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Because we've all grown attached to our characters, we've forgotten how to truly enjoy games and truly be immersed in the games.
We no longer gain a sense of danger. There is no risk vs reward. There is no inbetween for our games. It's all about how you start and what the end-game is like. So you get to the end of the game - now what? Wait for the next expansion just to do it all over again? And then what? etc. etc.
The leaking faucet continues to leak and we all wonder why we get bored of our games.
We need to bring life back to our games and we can do that by introducing permadeath in more places.
If you look into Trials of Ascension - they do an incredible job making permadeath not just a great feature but a great balancing of the game and its players.
Check out this guide!