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full article at link
According to PC Gamer’s splashy 18-page interview with Dave Georgeson about Landmark (and its fully realised MMO cousin EQNext expected in 2015), SOE will be looking to recoup its staggering development investment in EQNext post-haste. Zjeven, freelancing for EQNWire, takes a closer look at where (if anywhere) the line will be drawn on the ever-present Marketplace cash shop in these upcoming games, and ponders whether an in-game economy will have any chance to flourish.
While the article written by PC Gamer was full of great ideas, one paragraph in particular stood out from the rest, where they summarized their discussion with Dave Georgeson about Player Studio and how it would interact with the game.
“Just about everything in Landmark can be sold for cash,” The article stated, paraphrasing information that it had garnered through its interview with Georgeson, “Got in early with the Founder’s Pack and claimed some super desirable real-estate? Sell your plot. Dug out a giant cache of diamonds? Sell that, too.”
By giving players the option of doing so, you create two very distinct player economies within the game. If I were to hypothesize correctly, one of those economies will do much, much better than the other. The real life cash economy has that draw to players of allowing them to make money from simply playing the game, and thus, most players will likely want to participate in that. By most players participating in that economy instead of the in-game virtual coin economy, more goods end up for sale for real life cash instead of virtual currency.
When more goods end up for sale for real life cash instead of virtual currency, you effectively create a virtual economy that then operates entirely off of real life cash.
In essence: if you want something, you have to whip out your wallet for it. Not your character’s wallet, your wallet.
i know this article going to invite players who believe that SOE nickel and dimes you to death
to the contrary, last year, SOE removed almost all the ftp restrictions from EQ2
race, class, gear, coin, bag, bank -- have no restrictions for ftp
Smed also recently announced lowering SOE all access to 14.99 for all their PC games
i agree w the articles concerns of being on a slippery slope w 2 economies
I didn't like the RMAH when SOE did Station Exchange back in 2005
I didnt like the RMAH of Diablo3
SOE Krono doesnt bother me because it's similar to EVE's PLEX