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This week's Everquest Next Landmark write-up isn't going to be very long, but there's going to be quite a bit of information to digest today as Everquest Franchise Director Dave Georgeson revealed Sony Online Entertainment's (SOE) game plan for monetization of Landmark as it moves through the alpha phases into beta.
Read more of Victor Barreiro Jr.'s EverQuest Next: Landmark - The Business Roadmap.
Comments
How would the game be ruined by selling resources? They will be sold regardless, be it SC, real cash, in-game currency. Should players not be able to trade resources at all then? What if joe smoe has no life and gathers non-stop and sells resources very cheaply because that is his enjoyment, this isn't okay either?
Resource gathering isn't supposed to be THE game. I actually enjoy it myself, but having to do it for years on end will probably get a bit tedious.
The logical reasoning is that SOE needs to make money and that some players want to skip chopping of trees and spend more time building. People that purchase things from the shop, especially high amounts are also a small minority in most games.
They've said this plan is very Landmark specific, which I hope stays true and doesn't roll into EQN. But as Landmark is a game about creating, exploring, and less about "beating" the game or other players, I don't have an issue with resources or boosts for sell as long as anyone can get them from one way or another in-game for "free".
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
This was my thinking too.
More to the point, the actual game still is being tweaked, with more gameplay mechanics being changed or added. I'd think some faith may be needed, but I don't see anyone really needing to sound the alarm in this case, unless there's a technical mishap that invalidates all sales.
A writer and gamer from the Philippines. Loves his mom dearly.
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Now your deck is cooler looking then mine, cheater!
Good example. But watch out, people will complain that you can also pick up cheap labor outside Home Depot and not only P2W the supplies but the actually effort.
I could care less what other people do as long as it doesn't have any real impact on me, even some things people consider P2W. If someone has extra cash and is willing to spend it on a game I enjoy, which will help make it better in the long run, sign me up.
Seems some have ability to know how the economy will run in a game before it even exists and how it will be destroyed. They should use those powers to win the lottery so they can P2W.
Since this is supposed to be an Alpha and people are helping SOE test the game I'd think SOE would be interested in gathering data and getting feedback from the players in the building process and in order to help get people to the building stage they would just give the resources to people.
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To me this seems like a slow and not so stealthy creep towards making money in a F2P game (which is common) but with the hope that people won't notice.
The current (recent, I haven't been in for a couple weeks) is a time sink to build the craft stations and basic items you need to 'build' your home. It can be addicting (if you have the personality type) and can easily suck you in.
That said, buy buy buy. Players build templates, SOE sells gold, players buy gold and then buy templates from other players. Sony reaps the benefits of the templates I (and others) make. The early 'phases' involving costumes is just creeping up slowly so we can get used to the idea.
I keep hearing this analogy of a frog in a pot of water. Drop it in boiling and it hops out (or tries to). Bring the pot to a slow boil and the frog sits there because it gets used to the process slowly. Either case, dead frog.
I'm not a gloom and doomer and games can pretty much do what they want, imo. This to me smacks of letting the players do the work and letting SOE reap the rewards though.
Not for me. Yes I paid for Alpha, with no issues but if these 'phases' start, I'm done with the game and most likely SoE.
No matter how cynical you become, its never enough to keep up - Lily Tomlin