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Player housing announced for AoW in 2014

CnameCname Member UncommonPosts: 211

One of the upcoming features in 2014 announced recently for AoW in China is player housing.

No much details are provided for now except that players will be able to decorate their piece of land / housing and also receive buffs wheing doing their cultivation and crafting there.

My guess is that the indoor scene of player housing will be similar to what  we see in a ingame wedding banquet (pictured below) but with more sophiscated interactions.

"A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber

Comments

  • rodingorodingo Member RarePosts: 2,870
    Maybe you can only "rent" them like their items in the cash shop.

    "If I offended you, you needed it" -Corey Taylor

  • bcbullybcbully Member EpicPosts: 11,838
    Originally posted by rodingo
    Maybe you can only "rent" them like their items in the cash shop.

    [mod edit] Buy a 30 day cosmetic from a player for a few silver, or a permanent[mod edit]

    "We see fundamentals and we ape in"
  • Shoko_LiedShoko_Lied Member UncommonPosts: 2,193

    Not like this is relevant to anyone in the west. The game's a barren wasteland here now. It's like one day 98% of the playerbase had heart attacks and died at the same time.

    I leave the game for like a week to move into my apartment, and when I start playing again, there's pretty much nobody on. Even in Chengdu, where it was flooded with player stalls, there was only 1 stall!

  • rodingorodingo Member RarePosts: 2,870
    Originally posted by bcbully
    Originally posted by rodingo
    Maybe you can only "rent" them like their items in the cash shop.
    [mod edit]

    Buy a 30 day cosmetic from a player for a few silver, or a permanent,

    [mod edit]

    [mod edit]  Are you saying that their cash shop doesn't sell rent items? [mod edit].  My concern is based off of how they run their cash shop.

    I also notice you always say buy cash shop items from other players.  Where do you think those "other" players got the item to sale in the first place?  That's right, the cash shop.  So for every person who follows your advice on buying a cash shop item from a player, there are other players NOT following your advice and buying those cash shop items to sell to other players like you. 

    Thinking and speculating their game housing or even housing items are going to be cash shop items is not even out of line and you should probably expect it.  Sure you may not "buy" them from their shop, but someone else will so they can sell it to you. 

    Do you have any actual information on housing that's more than Cname's that can tell us it's not going to be a cash shop item?

    "If I offended you, you needed it" -Corey Taylor

  • VincerKadenVincerKaden Member UncommonPosts: 457
    Originally posted by rodingo
    Originally posted by bcbully
    Originally posted by rodingo
    Maybe you can only "rent" them like their items in the cash shop.
    [mod edit]

     Buy a 30 day cosmetic from a player for a few silver, or a permanent, 

    [mod edit]
    [mod edit]

     Are you saying that their cash shop doesn't sell rent items? 

    [mod edit]

    Your first statement inferred that their cash shop items only contained items for rent. Maybe it wasn't your intent, but it did make me second guess what I remembered from the cash shop when I played.

     

    Anyway, this might make me come back and check it out for a while. I really enjoyed the game and it continues to develop.

    image

  • CnameCname Member UncommonPosts: 211
    Originally posted by alexanys1982
    Thats a pretty big deal...any details on how you get a house? Is it instanced? phased? Open world? Do you have to pvp for them or just pay lots of silver? gold from cash shop perhaps?

    Unfortunately I don't know the details your asked.

    For the moment, we only know  that there will be at least "several types of player housing" with "different scenery" (e.g. beach location, mountain location etc).   

    "A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber

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