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"What I found intriguing about the interview was just how much time players are spending in MOBA titles now, compared to MMO games. Over the last 10 financial quarters (June 2011 – December 2013), the MOBA community has been spending at least 600 million more hours playing per quarter than the MMO community. Even more alarming, the gap during the last year has widened dramatically, with MOBA players spending almost 4 times as many hours playing than MMO’s in Q4 2013."
"It speaks a lot to just how the online PC market is headed, but also just to what companies are trying to capitalize on. Blizzard Entertainment are looking to jump in on the market with a MOBA called Heroes of the Storm with, at the very least, a beta this year. It is odd to see the kingmakers of the MMORPG following the trends instead of creating them. Additionally, it does not forebode well for upcoming PC and console MMORPG Elder Scrolls Online, which has been in development for years and with hundreds of millions of dollars in costs."