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ESO gets options to turn off quest markers.
So How many of you would willingly use optional difficulty?
This been a subject and solution for many years here on MMORPG.com.
The idea of giving players the option to make the game harder for themselves and themselves alone.
But what about OPTIONAL Death Penalty?
Does this same rule apply? Would optional harsh death penalty have the same appeal?
Seems we have a large fanbase on this forum for people that love Harsh Death Penalty.
Well how about optional perma death for players that like that sort of thing? Die, and character get deleted automatically for you after a certain amount of times. Can be turned on, or off.
Would you Harsh Death Penalty fans use such a feature?