Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

Forbes Predicting Biggest Disaster of 2014

13468913

Comments

  • sketocafesketocafe StoupaPosts: 804Member Uncommon
    Originally posted by Fappuccino
    Originally posted by kitarad

    Isn't SWToR making money why would it be a failure ?

    SWToR was not created to simply float along.

    This exactly. When you invest hundreds of millions into something you want to do a little more than cover expenses and grab a little profit.

  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by greenreen

    This article was by someone who doesn't even play MMOs trying to tell us what will fail and their only reason - because its a sub game and SWTOR was also an MMO. Wow, what an uncanny resemblance. You going to tell me someone that hasn't played these games knows more about the players inside them than YOU or ME.

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • GrumpyMel2GrumpyMel2 Catskills, NYPosts: 1,832Member

    Well it just goes to show  that Forbes will let almost anyone right for them these days. I say that as someone who is NOT expecting great things out of ESO. However almost all of this guys conclusions are off base and nothing more then trying to project his own personal preferences onto the entire hobby as a whole.

    The only well founded point he had was concerns about the size of the budget (if the unsubstantiated rumor was true). Concerns about a bloated budget are a valid from a financial standpoint because it raises the bar on what the game has to get in returns in order to have been considered a worthwhile project. Leaving aside any considerations of whether it was a good or bad game, that's why TOR was considered such a disaster for EA because with such a hugely bloated budget, far beyond any previous MMO, it really did need to get the sort of subscription base to rival WoW to be worth the investment in it. Had TOR been built for 30 million instead, no would have really considered it much of a cautionary tale from a financial standpoint.

     

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by Loktofeit
    Originally posted by lizardbones   Originally posted by Loktofeit Originally posted by lizardbones Originally posted by DamonVile Originally posted by Loktofeit  
    Console gamers have nothing to do with it.  The MMO gamer pre-ordered their game, paid extra to play it before it was released, shelled out for the CE, and agreed to a monthly fee. To add insult to injury, they willing paid for the expansions, too. The MMO gamer has time and again told the industry "I have no familiarity with history, no concept of the difference between hope and reality, and absolutely no end to my wallet if you tell me over and over the words that I want to hear - that the game is made for me, that the features will revolutionize gaming, and that it is all based on my personal feedback."   After all, that is exactly how the past three years of MMOs have been sold, and it is the entire sales pitch for the Steam Early Access games, all of which start with "get involved with this game as it develops." Why? Because the buying patterns of the PC gamer have proven for well over a decade that there's money in doing it.  
    But it's 100% the devs fault. They should be better people and just know the customer has no self control.
    Why?  
    Do you really think Damonvile was serious, lizard? ;) 
    Argh. I cannot keep up with the people who are always being serious and saying what they mean from the people who always use satire or the people who are always sarcastic. It's too much. So, how about that Encyclopedia Brown? I think his most awesome case was witnessing a schoolyard fight in 4th grade and staying calm enough to notice that the boy who got punched in the chest didn't get his glasses broken, thus Solving The Case!  
    There was one about a Civil War sword that blew my mind because the answer was obvious and I completely missed it.  


    I thought that about every single case I didn't solve myself. Of course, I also cheated and read the books in the library, and when it came time to solve the case in class, I already knew the answers. :-)

    I can not remember winning or losing a single debate on the internet.

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by JJ82
    Originally posted by greenreen

    This article was by someone who doesn't even play MMOs trying to tell us what will fail and their only reason - because its a sub game and SWTOR was also an MMO. Wow, what an uncanny resemblance. You going to tell me someone that hasn't played these games knows more about the players inside them than YOU or ME.

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    Go look at what I typed earlier in the thread - I've given plenty of reasons why this game has it going on. You picked the wrong poster to accuse of not leaving evidence behind.

    Oh, don't want to be bothered to read all 13 pages, then you just reinforce exactly what I said, we need a damn rating system on these comments so that ones related to the topic can be top of mind instead of buried by doom or bromance comments.

  • FappuccinoFappuccino ErgensPosts: 159Member
    Originally posted by JJ82
    Originally posted by greenreen

    This article was by someone who doesn't even play MMOs trying to tell us what will fail and their only reason - because its a sub game and SWTOR was also an MMO. Wow, what an uncanny resemblance. You going to tell me someone that hasn't played these games knows more about the players inside them than YOU or ME.

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    I know of one. You get to play in Tamriel. That should be more than enough for the remaining players this game will have. Much like SWTOR. People living out their fantasies fighting with lightsabers.

  • RylahRylah Tribal VillagePosts: 193Member Uncommon
    Originally posted by Anireth
    Originally posted by Rylah

    But more importantly it seems that this person didn't get the meaning of "F2P", which means that you either pay or grind your ass off and are STILL excluded from certain "premiums". Everybody seriously playing will anyways get the item-shop equivalent of a subscription and if such a thing is not available then the combined cost of things you buy in the mall is usually equal or even exceeds a subscription fee.

    Thats not true at all. The better F2P games, like DDO or Vindictus allow "serious" playing them without spending much or even any money. In DDO you might want to buy some of the bigger packs, but if you like to play several characters etc., you'll earn enough points without even trying. In Vindictus, you only get an actual advantage if you sell NX for gold, and that is just taking trading to another level with the way it works.

    You may also not have noticed that most P2P games do not cover everything with the subscription fees. It starts with the game itself, continues with every expansion, and they still have a cash shop that sells everything from costums over exp-buffs to unique mounts.

    "Not true at all" is not true at all. Of course I didn't mention ALL f2p models, otherwise this would have been a veritable booklet. There are some games with a payment model which isn't flat in the face nagging, bitching and excluding like SWTOR. My favourite example here is TSW. They make you want to buy the issues with good stories and the rest is fluff, even the xp, ap whatever boosters, since the game is in no way competitive.

    The second point might be that we have a differing interpretation of "serious gaming".

    Of course I have noticed that a couple of subscription games (P2P  is misleading) try to get additional return on their investment with cash shops and I find that quite  apalling. It just looks greedy and should - if they really HAVE to introduce idiotic items like sunshades and bikinis into a high fantasy game - be craftable or otherwise obtainable ingame. 

    But all this is beside the point of the OP. TESO will not fail because of subscription models or whatever, but only if it is a bad game (which I don't know). And it will be successful when the players feel they get their money value back in entertainment.

    The best thing about subscriptions though is for me that it keeps a lot of people out of a game I never ever wanted to play with in the first place. Which is mostly but not exclusively the self entitled crowd who cannot understand that making games is an expensive business and not a thing created for their free and unlimited leisure and where the developers and producers better jump at their tiniest whim.

  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by greenreen
    Originally posted by JJ82
    Originally posted by greenreen

    This article was by someone who doesn't even play MMOs trying to tell us what will fail and their only reason - because its a sub game and SWTOR was also an MMO. Wow, what an uncanny resemblance. You going to tell me someone that hasn't played these games knows more about the players inside them than YOU or ME.

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    Go look at what I typed earlier in the thread - I've given plenty of reasons why this game has it going on. You picked the wrong poster to accuse of not leaving evidence behind.

    Oh, don't want to be bothered to read all 13 pages, then you just reinforce exactly what I said, we need a damn rating system on these comments so that ones related to the topic can be top of mind instead of buried by doom or bromance comments.

    You did not give a single innovative thing about this game. Once again, reinforcing what I said. We don't have a rating system because of posters like you. Fanboys will really shutdown the forums then with their group mentality of "they must saying only good things or attack attack attack".

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by Fappuccino

    I know of one. You get to play in Tamriel. That should be more than enough for the remaining players this game will have. Much like SWTOR. People living out their fantasies fighting with lightsabers.

    A setting is not innovation nor does it retain a large amount of players, every single game that failed is an example of that. the fact you used that as your example shows how little the game is bringing to the genre.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • FappuccinoFappuccino ErgensPosts: 159Member
    Originally posted by JJ82
    Originally posted by Fappuccino

    I know of one. You get to play in Tamriel. That should be more than enough for the remaining players this game will have. Much like SWTOR. People living out their fantasies fighting with lightsabers.

    A setting is not innovation nor does it retain a large amount of players, every single game that failed is an example of that. the fact you used that as your example shows how little the game is bringing to the genre.

    On this scale for the IP, I would argue that maybe it is. Also I was only giving one reason that might be good in making this title not fail completely. 

    You say "large amount of players". I believe the game doesn't need nor will it have a large amount of players.

    I'm saying that the people who will stick with the game will do so thanks to the setting. Not thanks to any innovation. Which indeed I've seen none of to write home about.

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by JJ82
    Originally posted by greenreen
    Originally posted by JJ82
    Originally posted by greenreen

    This article was by someone who doesn't even play MMOs trying to tell us what will fail and their only reason - because its a sub game and SWTOR was also an MMO. Wow, what an uncanny resemblance. You going to tell me someone that hasn't played these games knows more about the players inside them than YOU or ME.

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    Go look at what I typed earlier in the thread - I've given plenty of reasons why this game has it going on. You picked the wrong poster to accuse of not leaving evidence behind.

    Oh, don't want to be bothered to read all 13 pages, then you just reinforce exactly what I said, we need a damn rating system on these comments so that ones related to the topic can be top of mind instead of buried by doom or bromance comments.

    You did not give a single innovative thing about this game. Once again, reinforcing what I said. We don't have a rating system because of posters like you. Fanboys will really shutdown the forums then with their group mentality of "they must saying only good things or attack attack attack".

    Hold still. Take this slower. I said this game was doing innovative things? Don't put words in my mouth. You quoted me using innovative. It wasn't my claim.

    I said it was doing things better than another game with some of the same core in PVP.

    I also compared the strength of the IP having just come off a high of 20 million sold as compared to Star Wars coming off a failed MMO with Galaxies, the two are not in the same lifecycle. This IP is on a high tide, not on a low swing. It hasn't closed down one version of its MMO because it failed to satisfy players and made changes they didn't like until they left then finally shut down the game to build a new one. Direct comparison of the two IPs is foolish. I gave links to funding showing that the company is not in a state to be ashamed of monies spent because it has monies earned. Those comments are directly related to the Forbes article proving that the forecaster made no effort to be aware of gaming at all - only looked at two games and said - must be the same. Why oh why didn't they choose to compare the game to WOW which is also a sub game - ahhhh because of free to play. Their genuine reason for an opinion. See beyond the word to the heart. This person is convinced a sub game can't succeed, that's all it is.

    Another post someone complained that combat was not the same as their other game. I suggested to them that yes, the game is going to be different. It's based on Skyrim combat - even the game devs themselves say the game won't be for everyone. Is that innovation if people don't find it familiar?

    If you want to know what they have that's innovative. I would say the user interface is improved in some ways starting with Skyrim. It's not all over the screen. There is less of it. One of the biggest problems I have in any MMO is  - where do I put the chat - I've got not place for it because of all my other UI elements !

    How about that every player in the game can stealth. It's not a skill relegated only to a class or race. Every single player can stealth.

    No more cooldowns on skills. That may not be innovative but it's certainly rare. Same with gear - you can wear any type of gear you want. If you want to wear heavy armor and use magic - no one is stopping you. Like anything there are tradeoffs or else there wouldn't be different gear types at all.

    Their auctioning system is going to be unique - it's not global and is more reminiscent of older games and frankly scares the crap out of me. I deal in the markets a lot but what if I don't fit in with a popular guild and what if I have to spam chat to sell goods etc.

    But I know one thing - with a sub game I will have a voice, I can make comments on the forum and ask for improvements and they might just implement them.

     

    I haven't read two tons on the game yet but less than a few weeks of playing Skyrim I noticed that this game was not cookie cutter. The controls are a little different and they do favor a key press tactic of a clicker but they also conform to clicking. Now, are these controls innovation or not - guess that's for you to decide.

    I would not call what I've seen the same old same old. It has some re-used concepts but it is trying other things.

    I would not count this horse out of the race especially with a weak argument like - it's a sub game.

     

  • jdizzle2k13jdizzle2k13 Exmore, VAPosts: 251Member Uncommon
    Originally posted by Killsmallchi
    Originally posted by Arthasm
    Not only ESO, but Wildstar and any other MMO coming in 2014 will fail so badly, the disaster bigger than GW2.

    Bigger than GW2? That game was a huge success... do you know what you are commenting on?

    After spending time on these forums, I have realized that there will always be people who bash GW2 and call it a "disaster".  I just lol at it.

    image

    image
    image
  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by greenreen
    Originally posted by JJ82
    Originally posted by greenreen
    Originally posted by JJ82

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    Go look at what I typed earlier in the thread - I've given plenty of reasons why this game has it going on. You picked the wrong poster to accuse of not leaving evidence behind.

    Oh, don't want to be bothered to read all 13 pages, then you just reinforce exactly what I said, we need a damn rating system on these comments so that ones related to the topic can be top of mind instead of buried by doom or bromance comments.

    You did not give a single innovative thing about this game. Once again, reinforcing what I said. We don't have a rating system because of posters like you. Fanboys will really shutdown the forums then with their group mentality of "they must saying only good things or attack attack attack".

    Hold still. Take this slower. I said this game was doing innovative things? Don't put words in my mouth. You quoted me using innovative. It wasn't my claim.

    You replied to my post stating that no one defending the game pointed to one thing innovative with a response that states that I need to read your previous replies........So now you are taking the next typical step of those defending this game, arguing to argue.

    You had no reason to even reply to me since you are not actually targeting anything I am saying.

    But its nice to see you are admitting the game isn't bringing anything new or advancing the genre at all, that its just another MMORPG clone.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • CrazKanukCrazKanuk Elmira, ONPosts: 2,499Member Uncommon
    Originally posted by JJ82
    Originally posted by Fappuccino

    I know of one. You get to play in Tamriel. That should be more than enough for the remaining players this game will have. Much like SWTOR. People living out their fantasies fighting with lightsabers.

    A setting is not innovation nor does it retain a large amount of players, every single game that failed is an example of that. the fact you used that as your example shows how little the game is bringing to the genre.

     

    I haven't played it yet, but from some of what I'm hearing there are things like block not RNG, based on what I'm seeing. There are skills, but it sounds like you need to physically block them. Not ground-breaking, but not entirely uninnovative.

     

    Classless system? Again, something people always complain about the class system.

     

    The game server is shardless. I believe this is something that I hear people complain about all the time. So it's not a "given" on the feature list.

     

    Large-scale PvP. This is something that people raved about when CU was announced, so why is having PvP battles with hundreds of people all of a sudden not innovative for TESO?

     

    What about just walking up and taking shit that's in the environment? a la every ES game in history? Hell, if I want to take that urinal cake, I'm gonna take it! 

     

    IDK, just sounds like a bunch of haters imo. If it was any other game *COUGH* Archage *COUGH* people would be worshipping it sight unseen.

     

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by JJ82
    Originally posted by greenreen
    Originally posted by JJ82
    Originally posted by greenreen
    Originally posted by JJ82

    Thanks for the typical post by those defending the game. Toss out everything you cant refute and focus on one small part of it you can.

    Not once has anyone defending this game pointed to one thing in the game that is remotely innovative. Its just another MMORPG that brings nothing new to the genre other than its a new MMO, the very thing that has caused so many games to fail over the last 7 years.

    Go look at what I typed earlier in the thread - I've given plenty of reasons why this game has it going on. You picked the wrong poster to accuse of not leaving evidence behind.

    Oh, don't want to be bothered to read all 13 pages, then you just reinforce exactly what I said, we need a damn rating system on these comments so that ones related to the topic can be top of mind instead of buried by doom or bromance comments.

    You did not give a single innovative thing about this game. Once again, reinforcing what I said. We don't have a rating system because of posters like you. Fanboys will really shutdown the forums then with their group mentality of "they must saying only good things or attack attack attack".

    Hold still. Take this slower. I said this game was doing innovative things? Don't put words in my mouth. You quoted me using innovative. It wasn't my claim.

    You replied to my post stating that no one defending the game pointed to one thing innovative with a response that states that I need to read your previous replies........So now you are taking the next typical step of those defending this game, arguing to argue.

    You had no reason to even reply to me since you are not actually targeting anything I am saying.

    But its nice to see you are admitting the game isn't bringing anything new or advancing the genre at all, that its just another MMORPG clone.

    Read the rest, I added some innovation to make you happy. But you won't be happy so I'll be content to know that you wish to call this game a clone. You can say anything isn't innovation - they have new things which is the definition of innovative but if you don't like them I guess you get to say not for me and blow it off either way. I get that you don't want to like the game, scoot on down the road. 

    I think I'd rather call this game home. If they pull this off, I will def. be playing this game. I hope they push back the release and make it even more polished, will just make it even better.

    I don't know what the rest of you will be doing - maybe calling everything a clone for the next 10 years because it has quests, players, and hotbars. It must suit us all just fine or we wouldn't be doing it :)

  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by greenreen

    Read the rest, I added some innovation to make you happy. But it won't be happy so I'll be content to know that you wish to call this game a clone. I think I'd rather call this game home. If they pull this off, I will def. be playing this game.

    I don't know what the rest of you will be doing - maybe calling everything a clone for the next 10 years. It must suit us all just fine or we wouldn't be doing it :)

    I read it all, you gave no innovations. A game having something only a few have is not being innovative. And yes, a game that doesn't bring a single thing NEW is a clone.  Do you know what the word innovate means?!? And to top it off, you continued with your "the article was nothing more than a it will fail because of sub" rant. Typical deny everything you cant refute even exists posts.......

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by JJ82
    Originally posted by greenreen

    Read the rest, I added some innovation to make you happy. But it won't be happy so I'll be content to know that you wish to call this game a clone. I think I'd rather call this game home. If they pull this off, I will def. be playing this game.

    I don't know what the rest of you will be doing - maybe calling everything a clone for the next 10 years. It must suit us all just fine or we wouldn't be doing it :)

    I read it all, you gave no innovations. A game having something only a few have is not being innovative. And yes, a game that doesn't bring a single thing NEW is a clone.  Do you know what the word innovate means?!? And to top it off, you continued with your "the article was nothing more than a it will fail because of sub" rant. Typical deny everything you cant refute even exists posts.......

    Predicted it - I am a freaking psychic :)))

    Name the game where every player can use stealth.

    Name the clone where the UI is almost non-existent as this game is.

    Or any of the rest - you can't name one game - not one.

  • iridescenceiridescence Elliot Lake, ONPosts: 1,486Member

    Lazy article. There are reasons ESO might fail but just shouting "Subscription!" and "SWTOR" isn't going to cut it if you want to convince me with an article like this.

     

    I also have a problem with people saying subs are "outdated". The same kind of people say "desktop PCs are outdated!" Well guess what, plenty of people left in the world aren't willing to ditch their PC for a tablet or ditch their quality sub MMO for a cash shop mess. I don't see any cash shop MMOs setting the world on fire in terms of sales anyway.

     

    There were bad design reasons SWTOR failed. ESO might make similar bad decisions but I won't know that til I play it.

     

  • gothagotha weymouth, MAPosts: 1,040Member

    Sell a few million boxes,  juice it for a subs,  switch it over to free to play.  This is the normal pattern for most AAA releases and the companies know this.  They will make a profit,  and we will say it failed and the game will likely be like warhammer and dead in 7 years.  The people who put money in the game will make money.  The studio will close because you cannot really juice sequals for MMOs.

     

    Also what is forbes fettish with MMOs.  They releases lots of crud articles on MMOs.  Everyone thinks they are some kind stocker informed articles when in reality they are mostly sht like this.

  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by CrazKanuk

    Classless system? Again, something people always complain about the class system. 

     

    The game server is shardless. I believe this is something that I hear people complain about all the time. So it's not a "given" on the feature list.

     

    Large-scale PvP. This is something that people raved about when CU was announced, so why is having PvP battles with hundreds of people all of a sudden not innovative for TESO?

     

    What about just walking up and taking shit that's in the environment? a la every ES game in history? Hell, if I want to take that urinal cake, I'm gonna take it! 

     

    IDK, just sounds like a bunch of haters imo. If it was any other game *COUGH* Archage *COUGH* people would be worshipping it sight unseen.

     

    It is not a classless system. TSW is a classless system. In TESO if you chose a "class" you cant use the skills of "other class". Its a fake system created to make it look like TES to get more TES players to buy it. You are still locked into your choice and yes, if you play a sorcerer and equip a restoration staff for heals, you will be a weak healer with weak DPS. You will never heal as good as a healer class will heal. Sure, you can tank as a Sorc, but you will lack the basic tank skills that come with the tank class making you a second rate tank.

    A game server is not game innovation, its server innovation.

    Large-scale PvP.....behind an invisible wall and will never top WoWs(yeah im going to say something good about that bad game) open world PvP during vanilla when Orggrimar was once attacked by over 1000 alliance players.

    Walking up and taking shit in the environment?!? I could do that in Asherons Call. And that is not an ES staple, like first person, its in EVERY RPG. Taking environment items goes back to Ultima 1....

     

    IDK, just sounds like a bunch of fanboys imo. Desperate for something new that is somehow going to be different than the last failed MMO despite using the same formulas over and over while slamming anything *COUGH* different *COUGH*.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • JJ82JJ82 Chicago, ILPosts: 1,177Member Uncommon
    Originally posted by greenreen
    Originally posted by JJ82

      Do you know what the word innovate means?!?

    Predicted it - I am a freaking psychic :)))

    Name the game where every player can use stealth.

    Name the clone where the UI is almost non-existent as this game is.

    Or any of the rest - you can't name one game - not one.

    Predicated it - I am freaking psychic :))) /pats self on back for being so brilliant.

    Stealth, a game innovation bringing a new game element to the genre.

    Giving everyone stealth, re-using someone elses idea in a different way.

    BTW, Asherons Call 1 had a much smaller UI. Also, UI? Seriously? You got THAT smug thinking you found innovation in a massive AAA MMORPG by thinking its UI is innovative.

    OMG THE UI IS INNOAVTIVE THIS IS SO WORTH PLAYING NOW!

    wow..........so little can be said that people are pointing to the UI to find innovation.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • greenreengreenreen Punchoo, AKPosts: 2,101Member Uncommon
    Originally posted by JJ82
    Originally posted by greenreen
    Originally posted by JJ82

      Do you know what the word innovate means?!?

    Predicted it - I am a freaking psychic :)))

    Name the game where every player can use stealth.

    Name the clone where the UI is almost non-existent as this game is.

    Or any of the rest - you can't name one game - not one.

    Predicated it - I am freaking psychic :))) /pats self on back for being so brilliant.

    Stealth, a game innovation bringing a new game element to the genre.

    Giving everyone stealth, re-using someone elses idea in a different way.

    BTW, Asherons Call 1 had a much smaller UI. Also, UI? Seriously? You got THAT smug thinking you found innovation in a massive AAA MMORPG by thinking its UI is innovative.

    OMG THE UI IS INNOAVTIVE THIS IS SO WORTH PLAYING NOW!

    wow..........so little can be said that people are pointing to the UI to find innovation.

    PEBKAC. Told you that you wouldn't be satisfied even when I offered you innovation which you wanted.

  • Thoric485Thoric485 SofiaPosts: 525Member
    It's such a tired old dance - CG trailers out the ass, big hype, great reviews, huge amount of pre-orders, then they lose more than half of the population in the first three months, then F2P limbo. AoC, WAR, Rift, TOR - dead or dying, even granddaddy WoW is on a steady decline... people are weary, they want a new MMO formula, true action combat, meaningful player interaction, a persistent world, innovative content. TESO is far too late to the party.

    "The hammer of the gods will drive our ships to new lands,
    To fight the horde, singing and crying: Valhalla, I am coming!
    On we sweep with threshing oar, our only goal will be the western shore."
  • CelciusCelcius Posts: 1,001Member Uncommon
    That article is more about claiming the sub model is dead then using specific reasons as to why the game will be a big disaster. 
  • asmkm22asmkm22 Anchorage, AKPosts: 1,788Member

    There seems to be a large group of players that are really against ESO for sometimes comical reasons (I want modded skyrim!!!11) so I have no doubt that there will be no shortage of disappointment.  The last time I saw this kind of attitude towards a game here was actually with the anti-WoW crowd 4 or 5 years ago.

    ESO may very well crash and burn, or it may actually do just fine, and it no doubt will have a vocally polarized MMO community trying to spin either outcome in their favor.

    You make me like charity

13468913
Sign In or Register to comment.