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Originally posted by Jemcrystal Unlike you people on PC - I HAVE VIBRATE.
ha - nice
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10 fingers vs. four. You tell me.
Originally posted by Asm0deus It already has, just look at the recent games.
Doesn't really add up considering they're not much different than games releasing for the PC only, going all the way back to 05. IE GW1, The Matrix OL, COH/V ( outside of deep character building it was a very shallow game especially environmentally not unlike the matrix MMO), so on and so forth. YOu're blaming consoles for what was essentially caused by chasing the casual market WOW style.
How many MMO's actually try and release on consoles? I can think of just a few... FF, DCUO, AOC and ESO. The rest seem to have no plans what so ever of doing so.
Again the pursuit of the casual market is what people should really be blaming here, not consoles.
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Originally posted by Distopia Originally posted by Asm0deus It already has, just look at the recent games.
Many of the recent mmo have been designed with limitation due to having to be compatible with controllers and to work with consoles.
There is no denying they are trying to tap into the console market and it is affecting how they make mmo.
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Originally posted by Asm0deus Originally posted by Distopia Originally posted by Asm0deus It already has, just look at the recent games.
Many? I'm not trying to give you a hard time but I can only think of two recent MMORPG's that have any sight on consoles FFXIV and ESO. That's not exactly many in my eyes.
guy say consoles are cancer...lol
go play the metal gear saga
the uncharted series
Little big planet games
the jak and daxter series
the kingdom hearts series
gran turismo series and many many many more
thx that consoles are still here,they have the best AAA games out there
Originally posted by Flyte27 Originally posted by Kyleran Originally posted by CrazKanuk Originally posted by SEANMCAD Yes I think they will. that said I think consoles are a cancer on the entire gaming industry.
Lol, here's the thing, consoles have brought games into the living room, making it more accessible to a larger market, and provided a single, solitary platform to develop against. How that is cancerous for the gaming industry, I fail to see.
That doesn't really have anything to do with consoles. World of Warcraft has used the same graphics for years and is only finally upgrading now. Most people are just not interested in buying a gaming PC these days. I'm not sure they ever were. It's a niche market.
The industry needs to develop more towards a niche market if it every hopes to really advance the genre. We won't get VR based games and other improvements if they worry too much about people not being willing to spend the money for the headsets and what not.
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Originally posted by phoenix_genma_ken guy say consoles are cancer...lol go play the metal gear saga the uncharted series Little big planet games the jak and daxter series the kingdom hearts series gran turismo series and many many many more thx that consoles are still here,they have the best AAA games out there
Precisely. There are many great games that would not exist if the console culture had not existed.
Currently the option is: either you own just a PC, or you own a PC + consoles.
dumbed down key use and lack a mouse use , all make for mister stupid games ( my view)
on flipside the stupi dpeople that buy them are often stupid rich and will gte lots of games and paystupid prices for crap.
this means more games but less quality
we see games launch with such shit that if they were car products you'd be seeing a recall order from a judge and lawsuits
add the fact you start off when they new on level playign field gf wise and just suck money out of your console users for years and dont get card upgrades while us pc users move WELL ON....
the fact is consoles suck in this respect totally
Originally posted by GeezerGamer I believe designing MMOs for consoles will. I had pre ordered FFXIV and enjoyed the game for several months. But one thing was clear, the game was designed for an aging console platform. Every where you went, you were always in a tunnel, you could hardly walk in any direction without running into a wall. Limitations of the PS3 was what I heard explained. EQN is going to introduce a controller friendly combat system. And I doubt it will be great. I have recently taken up playing a new game of Skyrim. And while this is one of my all time favorite video games, one thing that I am painfully aware of, every minute I play is that it's a console game. The menu system is awful for someone with a keyboard. I also miss some the MMORPG flavored combat, again, to meet the action style of a controller. It just seems to me that Hybrid designs in this genre will sacrifice too much on both sides to work with the other. Console gamers will have too much action removed and most menu systems will end up being overly clunky And PC gamers will lose their complex combat systems and will also have to deal with the overly clunkiness of controller friendly menu systems. Etc etc. And while the major positive is that the genre is now open to an entirely new market, I still wonder how long this new market will stick with any one given title. So now we have games that are designed to work within the limitations of a console, but after a few short months, many of those console players have moved on to the next title. Those are my concerns, But what of the benefits? And what are some other concerns?
For all intents and purposes consoles are on their last legs. They exist because computers were too damn expensive and not really designed with multimedia at their heart. As computers are getting smaller and less expensive the reason for a playstation, nintendo or xbox become less and less especially as those are getting more and more expensive. Why spend 4 or 5 hundred on a console when you can spend that on a computer for equal performance and more utility? Then in 3 years you buy a new video card, slide out the old, slide in the new and you are set for the lifecycle of that generation's consoles and into the next gen. Kinect is probably the only thing that is actually "revolutionary" for this generation but like betamax and smellovision it isn't enough as evidenced with Microsoft's debundling of Kinect and the xbone.
I think you title is wrong to start with , so your side of the argument , it shouldn't be future tense at all , MMO's have been on console since 1998-99. Now a good example of the limitations programmed into an MMO because it was on a console is PSU , it was limited in the fact there was no hard drive worldwide on the PS2. granted it wasn't really SEGA's fault ( how things change though ;/ ) as it was supposed to have a HD but it got ditched. SO in that sense yes consoles have already hurt the MMORPG genre years ago.
Now your other argument falls flat on it's face , I have a 360 controller and play a PC MMO using 40 skills from my skill bar with ease. Consoles have always used a keyboard to communicate and use emotes ( PSO in 1999 ) so that's another mute argument.
So come to 2014 all consoles have large HD's in them so there are no more excuses really. So it has been the developers fault mostly. They can easily have many skills designed to use on a controller they just chose not to.
A personal opinion is , with all the BS that comes with PC's then I much preferred my console MMO days , for which I played for about 10 - 11 years. A console only MMO would be great , or make completely separate versions for console and PC.
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Originally posted by severius Why spend 4 or 5 hundred on a console when you can spend that on a computer for equal performance and more utility?
Because every middle class home already has a computer and as long as there exists multiple great console-exclusive titles there is a reason to pay for them.
Played Skyrim, FFXIV and DC UO on both PC and PS3.
I totally hated PS3 versions. I don't think consoles are a good platform to play MMORPGs.
I played more than 200 MMORPGs and i can say that almost any of them would be good on a console (maybe some 2d games).
If you are just concerned by the control, then just use a control with your PC.
Originally posted by deathx91 If you are just concerned by the control, then just use a control with your PC.
You would be surprised how many PC purists refuse to use anything but mouse & keyboard on a PC out of principle. It is stubborness such as that, that prevents the PC market to completely absorb the console market. Certain great games need to have a different control scheme than mouse+keyboard to feel great.
Oh my god, this whole PC master race is just ridiculous and shows that some of your have the maturity of a 12 year old.
Consoles can run all games at 1080p at 60 fps. Current games we see are not representative of the capabilities of this new generation.
And can you please stop talking like there are no hardware limitations when designing for the PC. Trust me no one designs a game with the 2% super high end PCs in mind. They are tons of games coming out that run on Core 2 Duos which is technology as old as the last generation consoles.
You guys spent $5k on a 100 billion core CPU with a GDRR5000 GPU and 1000GB Ram? Good for you. Games are designed for low end to mid end pcs in mind. Also have you seen the way MMOs look? They look like a piece of shit! All MMO games look horrible compared to other high end graphics games which btw run perfectly fine on consoles.
Have you seen ESO? That game looks worse than Skyrim which is a game from 2011.
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Originally posted by TwoThreeFour Originally posted by deathx91 If you are just concerned by the control, then just use a control with your PC.
That would mostly be fighting games and car racing games.
Platform games work quite well with both a keyboard or a controller.
And any first or third person 3D game (FPS shooter, MMORPG, etc...) is definitely better with a mouse than with a controller. The mouse just permits faster and more precise movement. No contest.
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I just feel that companies are limiting what they could do with some mmo for that sake of console crossover, seem to me last games I have played have been this way.
Now IMHO this is how it should be
Originally posted by fivoroth Oh my god, this whole PC master race is just ridiculous and shows that some of your have the maturity of a 12 year old. Consoles can run all games at 1080p at 60 fps. Current games we see are not representative of the capabilities of this new generation. And can you please stop talking like there are no hardware limitations when designing for the PC. Trust me no one designs a game with the 2% super high end PCs in mind. They are tons of games coming out that run on Core 2 Duos which is technology as old as the last generation consoles. You guys spent $5k on a 100 billion core CPU with a GDRR5000 GPU and 1000GB Ram? Good for you. Games are designed for low end to mid end pcs in mind. Also have you seen the way MMOs look? They look like a piece of shit! All MMO games look horrible compared to other high end graphics games which btw run perfectly fine on consoles. Have you seen ESO? That game looks worse than Skyrim which is a game from 2011.
Actually, no, they can't. Increasingly consoles are relegated to running at just 30fps, which is barely acceptable, even worse, they do so, particularly in the case of the Xbone, at barely more than 720p, which really can't be considered to be HD.
The reason is fairly simple, hardware limitations, the Xbone suffers worse than the PS4 simply because it is unable to utilise gddr5 ram, which is, if you hadn't noticed, what all modern GPU's are using, for games its practically a necessity, and the fact that the CPU is only 1.6ghz is also a limiting factor, doesn't matter how many of them there are, it still means that where the GPU is limited, the CPU is unable to take up the slack. Why else do you think that PC's are able to run games in such high definition with frame rates that will forever be unattainable by the current next gen consoles, in what way can an 8 core 1.6ghz CPU possibly be compared to a 4+ core 3.0+ ghz CPU in a PC? and we're not even talking about high end gaming PC's here, but just mid range PC's that would cost well under $1000 to build. This has everything to do with why PC's often run these games at 60+ fps at full 1080 HD, and oddly enough, why the next gen consoles.. can't, and its not because they don't want to.
Exactly, the worst thing for PC gaming is the consolification of our games. The UI mechanics, the combat mechanics, None of which are any good. The only solution is to be able to switch from a console centric game engine to a PC centric game engine. Dev’s won't enjoy the added cost, but F’um. Devs will have to eat the cost and get over it if they want our money. If they don’t, they won’t get our money.
Originally posted by Konfess Exactly, the worst thing for PC gaming is the consolification of our games. The UI mechanics, the combat mechanics, None of which are any good. The only solution is to be able to switch from a console centric game engine to a PC centric game engine. Dev’s won't enjoy the added cost, but F’um. Devs will have to eat the cost and get over it if they want our money. If they don’t, they won’t get our money. I’ve said it for years, the dumbing down of MMOs is caused by and attempt to attract console gamers.The more the industry caters to this demographics the worse we can expect PC gaming to become. Thou shalt not suffer a console gamer to thrive.
Nothing to do with attracting , we where forced to go over to the PC for our MMO's. PSO2 PC only ( unless you count the vita as a console ) and SWTOR not on a console. So me being a sci-fi MMO gamer , had to buy a PC , to fulfill my sci-fi MMO needs.Again MMO's have been on consoles since 1998.
There's nothing intrinsic to consoles that makes them hurtful to MMOs or to the genre itself, except of course the MMO gamer's fetishism of having twenty-eleven buttons to push to feel smarter than everyone else. Some of the issues that plague PC-based MMOs (for example, just glance at any "Technical Problems" forum for any game) may find answers in the world of consoles. The resistance to rampant RMT that console players seem to have could help curb publisher's bad practices. An influx of new blood could spark publishers to double down on making solid MMOs rather than the next great shooter. Who knows?
Bottom line, the platform is far from a deciding factor-- it's the design principles and aims of developers and their partners that will help or hinder the genre. As it's always been.