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While I didn't start with the original Everquest I did know about it's existence while I was playing Asheron's Call the same year both released. While I didn't find anything I would consider "my thing" about original EQ, it did 10 times better in numbers then my beloved AC. It also ushered in the great MMO genre beginings, seeing as it was the first commercial success and relative household name.
I hope this same history will work with its newest MMO. As a huge proponent of Innovation and uniqueness in the Genre It is damn refreshing to see EQN go away from the EQ/WoW model that has stymied this genre for far to damn long.
Here's hoping the EQN Revolution ushers in a new game changing, genre defining MMO. Because sadly if it doesn't I can almost assuredly see me never looking into this genre again. For me this is the last hope and the final nail in the coffin. I have been without an MMO for far too long and I couldn't take another failed MMO.
Get it Right SOE!
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!