It looks like you're new here. If you want to get involved, click one of these buttons!
In the end, I didn't get much from either side because the biggest issue I have is that no one can agree on what the word 'successful' even means. Seems to me that a game is labeled as a failure if it didn't meet 'expectations', whatever those are, bleeds subs as expected with any MMO 3-6 months out, still generates a ton of revenue, but not 1/2 as much as WOW. Unless you maintain the exact number of subs you start with, even increase them over time, you are a failure, a premise I just don't agree with anymore with the sheer number of game choices, how fickle today's gamers are, and competition from mobile devices, new consoles, new technology (upcoming devices like Occulus Rift or Sony Virtual headset, etc).
Personally I think that Forbes writer is really desperate for attention. Anyway a good way to get hits on both sites.
There Is Always Hope!