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Wildstar is unbelievable.
Wildstar will be the most mediocre MMO over the next 5 years.
1. It doesn't take itself seriously, it has lame, corny, putrid "HAHA look I'm being attacked by a VENDING MACHINE" childish type humour and is just plain cringe worthy, yet expects to be taken seriously.
2. Incredibly boring fight mechanics with minimal UI, the lack of skills are a step back in the genre to dumb down an already dumbed down genre, the minimal UI also reassures this, don't worry, this game won't be too complex or in depth so just about anyone can pick up and play and already be at level playing field with people who've been playing for much longer! You don't have to worry about it being "easy to learn but hard to master" because there's barely any skills or mechanics in the game to actually master! I don't know if anyone has noticed the amazing combat system, but there are large coloured indicators that appear on the ground, you either have to aim it at someone, or move out of the way, doesn't that sound fun? That's pretty much the entire combat system, very innovative, "action combat", in fact it's quite a step above WoW if you think about it, all WoW has going for it is it's tab targeting, even though most skills are AoE, so it's probably more action combat than any game released after it, but people still like to call it outdated tab targeting, who've probably never even got the "step into arena" achievement. Not to forget the snares, silences, stuns, incapacitates, slows, immunities, AoE slows, teleports, damage over times, directional AoE's, heals, regeneration mechanics, pet commands, blinds, reasons to conserve cooldowns and resources, etc. Even though WoW being an E-sport a few years back which was ruined to make the game more accessible, it's always just been that outdated, stand still, tab target game (even though standing still puts you at a huge disadvantage). But sorry I got a bit carried away there by explaining how outdated tab-target WoW is and how cool and innovative Wildstar is.
3. WoW like camera controls, well so they claim, but everyone I've come across who's played the beta says it feels more clunky than something inferior to WoW, like Tera.
4. Player housing in a themepark, this is going to be the real attraction for themepark players, this is clearly what they want, even though WoW is implementing this system in the next expansion, which will probably be before Wildstar even launches, it's still worth playing Wildstar as it's far superior to WoW in every other way.
5. The double jump. (Let me say it again, the double jump, well, actually more of a hover before you land than an extra "jump", as from what I can see it really doesn't gain you any altitude). Out of all the movement mechanics you could add to a game, they add a hover jump, definitely looks better than anything out of Blade & Soul.
6. They respect casuals.
7. No raid finder, which is probably the most "hardcore" thing about this game, instead of queueing up for a raid, you'll probably have to LFG in global chat to get a pug together to go and kill the big boss which has been fine tuned for a disorganized pug. (Really nailing that vanilla WoW feel where people needed to join organized guilds and strategize over weeks/months)
8. A hamster ball mount, this game is just so funny and creative like that, who would have ever thought of that? Definitely worth adding on a "Why Wildstar Is So Good" list.
9. 40 man raids. Again nailing that vanilla WoW feel, except with a dumbed down, irritating combat system which would play similar to some browser based flash puzzle games (move out of the red flashing indicator!). I'm sure they also tuned the raids perfectly for 40 people too, it's not just going to be a disorganized, laggy, annoying raid with people not cooperating, 10 of them AFK, people spending most of their time rebuffing, etc. Well you gotta try something to get those silly WoW players from their shitty game right?
10. Raids that dynamically change weekly, which isn't just a fancy term for WoW's release of "challenge modes".
I really can't wait to get my hands on Wildstar, it's going to be a great mediocre game, worse than a game released 10 years ago and a clone of many others along the way with brilliant marketing skills, and developers that never go back on their word, just like every other game developer hasn't.
These guys get it. A total original IP with an identity.
I'd also like to personally thank carbine studios for delaying the release of Blade & Soul, because Wildstar is well worth the delay.