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Was wondering if its worth coming to world of Warcraft after first playing after
star wars galaxies crashed big time when all mmos then had around 250,000
people playing. I was wondering if like in the original days of this wow mmo that
10 million people were playing the game, as when I played then there was no
one hardly in the start areas and I missed out lots of quests because they were
group quests but no one was around. all 10 million must have been at level 50
by that time I guess as I stopped playing because of it.
I was wondering why every mmo changed its strategy to quest grinds and included
almost zero adventure and seek and find gameplay,y and got rid of the wait for 4-8 hours
for a boss pop only to find as it popped after a long wait some other noob comes along right at
that time and took the boss out before you.. Those were the days of mmo I thought.
Did all the mmos change after world of Warcraft lied about its player base within its game at the time
so they could all cash in on the model without actually logging into the game to see how many were in
the starting areas. Id have thought about 100-1000 people on each server would at least have been hanging around
the start areas because of the 10 million player base?