It looks like you're new here. If you want to get involved, click one of these buttons!
The latest EverQuest Next: Landmark Producer's Letter for February has arrived. In it, Dave Georgeson celebrates the release of the alpha test for EQN:L. He talks about what players have been up to during alpha, the amazing building and much more. Georgeson also talked about the new worlds and continents have been added, new equipment to allow for more content to be added in an easier fashion and more.He also speaks to new features that will arrive soon: Chat, water, combat, door triggers and more. The team will produce the list and ask players for feedback on what they'd like to see next.
Comments
SOE has got something really special here.
"Be water my friend" - Bruce Lee
Yeah. Right now, the game looks like that old game Mario Paint... a neat distraction, but no real substance. Okay, so you can make a pretty castle. Neat, I guess. Assuming I didn't suck horribly at visual artistic creation (I'll probably get 1 wall done and call it a day), I'm just not getting the point here.
I'm hoping the actual MMO ties it all together for me.
landed in alpha a few days ago. The game is about 10% done. They've basically just thrown all the basic minerals and gems into the world at the surface so people can get in and start mining.. and using basic crafting. There is no substance because WE ARE ALPHA TESTING FEATURES AS THEY ROLL THEM OUT. thats what an alpha is in case people have forgotten and seem to think its just a free game to play.
this being said, this game is amazing and has more potential to do things than anything on the market or in development right now. Ive been playing MMO's for 16 years, back since UO in 98. Ill tell you this, IMO, NOTHING has gotten me this excited with such little substance in a long, long time. The game, like i said is about 10-15% in, and ITS STILL A BLAST. Imagining where they can go from here.. it can only get more fun. I HATED EQ, and EQ2, and basically shat on the entire SOE world of games besides Planetside 1. I was a hardcore UO,Daoc, Shadowbane player and SOE was just a giant Smedly vagina in my eyes. But ill be the first to say it.. out of all the games we see being developed right now.. ESO, Wildstar, indy games.. Ive played most of them, and THIS GAME ,, this game right here, is the one to really watch. If you want innovation and next gen, this is the game.
Very impressed.
Other MMO dev teams need to be taking notes.
Landmark and EQN will be game changer's. When you login and experience what is there already, I could go exploring for a week and not even come close to seeing all the content in this game. its just 1 1/2 weeks into alpha.
The game is absolutely amazing and I will even be so bold as to say that I bet that Blizzard went back to the drawing board with Titan because of EQN/Landmark
Everything about this game, from the development style up is next gen.
Think I'll look into buying share's for this one
"Be water my friend" - Bruce Lee
Indeed. I truly like and respect how they handle this.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Even though Landmark will have "traditional" MMO features, if slaying monsters, getting loot and running dungeons is your thing, you are better off waiting for EQ Next. Landmark will always be first and foremost about building stuff and everything else will be just coating on top.
Just putting it here to manage everyone's expectations.
That said, if you do love building, there's no better MMO on the market or in the horizon than Landmark.
That's because EQ Next will not come out for a couple of years still. With luck it could be a late 2015 release. Probably later.
Landmark is here now (well Alpha is) and they've got their hands full with it. Don't expect any major development on EQ Next before Landmark is launched, sometime during this year.
I like how I can build my crafting stations upsidedown, oversized and in the sky. My forges are sideways and I have steps leading down to the unclaimed land beneath my plot.
Would be nice to make the borders of my land plug in so it could touch the boards of another land and make a multiple plot town. We can kind of do it but the space in between the plots resets after awhile. I can't wait for multiple layers of resource nodes so there is a reason for my underground mine.
This isn't a signature, you just think it is.
love to play alpha:)
gonna be classic game in time if all works out good.
Landmark and EQN are intertwined. They share systems, they are being developed together
EQN is a premade world with lore, dungeons, towns, etc. etc. and will have limited player building (keeping with the games lore) in predefined area's.
Landmark is EQN with an open slate, no premade world, lore, etc. etc. There will be mobs roaming the world. All content will be player created, player's can create anything-anywhere (not restricted by lore or predefined area's) Player's will have access to all the tools the developer's have to create EQN. My understanding is that Player's will be able to create there own dungeons, quests and encounter's.
"Be water my friend" - Bruce Lee
Landmark represents a lot. I don't think there is a more suiting name.
15 months of Wushu. I'm ahead of the curve. Things will be a little slow for me for the next few months.