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WildStar: Adventures DevSpeak Released

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Carbine Studios has taken the lid off the new WildStar feature called "Adventures". Adventures, according to the video, are five person simulations that take place in alternate versions of zones you have already played in. They even liken Adventures to a "choose your own adventure" dungeon in the open world where literally anything can happen. Check out the DevSpeak Video Diary to find out more before leaving us your thoughts in the comments. 



¯\_(ツ)_/¯ 


Comments

  • ElderknightElderknight Member UncommonPosts: 322
    awesome.
  • vtravivtravi Member UncommonPosts: 398
    game looks great. Release date please :)
  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by tomy111
    Much better then ESO!

    Looks interesting, but why do you feel the need to compare it to another game?

    Don't you think WildStar can stand on its own, or are you just flame baiting?

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  • BetaguyBetaguy Member UncommonPosts: 2,627
    Same as scenarios in WoW . /shrug
    "The King and the Pawn return to the same box at the end of the game"

  • handlewithcarehandlewithcare Member Posts: 322

    so don't buy ESO ill be playing both,and DESTINY.

    next year its all about EQN.

    ESO should not go free the game is too good.

  • blastermasterblastermaster Member UncommonPosts: 259
    Originally posted by Betaguy
    Same as scenarios in WoW . /shrug

    Been a while since I played/took interests in WoW..

    It has something like that? Since when?!?

  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by blastermaster
    Originally posted by Betaguy
    Same as scenarios in WoW . /shrug

    Been a while since I played/took interests in WoW..

    It has something like that? Since when?!?

    Think it was introduced in the panda xpac.

    image
  • evilastroevilastro Member Posts: 4,270
    Originally posted by Betaguy
    Same as scenarios in WoW . /shrug

    Except that scenarios don't have branching paths, they have a few gimmicks, but not really on the scale of what Wildstar is offering. Scenarios were just small group story telling devices, this is more like choose your own adventures.

    Certainly better than just repopulating zones with harder mobs.

  • raskull789raskull789 Member Posts: 22
    Good feature, kudos.
  • HeraseHerase Member RarePosts: 993
    Originally posted by blastermaster
    Originally posted by Betaguy
    Same as scenarios in WoW . /shrug

    Been a while since I played/took interests in WoW..

    It has something like that? Since when?!?

    They had a similar thing, but could only be done at max level, was only done by 3 people, you didn't make choices. It was alright, but very linear imho.

  • MojoKingBeeMojoKingBee Member UncommonPosts: 25

    True words by the disclaimerguy, the colors kinda forced me to puzzle through this.

    "The disclaimerguy loves you and wants you to be happy so do likewise with your fellow gamers and be excellent to each other. party on !"

    Am already excited for the weekend beta and hope i got one of the 40k keys!

  • NitthNitth Member UncommonPosts: 3,904
    Would it be accurate to say this is like Rift Adventure modes?
     

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    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • evilastroevilastro Member Posts: 4,270
    Originally posted by Nitth
    Would it be accurate to say this is like Rift Adventure modes?
     

     

    Not really.  Rift Adventures just teleport you around the map with a raid of people and give you simple objectives.  The Wildstar adventures are essentially a different type of dungeon with the following properties:

    - Set in the open world maps, except its your groups own personal instance of it.

    - Branching choices leading to different experiences.

    - Occasional novelty mechanics.

    - Story driven.

     

    Other games have had the novelty mechanics, story driven and open world map conversion aspects, but the combination of all those factors and then adding branching choices is what sets it apart.

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