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This question is directed at people who have purchased both ESO and the AA founder's pack which gives alpha access, as the title implies.
One is a game with numerous, frustrating bugs
the other is in alpha
real answer: different people like different things. I dont think one game is better than the other from what I have seen, they are just different.
Quite simply, a far better game.....AND
Were in Alpha!
By the time we get to compare final versions your question will be totally rhetorical....
There simply is no comparison tween the two.
A/A is GOTY material.
You heard it here first.......
Originally posted by LiquidElectron Why does what other people choose to do with their time and money bother some people so badly?
It doesn't bother me. I'm thinking about buying.
Acheage features : Housing, boats, crafting, open world PvP, Factions PvP, PvE, no loading screens, lots of skills, making a unique character class, boat PvP, castles built by players, mounts, pet system Decent graphics, and not so buggy.
ESO features: PvE questing. Faction PvP, mounts, crafting, decent skill system and decent graphics......a lot more bugs.
So the real question is....why limit your gaming experience to ESO Live when you could be playing a fun game like AA?
Originally posted by d_20 Why? This question is directed at people who have purchased both ESO and the AA founder's pack which gives alpha access, as the title implies.
For me it feels like a world instead of zones. The world is huge. The type of class builds you can make are amazing. Questing is nothing special but that's not what the game is really about. If you like pvp then you'll love the game. Combat is okay, just old school tab target.
I'm pretty hooked.
Originally posted by MMOredfalcon Acheage features : making a unique character class, ESO features: decent skill system
Come on now. ESO's skill system allows for more uniqueness than AA.
ArcheAge certainly has more to do, but ESO does actually have a more sandboxy class system. AA still comes down to the old 3 skill tree approach.
Quite frankly, ESO is a game that is holding on to the same old themepark standards that we've all played for the past *decade* now, where AA brings more open world and emergent gameplay to the table. AA is not a game for someone looking for an easy, super-casual experience. You work for what you get in AA, and that makes it all the better.
I've seen a few AA people post that they aren't excited about the quests, and that's because this game isn't about the quests. You can quest, and to get some faster XP, you should quest to some extent, but the game is about much more than that. If you try to play this like Guild Wars 2, you won't last long. If you get off the quest train and start enjoying time with your guildmates, exploring, crafting, trying some PvP (or supporting your guild's PvP players with crafting, healing, buffs, whatever) on land or sea, then you will find a whole new MMORPG adventure has arrived.
Okay, you guys talked me into it (as I was hoping you would).
I've bought it and I'm downloading it now.
Originally posted by syriinx Originally posted by MMOredfalcon Acheage features : making a unique character class, ESO features: decent skill system
Sorry ESO's skill system is not more sandboxy then the class system in AA. You can build anything you want. It's not based off of weapons, its based on a bunch of classes and you can choose 3 at a time like rift. It's the best class system I've ever seen.
Originally posted by bestever Originally posted by syriinx Originally posted by MMOredfalcon Acheage features : making a unique character class, ESO features: decent skill system
ya know, having 3 class trees isn't quite the same as the vast amount of skills and abilities you can choose in ESO. I mean you mention only weapons and forget about the 3 class trees, guild skills, race skills, armor skills.
though comparing the skill system in AA to rift was pretty close, but Rift is a bit more complex
You're possibly right. I haven't reached max level in AA to tell you differently. But still the point is....how does ESO really beat AA in all other features? I don't recall in ESO being able to build your own house or boat. Or growing your own resources. Having to raise your own pets/mounts. Or a large open world without loading screens.... How does ESO compare to those features? AA does have much more to do, well worth the price of admission...and is certainly worthy of a monthly sub game.
Of course that is my opinion...to each their own.
Originally posted by VooDoo_Papa Originally posted by bestever Originally posted by syriinx Originally posted by MMOredfalcon Acheage features : making a unique character class, ESO features: decent skill system
Rift isn't really all that complex. Its the flavor of the month builds nothing all that special to be honest and you can just build one button spam macros.
The skill sets in eso are nice but being limited to 10 skills at one time is nothing special and makes it less sandboxy. Its great to have a bunch of skills but stuck using only a few kinda sucks.
I can buy the alpha access only after the 10th of this month... I am hoping to be in time to buy it, seeing I understand is somehow limited... Should I be too late I'll go for the gold prepurchase.
What attract me to AA , for what I have seen so far is that it seem to feel more like a world, to explain, when I logged in Vanguard, I felt the sky was the limit, roaming around seeking hidden corners, looking from afar a storm develope, and knowing that if I could see it, I could try to reach it, and maybe fall into a dungeon or some breathtaking vista.
This is the feeling I hope to reach when I log intoAA. and for what I have seen, is more probable I find something like this inAA than ESO.
This is for me the reason I'll go more toward AA than ESO.
Originally posted by syriinx One is a game in alpha with numerous, frustrating bugs the other is Archeage
Fixed. All joking aside, Archeage seems to be really hitting something with the Western audience. ESO is gaining a seriously poor reputation with every day that goes by. I mean think about it, people are paying 150 bucks to play an Alpha instead of playing a game that is supposedly released and is release quality. The answer is right there.
Originally posted by Skymourne Originally posted by syriinx One is a game in alpha with numerous, frustrating bugs the other is Archeage
If you're just going off what people are saying about a game... you will never have the satisfaction of formulating your own opinion. You should try it out... it's nice (all joking aside)
I think you are right Skymourne. Look at the mess ESO has been since beta. Bugs, exploits, poorly executed game play mechanics - and these persist into the released game. Now take a game that has been out for over a year in Korea, that is being released in the west with more polish and far better game play mechanics and content. ESO maybe a released game, but it cannot compete with a game that doesn't have all the bugs, exploits, and just crappy game play mechanics. ArcheAge wins. I'd much rather spend money on a game like ArcheAge rather than a half-baked, bug ridden game like ESO.
Originally posted by cheyane I am getting this but closer to beta since I am buying the beta which I understand is in June.
Same here, although I am loving ESO in the meantime as well.
I have them both and enjoy them both but AA will be wiped. Until that happens I do not want to get too invested. Until then I just level through ESO and by the time I'm vet Rank I'm sure Craglorn will be out.
Once AA wipes are done I'll be in that pretty hardcore.
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Originally posted by Grakulen I have them both and enjoy them both but AA will be wiped. Until that happens I do not want to get too invested. Until then I just level through ESO and by the time I'm vet Rank I'm sure Craglorn will be out. Once AA wipes are done I'll be in that pretty hardcore.
by the time I am vet ranked, AA will be out lol