Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

Whose rooting for this one?

13567

Comments

  • handlewithcarehandlewithcare hartenbosPosts: 322Member

    I have not played those old games but I bought shroud of the avatar and those developers look totally different at games.

    best game for best prise and a story that makes sense not just a boss that waits for you at the end of the game.

    hope for no subs.rather pay every year for a new part of the game like in shroud of the avatar its 5 games in one.

  • vinotintovinotinto GentPosts: 2Member

    I'm definitely supporting it !

    We need a good MMO again the good old day's not the new crap.

    Pantheon: Rise of the Fallen gonna rock if they make it on kickstarter.

     

    Greets Vino

     

  • mhoward48mhoward48 Florida Keys, FLPosts: 94Member

    I am  rooting for and supporting this game. Myself and others have been begging game developers to make this game, and none of them listen to us. Well he is listening ! We want a challenging game, we want to need one another again, we want communication brought back to the game. We want to explore, and not have easy peasy ports. We stumble upon a quest, by speaking to a NPC, or hearing a rumor, not by seeing a glaring yellow,explanation mark hovering over a NPC head.

     

    I pledged money for both myself and my daughter for this game. When the KS is over, I will still be financially supporting this game.Why? Because he is the only one making a game,that I actually want to play!

     

    If you want to know more, give at least a dollar to the KS, and you can ask the developers on the comment section your own questions. https://www.kickstarter.com/projects/1588672538/pantheon-rise-of-the-fallen/comments

    Or here at this site.

    http://pjpantheon.com/forums/

  • JerYnkFanJerYnkFan Kenilworth, NJPosts: 339Member Uncommon
    I threw my support behind this.  I really liked Vanguard despite it's flaws.  I think Brad is doing it right this time with trying to focus on one aspect of the game and then branching out from there.
  • asrlohzasrlohz UddevallaPosts: 645Member

    I'll be rooting for it, but I doubt it will find any success. 800 000 is barely enough to a MMO. Even less so a modern one. And even if they manage to create it, they'll still be understaffed.

    And you know how horrible modern AAA MMO launches are? Well, imagine how bad it would be with only a handful of devs in an indie company. Best case scenario is that they manage to keep the game up and running and enough patches to grant it some stability.

    But I think it might be able to handle that. Problem is that the lead is a game developer, not a manager. He most likely has no idea how to lead the whole operation on the funds given to him. Unlike Star Citizen he won't be getting enough money to actually afford to make mistakes.

     

    And if against all odds it makes it through all of those problems it will still be lacking customer support, legal advisers and maybe even physical retailers.

     

    But I really hope it makes it through, their concepts are amazing! Maybe they just need the funds to get a bite on the publisher end of things and in that case they might make it. And I hope they do.

    image
  • SavageHorizonSavageHorizon ParisPosts: 2,085Member Uncommon
    I've supported the game and i think that no matter what the game will get made. Brad is no idiot that's for sure, contingent back plans have been made.

    Coolermaster Cosmos II Case
    Corsair AX1200W Modular PSU
    Intel Core i7 3970X OC 4.50GHz
    Asus P9X79 PRO Intel X7
    16GB (4x4GB) DDR3 PC3-1866MHz
    840 Series 250GB SSDs
    Seagate Barracuda 2TB HDDs
    EVGA SuperClocked GTX TITAN 6GB GDDR5 SLi

  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by SavageHorizon
    I've supported the game and i think that no matter what the game will get made. Brad is no idiot that's for sure, contingent back plans have been made.

     Just like plans were made with Vanguard aye? Brad will try and get enough money from the kickstarter to set up his offices (800K) He will then try and rekickstart every year for the next 3-4 years and then will sell the game to SOE who has conveniently killed off Vanguard to  make room for it and to get players to pay for it via kickstarting Brad 

  • ConvoConvo philadelphia, PAPosts: 158Member Uncommon
    Originally posted by winter
    Originally posted by SavageHorizon
    I've supported the game and i think that no matter what the game will get made. Brad is no idiot that's for sure, contingent back plans have been made.

     Just like plans were made with Vanguard aye? Brad will try and get enough money from the kickstarter to set up his offices (800K) He will then try and rekickstart every year for the next 3-4 years and then will sell the game to SOE who has conveniently killed off Vanguard to  make room for it and to get players to pay for it via kickstarting Brad

     

    Brad posted this on another site.. 

     

    $800k will get us going. Right now we're working out of my garage and pro-bono. We are ready to grow the team a little, get an office, and continue developing the game. Hopefully we'll raise more than the $800k and be able to launch with some of our stretch goals. If not, most of the stretch goals will come out post-launch as an expansion or digital download.

     

    Ideally we'll get all the money we need for Pantheon via crowdsourcing. That's Plan A. If that doesn't work out, then we'll reach out to private investors and publishers. That's Plan B. 

     

    We did launch our Kickstarter site a little light on detail, with the intention of rolling out additional info about the game over the duration of the kickstarter campaign. We pretty quickly realized, however, that with Kickstarter people want to know a lot more, and right away, before they're comfortable pledging actual dollars. So we've been adding to and updating the site regularly, as well as doing all sorts of interviews with various web sites and popular youtube personalities. 

     

    Your description of what how we've described the game thus far is missing a ton of detail -- perhaps you went to the site early on or didn't have time to dive into the information that is now there. I would encourage you to go back to the site and read up on our races, classes, lore, combat system, travel system, etc. I think you'll find some pretty cool ideas, features, and mechanics. Pantheon in one sense is an old school game because we use what made EQ 1 and Vanguard great as the foundation upon which we are building a lot of pretty cool more modern ideas. 

     

    What truly makes the game more unique is the fact that we are not trying to make a huge MMO that is all things to all people. Instead we are targeting a specific audience -- the MMO gamer that is looking for more challenge, an open world to explore, and who really enjoys being part of a team and performing effectively in that team. Grouping with others and fulfilling a role within that group is paramount to the game. And we realize this means that some players straight up won't be interested in Pantheon. And we're ok with that. We're keeping our company small and focussed. We currently have 11 veteran developers on the team and will likely grow to around 25 employees over the next few months. By keeping the team smaller, by using modern engine technology like Unity, and by making a more focused game we don't need 10s of millions of dollars and a 5 year development cycle to make the game. And by staying lean and mean we also don't need hundreds of thousands of players in order to be profitable. 

     

    Anyway, I'll stop myself there and humbly encourage you to take a closer look at the Kickstarter site... you just might be interested in what we're up to :)

     

    Thanks for the opportunity to talk about what makes Pantheon different and, hopefully, exciting and truly fun to play!

     

    -Brad

  • kevjardskevjards carlislePosts: 1,463Member
    Has much as I am rooting for this game I am not sure if it will meet its goals on kickstarter.Would love to play an up to date Vanguard type game .Ido wish brad all the luck in the world getting this off the ground but not sure if this game will see the light of day.
  • Trudge34Trudge34 Stevens Point, WIPosts: 392Member Uncommon
    I had to throw a bit at it. There's nothing since I've quit EQ in 2004ish that has held my attention like EQ did. Nothing even remotely close to the same experience as it, and nothing like it on the horizon other than Pantheon. Couldn't NOT support it even though it's a ways off.

    Played: EQ1 (10 Years), Guild Wars, Rift, TERA
    Tried: EQ2, Vanguard, Lord of the Rings Online, Dungeons and Dragons Online, Runes of Magic and countless others...
    Currently Playing: GW2

    Nytlok Sylas
    80 Sylvari Ranger

  • ShortyBibleShortyBible Posts: 397Member Uncommon
    Originally posted by Nephaerius
    Sorry can't root for a game that promises only PvE combat and nothing else.  Oh and that uses the same tired fantasy universe with the planar excuse as to why there are volcanoes next to ice caps on our map instead of logical design.  The fact that they think they can add crafting as an expansion is just laughable.  There's so many reasons to avoid this title like the plague it's not even funny.  This one's not going to make it to the finish line.  You can see the donations thus far and it won't even be close unless he takes out a personal loan to pull it off which while not unprecedented would be in violation of KS policy.

    Kickstarter is more risky now. One developer stated that he borrowed money to reach his goal, this allowed him to keep the kickstarter funds.

  • ShortyBibleShortyBible Posts: 397Member Uncommon
    Originally posted by RebelScum99
    Originally posted by funyahns
    Originally posted by RebelScum99

    I don't want any game to fail.  But I won't ever give a penny to a kickstarter game, either.  I don't pay for ideas.  I pay for actual completed games.  

     

     

     I would agree with this as long as game companies are making stuff that you are interested in. What happens though when pretty much everything you see looks a bit disappointing due to going after mass market appeal? I would prefer to just buy a game and play it. Yet, there is a distinct lack of group based gaming out lately. So, I can throw 30 bucks or something at it and hope maybe I will get a game one day.  After all its better than 60 on an mmo I don't like, and I have done that a couple times already.

    I understand your point, but it's just a rule I live by.  If this, or any kickstarter-funded game turns out to be a game I'd like, I will gladly throw my money at it when completed.  Whether through subscription, donation, or cash-shop items.  But I will never put money into a game that is nothing more than an idea.

    Well said. I follow the same thought process. As a matter of fact I won't pre order any games either.

  • SovrathSovrath Boston Area, MAPosts: 18,461Member Uncommon
    Originally posted by sludgebeard

    As someone who waited 5+ years for Vanguard, I really want to see this game kickstart and release. Vanguard may not seem like a big deal to most, but at the time the idea of a giant open world with boats, tons of races, and RP servers was exactly what alot of us were looking for. 

     

    Well, since I was subscribing to Vanguard and since they have now slated Vanguard for cancellation, I decided to throw some of my "would be" Vanguard money toward Pantheon.

    I've had better and more unique "world experiences" in Vanguard than in any other mmo I've played other than, say, Ryzom.

    So I'm rooting for it now.

  • Riposte.ThisRiposte.This Toronto, ONPosts: 192Member
    I'm part of the kick starter, I'm dying for this game.

    Killing dragons is my shit

  • DelCabonDelCabon Las Vegas, NVPosts: 234Member Uncommon

    I was a die hard EQ fan for many years. I waited about a year into Vanguards release to start playing and had a great time. Id still be playing Vanguard if not for the lack of support and development.

    As much as I have enjoyed Brad's games I am very skeptical he can bring this latest title to fruition.  Right now I am on the fence but I can't help but be influenced by the negative rumors and stories about Brad in the past.

    What happens if his Kickstarter campaign ends without raising enough funds?

    Del Cabon
    A US Army Vet (5/21 "Just Cause") and MMORPG Native formerly of Trinsic, Norath and Dereth. Currently playing ESO.  Following Pantheon & Chronicles of Elyria.


  • azzamasinazzamasin Butler, OHPosts: 3,058Member Uncommon
    I hope it does well but I already know I'll never play it.  Sounds very much like it's going to be a very tactical slow ass combat system with a plethora of skills and hot bars full of abilities.  Not my cup of tea but I wish it well.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • DeadlyneDeadlyne Rochester, NYPosts: 231Member Uncommon
    Originally posted by DelCabon

    What happens if his Kickstarter campaign ends without raising enough funds?

    In that case everyone gets their money back and most likely the game will never be made.

    Just to question the philosophy. Army of Socrates.

    image
  • fantasyfreak112fantasyfreak112 Orange County, CAPosts: 499Member
    Originally posted by winter
    Originally posted by SavageHorizon
    I've supported the game and i think that no matter what the game will get made. Brad is no idiot that's for sure, contingent back plans have been made.

     Just like plans were made with Vanguard aye? Brad will try and get enough money from the kickstarter to set up his offices (800K) He will then try and rekickstart every year for the next 3-4 years and then will sell the game to SOE who has conveniently killed off Vanguard to  make room for it and to get players to pay for it via kickstarting Brad 

    Although I doubt this is planned, as Brad and Smed are still on shakey terms, i wouldn't be surprised if it ended up this way.

     

    Afterall he did the same thing with EQ1 and Vanguard. Third times the charm?

  • ConvoConvo philadelphia, PAPosts: 158Member Uncommon
    Originally posted by azzamasin
    I hope it does well but I already know I'll never play it.  Sounds very much like it's going to be a very tactical slow ass combat system with a plethora of skills and hot bars full of abilities.  Not my cup of tea but I wish it well.

    It won't be. Part of the combat will be having the right abilities up.. It will be like EQ.. Last I heard was 8 abilities memmed at a time..

  • MaquiameMaquiame Posts: 801Member Uncommon
    Originally posted by Deadlyne
    Originally posted by DelCabon

    What happens if his Kickstarter campaign ends without raising enough funds?

    In that case everyone gets their money back and most likely the game will never be made.

    They are going for outside funding whether they make it or not. The Kickstarter is there to help establish proof of concept to investors and publishers. Brad has stated this many times folks.

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • JemAs666JemAs666 Wylie, TXPosts: 144Member Uncommon
    I have backed the game, because I believe in the concept.  I started MMOs with UO, but EQ was my true game that I played for 7+ years.  I truly hope the game gets funded. 
  • AIMonsterAIMonster Apopka, FLPosts: 2,059Member
    Originally posted by Maquiame
    Originally posted by Deadlyne
    Originally posted by DelCabon

    What happens if his Kickstarter campaign ends without raising enough funds?

    In that case everyone gets their money back and most likely the game will never be made.

    They are going for outside funding whether they make it or not. The Kickstarter is there to help establish proof of concept to investors and publishers. Brad has stated this many times folks.

    I thought they were only going to use publishers if they needed to?  If it gets funded and they managed to raise a lot more through prolonged fundraising on their website then I thought that using no publishers was option?  I might be wrong on this.

    image

    Raptr link because it's the cool new trend:
    image

  • MMOGamer71MMOGamer71 Pittsburgh, PAPosts: 1,930Member Uncommon
    Originally posted by Maquiame
    Originally posted by sludgebeard

    As someone who waited 5+ years for Vanguard, I really want to see this game kickstart and release. Vanguard may not seem like a big deal to most, but at the time the idea of a giant open world with boats, tons of races, and RP servers was exactly what alot of us were looking for. 

    Unfortunately the game was spread far too thin, it was just far too ambitious of a project and it went through a development hell. But the community for the game was SO strong, probably the strongest ive seen since SWG. People really loved the idea, and I played for 4 months with a guild of friends and we didnt regret it on bit. The game simply wasnt directed properly, and thus we come to Brad Mcquaid. 

     

    After seeing his Boggie interview I have to say, Brad HAS learned alot. Hes not trying to be the legend Brad Mcquaid anymore, the badass take on SOE and make my own EQ to rival theirs Mcquaid we had in early 2000.

     

    This Brad has seen the heartbreaks of his failure and over-ambition, you can believe this man when he says he "Was in a dark place when Vanguard Released". Im sure he was, you dont put 30 million into an indie project that determines the course of an entire company of 40 people and not start to worry. But hes over that now, his Kickstarter is extremely fair priced, even with the stretch goals being a bit overambitious the core game could be released on the budget hes asking for and be good with the dedicated team he has assembled of EQ Vets, UO vets, and the like.

     

    I dont know, does anyone else just want to see this game succeed and actually warrent itself some small token of praise? Or am I being overly optimistic?

    When I joined into this genre I signed on to play Massively Multiplayer -Role Playing Games-

    Not Massively Solo Multiplayer Dungeon games that begin at endgame

    ^

    This.............................

  • MaquiameMaquiame Posts: 801Member Uncommon
    Originally posted by AIMonster
    Originally posted by Maquiame
    Originally posted by Deadlyne
    Originally posted by DelCabon

    What happens if his Kickstarter campaign ends without raising enough funds?

    In that case everyone gets their money back and most likely the game will never be made.

    They are going for outside funding whether they make it or not. The Kickstarter is there to help establish proof of concept to investors and publishers. Brad has stated this many times folks.

    I thought they were only going to use publishers if they needed to?  If it gets funded and they managed to raise a lot more through prolonged fundraising on their website then I thought that using no publishers was option?  I might be wrong on this.

    They would prefer to go publisherless but that's if they did basically Star Citizen good. I think Brad is saying they are good if they get like 8 million or so. Remember this is a niche game. But they still will need client support services, customer service, etc.

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • sludgebeardsludgebeard Tampa, FLPosts: 532Member Uncommon
    Originally posted by MMOGamer71
    Originally posted by Maquiame
    Originally posted by sludgebeard

    As someone who waited 5+ years for Vanguard, I really want to see this game kickstart and release. Vanguard may not seem like a big deal to most, but at the time the idea of a giant open world with boats, tons of races, and RP servers was exactly what alot of us were looking for. 

    Unfortunately the game was spread far too thin, it was just far too ambitious of a project and it went through a development hell. But the community for the game was SO strong, probably the strongest ive seen since SWG. People really loved the idea, and I played for 4 months with a guild of friends and we didnt regret it on bit. The game simply wasnt directed properly, and thus we come to Brad Mcquaid. 

     

    After seeing his Boggie interview I have to say, Brad HAS learned alot. Hes not trying to be the legend Brad Mcquaid anymore, the badass take on SOE and make my own EQ to rival theirs Mcquaid we had in early 2000.

     

    This Brad has seen the heartbreaks of his failure and over-ambition, you can believe this man when he says he "Was in a dark place when Vanguard Released". Im sure he was, you dont put 30 million into an indie project that determines the course of an entire company of 40 people and not start to worry. But hes over that now, his Kickstarter is extremely fair priced, even with the stretch goals being a bit overambitious the core game could be released on the budget hes asking for and be good with the dedicated team he has assembled of EQ Vets, UO vets, and the like.

     

    I dont know, does anyone else just want to see this game succeed and actually warrent itself some small token of praise? Or am I being overly optimistic?

    When I joined into this genre I signed on to play Massively Multiplayer -Role Playing Games-

    Not Massively Solo Multiplayer Dungeon games that begin at endgame

    ^

    This.............................

    I completely agree! Im glad to see Pantheon using the hardcore roots of EQ with the custimization of VG. I cant wait for this one!

Sign In or Register to comment.