digital and physical sales for the PC/Mac platform in the first two weeks. Digital sales will include the digital Standard Edition and digital Imperial Edition which are sold on the official website, Steam and other online distributors. That’s a great number that makes it a contender for the most popular MMORPG release this year.

    http://elderscrollsonline.info/news/number-of-subscribers-and-success-rate-of-elder-scrolls-online

    Here someone at lest try figure out what number ESO have and honest i don't think he so fair off to be honest and btw ESO have around 5 million beta player and if only 3rd of those player bought the game it would beat WS consider that WS beta you need to apply for a new beta key each time at the end which sucks big time.

    The 1.2m guesstimation doesnt account for the thousands of refunds they had to give as well. Anyone who asked for a refund before the first month ended was given one.

    And you think the same can't go for wildstar. I wish I could get a refund but I picked mine up a longtime ago from gmg so I'm stuck with it. I would get my money back faster from wildstar then most did from eso.

  • JOverlordJOverlord Long Beach, CAPosts: 132Member
    Originally posted by bestever
    Originally posted by JOverlord
    Originally posted by Wolfshead
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Applying this ratio to Elder Scrolls Online, the game could have sold 1.2 million copies for both digital and physical sales for the PC/Mac platform in the first two weeks. Digital sales will include the digital Standard Edition and digital Imperial Edition which are sold on the official website, Steam and other online distributors. That’s a great number that makes it a contender for the most popular MMORPG release this year.

    http://elderscrollsonline.info/news/number-of-subscribers-and-success-rate-of-elder-scrolls-online

    Here someone at lest try figure out what number ESO have and honest i don't think he so fair off to be honest and btw ESO have around 5 million beta player and if only 3rd of those player bought the game it would beat WS consider that WS beta you need to apply for a new beta key each time at the end which sucks big time.

    The 1.2m guesstimation doesnt account for the thousands of refunds they had to give as well. Anyone who asked for a refund before the first month ended was given one.

    And you think the same can't go for wildstar. I wish I could get a refund but I picked mine up a longtime ago from gmg so I'm stuck with it. I would get my money back faster from wildstar then most did from eso.

    People wanted their money back because they couldnt play it for ESO, ESO recognized that the game was full of bugs and offered refunds, I dont know any other MMO title that gave refunds due to players not able to play, doesnt mean it doesnt exist just never heard of it. No one is claiming they cant play Wildstar or that its filled with bugs.

  • besteverbestever prescott, AZPosts: 732Member
    Originally posted by JOverlord
    Originally posted by bestever
    Originally posted by JOverlord
    Originally posted by Wolfshead
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Applying this ratio to Elder Scrolls Online, the game could have sold 1.2 million copies for both digital and physical sales for the PC/Mac platform in the first two weeks. Digital sales will include the digital Standard Edition and digital Imperial Edition which are sold on the official website, Steam and other online distributors. That’s a great number that makes it a contender for the most popular MMORPG release this year.

    http://elderscrollsonline.info/news/number-of-subscribers-and-success-rate-of-elder-scrolls-online

    Here someone at lest try figure out what number ESO have and honest i don't think he so fair off to be honest and btw ESO have around 5 million beta player and if only 3rd of those player bought the game it would beat WS consider that WS beta you need to apply for a new beta key each time at the end which sucks big time.

    The 1.2m guesstimation doesnt account for the thousands of refunds they had to give as well. Anyone who asked for a refund before the first month ended was given one.

    And you think the same can't go for wildstar. I wish I could get a refund but I picked mine up a longtime ago from gmg so I'm stuck with it. I would get my money back faster from wildstar then most did from eso.

    People wanted their money back because they couldnt play it for ESO, ESO recognized that the game was full of bugs and offered refunds, I dont know any other MMO title that gave refunds due to players not able to play, doesnt mean it doesnt exist just never heard of it. No one is claiming they cant play Wildstar or that its filled with bugs.

    Um nope. Even the dev's said the esper is nothing but a bug and needs to be redone.  The engineer has 32 bugs, this is even on the forums and the dev's even agreed with it. Sorry you can act like wildstar is something great but its not. ESO gave refunds because they knew people have the right to refunds for something that isn't finished, more then I can say for most. I give bethesda props for refunding people there money. They didn't have to. It was a good choice on their part.

     

    These are only class bugs. Who knows what else is wrong with the game.

  • JOverlordJOverlord Long Beach, CAPosts: 132Member
    Originally posted by bestever
    Originally posted by JOverlord
    Originally posted by bestever
    Originally posted by JOverlord
    Originally posted by Wolfshead
    Originally posted by JOverlord
    They already beat ESO numbers. Just shows you that even a well known IP cant save a game that is broken.

    Applying this ratio to Elder Scrolls Online, the game could have sold 1.2 million copies for both digital and physical sales for the PC/Mac platform in the first two weeks. Digital sales will include the digital Standard Edition and digital Imperial Edition which are sold on the official website, Steam and other online distributors. That’s a great number that makes it a contender for the most popular MMORPG release this year.

    http://elderscrollsonline.info/news/number-of-subscribers-and-success-rate-of-elder-scrolls-online

    Here someone at lest try figure out what number ESO have and honest i don't think he so fair off to be honest and btw ESO have around 5 million beta player and if only 3rd of those player bought the game it would beat WS consider that WS beta you need to apply for a new beta key each time at the end which sucks big time.

    The 1.2m guesstimation doesnt account for the thousands of refunds they had to give as well. Anyone who asked for a refund before the first month ended was given one.

    And you think the same can't go for wildstar. I wish I could get a refund but I picked mine up a longtime ago from gmg so I'm stuck with it. I would get my money back faster from wildstar then most did from eso.

    People wanted their money back because they couldnt play it for ESO, ESO recognized that the game was full of bugs and offered refunds, I dont know any other MMO title that gave refunds due to players not able to play, doesnt mean it doesnt exist just never heard of it. No one is claiming they cant play Wildstar or that its filled with bugs.

    Um nope. Even the dev's said the esper is nothing but a bug and needs to be redone.  The engineer has 32 bugs, this is even on the forums and the dev's even agreed with it. Sorry you can act like wildstar is something great but its not. ESO gave refunds because they knew people have the right to refunds for something that isn't finished, more then I can say for most. I give bethesda props for refunding people there money. They didn't have to. It was a good choice on their part.

     

    These are only class bugs. Who knows what else is wrong with the game.

    You may want to go check again. Not that many bugs that havent been fixed already.  Also nothing game breaking. Very polished game so far. Im not even playing the game though. Got too much on my plate as it is. 

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