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So how about a gamecompany trying to do a planetside2 type of game but within the fantasy genre?
This type of game has a clear objective and smaller objective's within it's main objective, how you get there is totally up to you. You don't have to run from quest to quest since that seems to be a common complain among almost any MMORPG. The gameworld is still persistant.
I really believe there is a hugh market for that type of game but it has to be in a fantasy setting. And I think FURY failed because I don't believe that PVP players in MMO's seek lobby based games. Still think they want to play in a "world" yet they don't need too much story/quest or guidens to get there what they love most which often ends in endgame PVP.
Or could I be wrong?