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i have played one char to 12 and one to 7 ... there is a very decent game in here behind the obvious clunkyness, potentially pretty or very good, but i do wonder if the incredibly boring starting areas/early game will kill interest ... it does very little to nothing to grab you ...
Comments
I believe they made the starting islands optional, now. I honestly didn't mind them at all, but I will agree that they didn't really grab you all that much. They could have spiced up the excitement a little, but I still enjoyed it.
Currently playing:
Rift
Played:
SWToR, Aion,EQ, Dark Age of Camelot
World of Warcraft, AoC
going to be interesting to see how it goes after launch ... will log back in tomorrow and roll a third, however my interest level is low - it's a boring game, that's just my opinion ... i wonder how long it will take until the next Elder Scrolls title ...
Yes, starting Islands are optional now
disagree with your opinion, it's not boring for me and actually quite good if you skip the newby islands.
unfortunately like most mmo's it doesn't start getting not so boring until level 10 or so. I've pre-purchased already but don't know if I will sub after my fist month yet. it hasn't hooked me enough. hopefully it will as it seems to have potential.
It is a decent game but I'd quite likely buy it if I hadn't already played my fill of GW2...which, essentially is the same game.
We didn't get "Skyrim Online" but we did get fairly decent "Guild Wars 2.5"
very well stated ... i've now pushed a char to 14 just about 15, into the alleged non-boring content - its better, and not hooking me in ... but that's ok ... i cant tell if its a lack of polish (way too much clunky aspects at this time) or if something is missing - but no matter ...
have not pre-ordered, still on fence, going to roll a new toon tomorrow ...
and ya, its a decent game and possibly much more with a lot of polish ...
it nothing like gw2. some of the concepts are the same. weapon swap, limited hotbar, AvA, but really the games are nothing alike. even the similarities I listed are pretty different.
what is this i don't even...
It's been called many things by people ignorant of the game but this is going way too far. I can handle morons calling it a clone because, well, I know it's not.. A MMORPG is coming out that's NOT a clone.. Good on them.
But comparing it to that zerg-o-rama polished turd with an identity crisis? Too far.
I think I just got trolled..
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher
Thank the gods for that. They were more of an enjoyment-killer than something fun and entertaining to grab the punters.
This beta got me interested to try the game when it launches.
The progression system is suprisingly fun (although I'm sad about the class limitation) and the combat is a mix of action and tactical decisions.
Too bad D3 RoS and ESO are launched back to back probably missing the launch of ESO :j
maybe
Wow mmorpg 2014 here.
Lets not pretend that GW2s half assed "dynamic questing" and pre-tween storyline and dialogue is anywhere in the same league as ESOs questing, storyline, or voiceover presentation.
If your the type that just clicks through shit and doesn't give a damn, then sure it's the same... but that's not being fair to ESO.
At its basic core, its the same thing. The only difference is quality, which I already stated was an improvement. But many people who were hoping for a TES mmo weren't looking for a themepark game.
BTW, dynamic questing isn't what I was talking about. I was talking about story driven content, which is what ESO is all about. Even the dungeons are designed for 5 man teams.
Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher