While back they said that you wont have companions like in SKYRIM, where they follow you around all the time in game, but you will be able to get companions that will stay with you on storylines until that storyline is complete.
Only for crafting. But you never see them - they're probably too busy to chat. They just send you materials.
But no permanent NPCs that fight for you... sorry, Lydia didn't make it.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Only for crafting. But you never see them - they're probably too busy to chat. They just send you materials.
But no permanent NPCs that fight for you... sorry, Lydia didn't make it.
Good.
That chick always gave me the bitchiest attitude when I asked her to carry my loot. I can only hope one of her ancestors is my Blacksmith's assistant constantly working to prop up my achievements, and receiving no credit, nor being provided any avenue to complain.
Only for crafting. But you never see them - they're probably too busy to chat. They just send you materials.
But no permanent NPCs that fight for you... sorry, Lydia didn't make it.
Good.
That chick always gave me the bitchiest attitude when I asked her to carry my loot. I can only hope one of her ancestors is my Blacksmith's assistant constantly working to prop up my achievements, and receiving no credit, nor being provided any avenue to complain.
I know. I like it this way. They should never be seen OR heard. I also hope they don't write notes in the packages they send our mats in. I don't need any more passive aggressive bitching.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Comments
If it's not broken, you are not innovating.
AI that you command to follow you around. Don't think the little crabs are worth calling companions but maybe that's what they meant lol.
-Mongoose
While back they said that you wont have companions like in SKYRIM, where they follow you around all the time in game, but you will be able to get companions that will stay with you on storylines until that storyline is complete.
Only for crafting. But you never see them - they're probably too busy to chat. They just send you materials.
But no permanent NPCs that fight for you... sorry, Lydia didn't make it.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Good.
That chick always gave me the bitchiest attitude when I asked her to carry my loot. I can only hope one of her ancestors is my Blacksmith's assistant constantly working to prop up my achievements, and receiving no credit, nor being provided any avenue to complain.
I know. I like it this way. They should never be seen OR heard. I also hope they don't write notes in the packages they send our mats in. I don't need any more passive aggressive bitching.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED