Ooh, good. I still have a few of the tougher bosses to beat.
But one thing that annoys me is that so little content like this is underwater. The game have a really wonderful underwater combat system but they don't use it much, no dungeons, few boss fights, no dragons and so on... I would have loved an underwater arena here as well.
Or maybe it is just because I am so close of finally getting frenzy as my legendary...
Ooh, good. I still have a few of the tougher bosses to beat.But one thing that annoys me is that so little content like this is underwater. The game have a really wonderful underwater combat system but they don't use it much, no dungeons, few boss fights, no dragons and so on... I would have loved an underwater arena here as well.Or maybe it is just because I am so close of finally getting frenzy as my legendary...
I might be wrong but i think people didnt like underwater much. -Its a general repeating thing -devs create underwater world - people complain about 3d combat -they drop it.
I agree and don't agree at the same time, GW2 is the best underwater combat ever but I still don't like it that much. I have problems with judging distance to mobs in water fights, don't know why but my brain just doesn't agree with it.
Ooh, good. I still have a few of the tougher bosses to beat.
But one thing that annoys me is that so little content like this is underwater. The game have a really wonderful underwater combat system but they don't use it much, no dungeons, few boss fights, no dragons and so on... I would have loved an underwater arena here as well.
Or maybe it is just because I am so close of finally getting frenzy as my legendary...
I might be wrong but i think people didnt like underwater much. -Its a general repeating thing -devs create underwater world - people complain about 3d combat -they drop it.
Its not different from combat seen in other MMOs with underwater combat. WoW has under water combat, and its the same. GW2 just has unique skills based on weapons, which they limit to under water only. Thats what people dont like. They dont like being forced to use 1 or 2 weapons, and a few skills that do work under water. thats not very fun.
Ooh, good. I still have a few of the tougher bosses to beat.
But one thing that annoys me is that so little content like this is underwater. The game have a really wonderful underwater combat system but they don't use it much, no dungeons, few boss fights, no dragons and so on... I would have loved an underwater arena here as well.
Or maybe it is just because I am so close of finally getting frenzy as my legendary...
I might be wrong but i think people didnt like underwater much. -Its a general repeating thing -devs create underwater world - people complain about 3d combat -they drop it.
Frankly is there not so much underwater content so we can know that. MMO combat is always repeating things anyways and I myself actually like it. It have a lot of potential.
Its not different from combat seen in other MMOs with underwater combat. WoW has under water combat, and its the same. GW2 just has unique skills based on weapons, which they limit to under water only. Thats what people dont like. They dont like being forced to use 1 or 2 weapons, and a few skills that do work under water. thats not very fun.
With some more underwater weapons and some underwater only skills that wouldn't really be a problem.
It is true that selections of underwater weapons is thing right now, several regular weapons should have underwater options too, like knives for example. The solution is not to ignore it altogether but to improve the combat.
Its not different from combat seen in other MMOs with underwater combat. WoW has under water combat, and its the same. GW2 just has unique skills based on weapons, which they limit to under water only. Thats what people dont like. They dont like being forced to use 1 or 2 weapons, and a few skills that do work under water. thats not very fun.
With some more underwater weapons and some underwater only skills that wouldn't really be a problem.
It is true that selections of underwater weapons is thing right now, several regular weapons should have underwater options too, like knives for example. The solution is not to ignore it altogether but to improve the combat.
The combat itself is as fluid as the land combat.
One could point that it might be more a representation of zero-g combat than underwater, but it works (although some people, maybe even a majority, don't find 3D combat natural).
More skill choice would really help, not only in terms of weapons but also utility and elite skills.
They should also fix some skills, like some of the engineer AoE elixir skills that only work on underwater surface and not where the aoe ring is.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I quite enjoy the underwater combat too. I wish they'd show it as much love as they were during the development stage and add some new weapons and content. They could have easily included an underwater area in the Queen's Gauntlet.
I enjoy the underwater combat as well, but most people actually don't.
Anet doesn't have the resources to overall that and everything else about the game at once. People are asking for a lot of stuff from the game all the time.
It might happen, but if it does its not going to be coming for a long time. Personally, I'd rather they worked on expanding the game (expansion, new classes, new skills, new zones, etc. etc.) than the underwater per-se. Though I understand why they would be hesitant to do so.
Comments
Cmon Liadri CMON !!!
l2p
Ooh, good. I still have a few of the tougher bosses to beat.
But one thing that annoys me is that so little content like this is underwater. The game have a really wonderful underwater combat system but they don't use it much, no dungeons, few boss fights, no dragons and so on... I would have loved an underwater arena here as well.
Or maybe it is just because I am so close of finally getting frenzy as my legendary...
Pi*1337/100 = 42
Its not different from combat seen in other MMOs with underwater combat. WoW has under water combat, and its the same. GW2 just has unique skills based on weapons, which they limit to under water only. Thats what people dont like. They dont like being forced to use 1 or 2 weapons, and a few skills that do work under water. thats not very fun.
Philosophy of MMO Game Design
Frankly is there not so much underwater content so we can know that. MMO combat is always repeating things anyways and I myself actually like it. It have a lot of potential.
With some more underwater weapons and some underwater only skills that wouldn't really be a problem.
It is true that selections of underwater weapons is thing right now, several regular weapons should have underwater options too, like knives for example. The solution is not to ignore it altogether but to improve the combat.
The combat itself is as fluid as the land combat.
One could point that it might be more a representation of zero-g combat than underwater, but it works (although some people, maybe even a majority, don't find 3D combat natural).
More skill choice would really help, not only in terms of weapons but also utility and elite skills.
They should also fix some skills, like some of the engineer AoE elixir skills that only work on underwater surface and not where the aoe ring is.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
I enjoy the underwater combat as well, but most people actually don't.
Anet doesn't have the resources to overall that and everything else about the game at once. People are asking for a lot of stuff from the game all the time.
It might happen, but if it does its not going to be coming for a long time. Personally, I'd rather they worked on expanding the game (expansion, new classes, new skills, new zones, etc. etc.) than the underwater per-se. Though I understand why they would be hesitant to do so.
I find underwater action easier than on land. Unless of course your fighting a champ that one hits you, then it makes no difference!
The main thing is to always use a range weapon...