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A Farewell To TESO

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  • RhoklawRhoklaw Ft. Bliss, TXPosts: 3,493Member Uncommon

    Passing on TESO ::check::

    Passing on Wildstar ::check::

    Playing a 20+ year old MuD instead ::check::

     

    It's a pretty sad time when I'd rather pay a subscription to a non graphical MuD game then buy into the MMO crap coming out. Themepark MMO's are seriously overdone and hopefully ArcheAge and The Repopulation, among many other sandbox games coming out get here sooner than later.

    image

  • BaikalBaikal Chicago, TXPosts: 1,025Member


    Originally posted by Elikal
    Sometimes I can hardly stand reading these threads. So full of venom and personal attacks. Bah. Kids...


    To illustrate, but also to ask.....

    Aren't you the one who deleted your account here, and swore up and down that you would never play SWTOR because you did not like what they were doing? I mean, that was drama queen central, are you sure you want to say "bah kids" when you pulled an epic drama stunt like that?


    No offense intended, but really, before you start labeling other people, kinda pays to look at your own actions.

  • Skeeter50Skeeter50 summerville, GAPosts: 147Member Uncommon
    We will see him in game.
  • superconductingsuperconducting Rochester, NYPosts: 843Member Uncommon

    Isarii,

    this is for you:

     

    http://www.mmorpg.com/discussion2.cfm/thread/408545/ZOS_PaulSage-FOLLOWUP-RECENT-CHANGES-TO-API.html

     

    I hope Paul convinced you to come back. I mean that sincerely.

    image
  • massakremassakre Canby, ORPosts: 42Member
    The OP will be back for launch. Who spends THAT much time with the game to determine whether he will play it or not? If anything, he is just burnt out.
  • baphametbaphamet omaha, NEPosts: 2,838Member Uncommon


    Originally posted by Rhoklaw
    Passing on TESO ::check::Passing on Wildstar ::check::Playing a 20+ year old MuD instead ::check:: It's a pretty sad time when I'd rather pay a subscription to a non graphical MuD game then buy into the MMO crap coming out. Themepark MMO's are seriously overdone and hopefully ArcheAge and The Repopulation, among many other sandbox games coming out get here sooner than later.

    a sad time for you maybe.

    i won't touch any of those games you listed, to each their own.

  • baphametbaphamet omaha, NEPosts: 2,838Member Uncommon


    Originally posted by Yamota
    Originally posted by reeereee Originally posted by Yamota Originally posted by JemAs666 lol thanks for sharing.  I can sleep tonight knowing this one person isn't playing.  I mean seriously this is a human being not unlike the other human beings.  This person isn't anyone special and I could care less if they play or not. I am glad they think so highly of themselves that them not playing makes any difference.
    Did you even read the article? The fact that the guy wont be playing the game is not interesting, the reasons for him not doing so, is.
    You really found them interesting?  His main point for quitting is because they disabled add-ons that had become mandatory for PvP.  I think for most people that would be considered a step in the right direction not a reason to ragequit.
    I didn't read that in the blog, as the only reason he quit. That is what other people, who are upset with him, is misconstruing his blog to say to try and discredit him.

    As a matter of fact I found a lot of interesting points. Such as the devs trying to please both single player Elder Scroll fans and MMO fans and end up with something half-baked in between. I mean the fact that Elder Scrolls single player games are more sandbox and ESO is almost 100% ThemePark, speak volumes about the game.

    Also it seems this game has tons of bugs, which cannot bode well just two weeks before launch.

    All in all I found the blog interesting but I was not planning to play it and still wont. Elder Scrolls should have been made a sandbox MMO. Anyone who knows anything about Elder Scroll games would know that.

    But ZeniMax did not have the balls to go against the mainstream type of MMOs, which is ThemePark.


    ES games are not sandbox's, they are all open world quest driven "themepark" style games, at least the last two installments were.

    show me just one sandbox mmo that is quest driven like oblivion and skyrim.

    oh and not once did he even hint that the issue is it isn't "sandbox" enough.

    nope, IMO a ES mmo should definitely not be a sandbox game. then again, i know what a sandbox game actually is.

  • rodarinrodarin camarillo, CAPosts: 576Member Uncommon
    Originally posted by baphamet

     


     

    ES games are not sandbox's, they are all open world quest driven "themepark" style games, at least the last two installments were.

    show me just one sandbox mmo that is quest driven like oblivion and skyrim.

    oh and not once did he even hint that the issue is it isn't "sandbox" enough.

    nope, IMO a ES mmo should definitely not be a sandbox game. then again, i know what a sandbox game actually is.

    Theyre not quest driven, you dont even get points for 'quests' in ES. So how are they quest driven? Especially Skyrim.

     

    You open up in a wagon and then see a story unfold. Granted its a little one sided but you get to see what is going on in the world. You then almost get your head chopped off by Imperials, the one sided part, but you can use your imagination and think it is a case of mistaken identity. Then you still get a chance to make a choice. A choice you dont even have to make if you dont want to. But once you get out of Helgen then you can do a few things, you can go any direction you want. You can go left, go right, explore some mines or caves. Do whatever you want to do. Hell you can run somewhere find a wagon and it will take you to any main city on the map. The fact that you can have both options of joining the Stormcloaks, or joining the Imperials simultaneously in your log pretty much makes it not a themepark game. You can do EVERYTHING in the game other than some faction related quests before you even make a choice as to which side to join. If you even make a choice.

     

    What you want to outline as 'quests' are just story points. Collect something, talk to someone, go somewhere. No 'go kill x amount of this and comeback to me.'

     

    ES games have a main story, and a bunch of underlying stories. There are no markers on peoples heads, there are not marks on a map (unless you highlight them). You have to interact with people all the time just to see if they have something to say to you. And sometimes they might have something to say after you have done something else. So you have to constantly talk to people at different times to see f you open up a new or different story line. Unless of course if you dont read a wiki or an outline or a walk through that tells you step by step everything there is to do in an area.

     

    Themepark games take you by the hand, send you to a spot, usually a quest hub where you grab a bunch of starter quests that may or may not start chains that lead you to other quest hubs. They dont generally give you any choices, especially if each successive hub requires quests to be completed in a previous hub to open up quests there. Not the same as having a major/main story go along and following a chain of events. Although some themepark games do do it to some extent. Most themparks wont let you do anything small or large quests in an area before youre the right level or have finished a previous quest hub.

     

    I dont think you know what sandbox is because by your definition a sandbox doesnt exist because any game where NPCs ask you to do something isnt sandbox. Sandbox in its purest definition is a game without restrictions to how a player progresses. You can advance your character anyway you see fit, exploring, crafting, 'quests', PvP, etc. And everything you gain goes into a main pool which you can then distribute how you see fit to advance your characters main 'form'. There are also no limitations on where someone can go or when they can go there. Something MMOs have a nearly impossible time doing unless theyre all completely phased and instanced to whatever level the character is.  But MMOs are built on levels which is the easiest way to show people their progression. Some games do try to make levels less meaningful but its what people have been trained to recognize. Some games dont have levels at all and are as close to 'sandbox' as you can get, but those games have always been niche at best because people have been trained, like I said to not understand anything beyond 'what level are you' in terms of how advanced they are in the game.

     

    Either way ESO is much more themepark than sandbox simply because it ;has' to be because the developers have never made an MMO before and they dont want to gamble on making something people cant understand. So rather than making a cutting edge game they made a mish mash of other games trying to highlight the good points of them and hoping people would be fooled. A lot werent. Thats why this game, despite its hype, isnt getting the critical acclaim it should be getting from most people.

  • PatchezPatchez wiltsPosts: 58Member
    Originally posted by baphamet

     


    Originally posted by Yamota

    Originally posted by reeereee

    Originally posted by Yamota

    Originally posted by JemAs666 lol thanks for sharing.  I can sleep tonight knowing this one person isn't playing.  I mean seriously this is a human being not unlike the other human beings.  This person isn't anyone special and I could care less if they play or not. I am glad they think so highly of themselves that them not playing makes any difference.
    Did you even read the article? The fact that the guy wont be playing the game is not interesting, the reasons for him not doing so, is.
    You really found them interesting?  His main point for quitting is because they disabled add-ons that had become mandatory for PvP.  I think for most people that would be considered a step in the right direction not a reason to ragequit.
    I didn't read that in the blog, as the only reason he quit. That is what other people, who are upset with him, is misconstruing his blog to say to try and discredit him.

     

    As a matter of fact I found a lot of interesting points. Such as the devs trying to please both single player Elder Scroll fans and MMO fans and end up with something half-baked in between. I mean the fact that Elder Scrolls single player games are more sandbox and ESO is almost 100% ThemePark, speak volumes about the game.

    Also it seems this game has tons of bugs, which cannot bode well just two weeks before launch.

    All in all I found the blog interesting but I was not planning to play it and still wont. Elder Scrolls should have been made a sandbox MMO. Anyone who knows anything about Elder Scroll games would know that.

    But ZeniMax did not have the balls to go against the mainstream type of MMOs, which is ThemePark.


     

    ES games are not sandbox's, they are all open world quest driven "themepark" style games, at least the last two installments were.

    show me just one sandbox mmo that is quest driven like oblivion and skyrim.

    oh and not once did he even hint that the issue is it isn't "sandbox" enough.

    nope, IMO a ES mmo should definitely not be a sandbox game. then again, i know what a sandbox game actually is.

    SWG was a sandbox mmorpg.

     

    It was also chock full of story driven quests and themepark styled areas to quest in.

     

    There is middle ground if only devs care to look hard enough.

     

    Whilst it is true that ES games have never been true sandbox ala Minecraft, they were definitely far too open in scope to be called themeparks. Same goes for FO3.

     

    The missed opportunity, and one of the reasons I believe the shelf life of ESO is far, far more limited than it could have been from my perspective, is that ZOS went full fat themepark when they could have followed a more SWG like approach to creating the game world.

  • PatchezPatchez wiltsPosts: 58Member
    Originally posted by Setzer
    Originally posted by rodarin

    The thing is eveyrone who defended the game being 'buggy' all claimed it wasnt on the PTS. Well here is a PTS tester saying it WAS buggy there. So the bugs probably go beyond the layering and phasing excuse people are using. But ironically if theyre 'just' bugs and not caused by a core mechanic of the game (phasing) they might actually be easier to fix.


    And I've talked with a tester who's been playing for just as long and he says that the bugs that do exist aren't game breaking and the game is ready for launch. He said he didn't have the quest issue everyone else had on the PTS. So, this guy's opinion of the game isn't the final word, he wasn't the only one testing the game. I respect his opinion but those opinions aren't shared by everyone else who was a tester for TESO.

    So if we have one beta tester claiming the game is buggy and not ready for release, and you personally have spoken to another beta tester who says the bugs are not serious and the game is ready for release.....

     

    How does that equate to "everyone else who was a beta tester for TESO" agreeing with you and the one testers appraisal?

     

    Mis-represent much?

     

    That's one of the reasons I stayed on the fence regarding ESO....there is just so much bullshit being spread on both sides.

  • GeezerGamerGeezerGamer ChairPosts: 5,596Member Uncommon
    Originally posted by spizz
    Originally posted by SpottyGekko

    Hmmmm...

     

    I wonder how the other 5000 fulltime closed-beta testers feel about the game at this point ?

    I haven't heard any rumours about mass demonstrations, petitions or organised boycots of the game...

     

    But then again, "it's the squeaky wheel that get's the grease", as the saying goes...

     

    I did read that only a small amount of players are taking part in the closed long term beta, someone of the beta testers wrote and as far I remember,  only 100-200 players are lvl 50+

    Wait. I don't understand. This thread has thrown all kinds of "points" at the blogger to dismiss his credibility.  The general feeling in this thread (Echoed by the 1st poster in this quote) is that being a beta tester does not give the tester's opinions more weight than anyone else. (A sentiment I disagree with BTW) So now why does someone want to know what yet other beta testers have to say? That makes no sense.........unless the credibility of these beta tester's opinion lies solely with how their opinion lines up with or against those of people posting in this thread.

  • HabitualFrogStompHabitualFrogStomp SydneyPosts: 281Member
    Originally posted by Patchez
    Originally posted by baphamet

     


    Originally posted by Yamota

    Originally posted by reeereee

    Originally posted by Yamota

    Originally posted by JemAs666 lol thanks for sharing.  I can sleep tonight knowing this one person isn't playing.  I mean seriously this is a human being not unlike the other human beings.  This person isn't anyone special and I could care less if they play or not. I am glad they think so highly of themselves that them not playing makes any difference.
    Did you even read the article? The fact that the guy wont be playing the game is not interesting, the reasons for him not doing so, is.
    You really found them interesting?  His main point for quitting is because they disabled add-ons that had become mandatory for PvP.  I think for most people that would be considered a step in the right direction not a reason to ragequit.
    I didn't read that in the blog, as the only reason he quit. That is what other people, who are upset with him, is misconstruing his blog to say to try and discredit him.

     

    As a matter of fact I found a lot of interesting points. Such as the devs trying to please both single player Elder Scroll fans and MMO fans and end up with something half-baked in between. I mean the fact that Elder Scrolls single player games are more sandbox and ESO is almost 100% ThemePark, speak volumes about the game.

    Also it seems this game has tons of bugs, which cannot bode well just two weeks before launch.

    All in all I found the blog interesting but I was not planning to play it and still wont. Elder Scrolls should have been made a sandbox MMO. Anyone who knows anything about Elder Scroll games would know that.

    But ZeniMax did not have the balls to go against the mainstream type of MMOs, which is ThemePark.


     

    ES games are not sandbox's, they are all open world quest driven "themepark" style games, at least the last two installments were.

    show me just one sandbox mmo that is quest driven like oblivion and skyrim.

    oh and not once did he even hint that the issue is it isn't "sandbox" enough.

    nope, IMO a ES mmo should definitely not be a sandbox game. then again, i know what a sandbox game actually is.

    SWG was a sandbox mmorpg.

     

    It was also chock full of story driven quests and themepark styled areas to quest in.

     

    There is middle ground if only devs care to look hard enough.

    I dont find that an accurate representation of SWG at all. At least Pre-cu. With Rage of the Wookies and CU "enhancement" the game became more quest driven, yes. And even more so in the NGE. But at the same time more and more sandbox elements were removed in favor of more of a quest focus. To the point of the NGE eradicating almost any resemblance to sandbox elements.

    SWG at launch had a handful of quests, much like original EQ. You had 3 theme parks, which each could be completed in a couple of hours. Other than that you had...2 longish quest lines that most people didnt do. You also had the so called "story arc" that was meant to be a monthly update to an ongoing storyline, which was quickly abandoned after the first chapter.

    Definitely not chock full of quests for the regretfully short time it could be considered a true sandbox game.

  • M0rbidM0rbid PendletonPosts: 60Member
    Has anyone read much of this guys post history on Tamriel Foundry? He may be a mod but he is also a massive prick!!

    Lol @ fucking nerds...get a life. It's just a computer game.
  • KnotwoodKnotwood Missoula, MTPosts: 1,103Member

    I hate to say it, but doesn't this thread belong under Review and Impressions?     The guy gave his review and impressions and then rage quits, I don't see how this is any different then any one elses review and rage quits around here.

  • GeezerGamerGeezerGamer ChairPosts: 5,596Member Uncommon
    Originally posted by Knotwood

    I hate to say it, but doesn't this thread belong under Review and Impressions?     The guy gave his review and impressions and then rage quits, I don't see how this is any different then any one elses review and rage quits around here.

    This guy seems to have been of some notability within the game's player base. His blog and his opinion seem to carry a lot more weight than people care to admit. 

    No namers with limited post histories on MMORPG.COM, don't generate 40 page threads by posting they won't be buying the new hyped MMO releasing in 2 weeks.

  • M0rbidM0rbid PendletonPosts: 60Member
    @habitualfrogstomp

    Not sure what the other guys point was but he is right. As you say there was 3 main themepark hubs and the Cries of Alderaan story arc was abondoned. BUT there were literally hundreds of individual quests. There was a website called SWG Alakhazam.com or something that listed them all by planet. Even pre cu and cu, each planet had LOADS of individual quests. You just had to find them yourself instead of being told where they were. Im pretty sure that website is still around if youd care to refresh your memory :)
  • Moar61Moar61 Miramichi, NBPosts: 259Member

    He said on TF that the only reasons he was stopping was he didn't agree with how ZOS was managing the game (nerfs, API, etc.). Restated that if you enjoyed the game there's no reason you won't later levels too. 

    He seemed a bit butt hurt, and will likely come back.

  • delta9delta9 PlymouthPosts: 343Member Common

    a long term beta tester who burned out, who cares - i wont be reading his goodbye thread like i dont any other

  • KnotwoodKnotwood Missoula, MTPosts: 1,103Member
    Originally posted by GeezerGamer
    Originally posted by Knotwood

    I hate to say it, but doesn't this thread belong under Review and Impressions?     The guy gave his review and impressions and then rage quits, I don't see how this is any different then any one elses review and rage quits around here.

    This guy seems to have been of some notability within the game's player base. His blog and his opinion seem to carry a lot more weight than people care to admit. 

    No namers with limited post histories on MMORPG.COM, don't generate 40 page threads by posting they won't be buying the new hyped MMO releasing in 2 weeks.

    You mean kind of like how Paris Hilton became a celeb?   What's that word called again.....   A Socialite?

     

    http://en.wikipedia.org/wiki/Socialite

     

    You'll have to excuse me if I do not give his opinion any more weight then others, I believe in social equality....   

     

    http://en.wikipedia.org/wiki/Social_equality

     

     

  • GeezerGamerGeezerGamer ChairPosts: 5,596Member Uncommon
    Originally posted by Knotwood
    Originally posted by GeezerGamer
    Originally posted by Knotwood

    I hate to say it, but doesn't this thread belong under Review and Impressions?     The guy gave his review and impressions and then rage quits, I don't see how this is any different then any one elses review and rage quits around here.

    This guy seems to have been of some notability within the game's player base. His blog and his opinion seem to carry a lot more weight than people care to admit. 

    No namers with limited post histories on MMORPG.COM, don't generate 40 page threads by posting they won't be buying the new hyped MMO releasing in 2 weeks.

    You mean kind of like how Paris Hilton became a celeb?   What's that word called again.....   A Socialite?

     

    http://en.wikipedia.org/wiki/Socialite

     

     

    Maybe, but it's still 40 pages of no one caring.

  • HabitualFrogStompHabitualFrogStomp SydneyPosts: 281Member
    Originally posted by M0rbid
    @habitualfrogstomp

    Not sure what the other guys point was but he is right. As you say there was 3 main themepark hubs and the Cries of Alderaan story arc was abondoned. BUT there were literally hundreds of individual quests. There was a website called SWG Alakhazam.com or something that listed them all by planet. Even pre cu and cu, each planet had LOADS of individual quests. You just had to find them yourself instead of being told where they were. Im pretty sure that website is still around if youd care to refresh your memory :)

    What you're seeing on allakhazam are missions that were listed on this mission terminal. They were randomly generated. You'd go to a mission terminal, it would print off like 5 missions, you'd select one. It would have a short story attached to it that nobody read, because they were all search and destroy, and have generic titles like "collect missing data tapes for Derelict Wino". There were also explorer missions, entertainer missions, crafting, etc. The point is in SWG there was a big difference between a quest and a mission. Missions were how you made money, they provided no content outside of spawning a lair for you to kill which you got paid for.

    The only exception to what I said in the initial post about it were the noble missions. You could get random tasks from nobles, normally an escort mission or some such where you had to find an NPC and bring him back. But again, there was no story behind it, just a means for making money, so I dont consider that a quest at all. Because there were actual quests in the game which clearly marked the difference, there just werent that many.

    EDIT: Yeah I see what you're saying now after looking, some NPC's gave out quests. But I dont remember a single soul who did them ever lol.

  • handlewithcarehandlewithcare hartenbosPosts: 322Member

    if I could have played the game for free for 9 moths I also would have been finished.

    if the game is so bad why did he keep playing it and don't let him test anymore and get to play free and then bash a game.

    the game is good enough to buy and play.

  • GillleanGilllean NewYork, ALPosts: 169Member
    Originally posted by Silacoid
    Originally posted by spizz

    The author of this text is a long term beta tester (if I remember correct 9+ months) and did level up several characters to LVL 50 already. He was aswell a moderator at the tamrielfoundry forums.

     

    http://errantpenman.wordpress.com/2014/03/22/a-farewell-to-teso/

    There is this thing that happens with human beings, when you do something over and over all day, every day, it ceases to be fun.  Sounds like this guy burned himself out.  His 9 months is probably equivalent to 5 years for me and most other people.  Obviously an enjoyable game if he spent that much time on it.

    This guy sounds like a whining child to me, most of what he says is pure speculation and also would only be experienced by those with no lives who spend every moment in a video game world.  I'm happy he is quitting now hopefully he'll go outside and see what this whole sunlight thing is about.

    I could not say it better ,  this guy Tested GAME full of bugs for 9 months )) even if game was bugged he played so much ....This only mean game is fucking great

  • KnotwoodKnotwood Missoula, MTPosts: 1,103Member
    Originally posted by Gilllean

    There is this thing that happens with human beings, when you do something over and over all day, every day, it ceases to be fun.  Sounds like this guy burned himself out.  His 9 months is probably equivalent to 5 years for me and most other people.  Obviously an enjoyable game if he spent that much time on it.

    This guy sounds like a whining child to me, most of what he says is pure speculation and also would only be experienced by those with no lives who spend every moment in a video game world.  I'm happy he is quitting now hopefully he'll go outside and see what this whole sunlight thing is about.

    I could not say it better ,  this guy Tested GAME full of bugs for 9 months )) even if game was bugged he played so much ....This only mean game is fucking great

    He did not even have Adventure Zones and he played this long, that's even more amazing.   Imagine only getting half a game and playing that long.  Its unheard of in modern MMO gaming.

  • VveVVveV Murrieta, CAPosts: 220Member Uncommon
    Originally posted by Knotwood

    I hate to say it, but doesn't this thread belong under Review and Impressions?     The guy gave his review and impressions and then rage quits, I don't see how this is any different then any one elses review and rage quits around here.

     

    if people are doing 180's on the game that much that a section needs to be made then eso must truly be lacking ....

    Why are you so irrelevant? >:)

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