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Originally posted by FUmmorpgCOM Originally posted by Dibdabs Originally posted by Margrave Love Neverwinter! Great fun, and super casual. Works great for me! Jump in, get something done, log out, and move on with real life. Love it. I'm also an old AD&D 2.5'er.....
AD&D 2.5 is new-fangled to me and my friends. Version 1 for the win!! They just got crappier after that.
So you don't like character development and/or customization other than buying a weapon? I'll pass.
You think AD&D Ed. 1 didn't have that? I can assure you it did. You've obviously never played it, or at least you must have sat at the table with a really crappy DM.
As far as online MMORPGs go, as regards the "feel" of AD&D, I have to say that D&D Online stands head and shoulders over Neverwinter every time. Neverwinter is a cookie-cutter MMORPG with the AD&D label pinned on it. Not bad for what it is, but Game of the Year? Maybe in the early 2000's.
Originally posted by Omnifish If it's voting year, I abstain. However MMO success isn't decided by voting so i can state my opinion.
Which is fair enough, but a lot of the people voting no are not choosing a game that they think is better, which was released in 2013. This thread is full of:
'No because I hate the game'.
'OK, which game was better.'
'I don't know but I don't like the game so no'.
I mean, its just dumb. We all know the game isn't anything revolutionary, but its only real competitors were Wushu and FFXIV (if you include remakes) and both were terrible.
If you think those games were better that's fine, its all about opinion on here, but most people voting no are missing the point that they need to actually think another MMO released this year was better, no matter how shit they thought Neverwinter was.
Originally posted by DamonVile Originally posted by Dren_Utogi I was sitting here playing... and with all the things people say Neverwinter isn't, why aren't their morepeople play Vanguard, which is everything a lot people want ? Vanguard SOH, biggest game world since DnL. Many races, many weapon choices, an amazing crafting system.... it baffles me why Vanguard SOH is not the number one mmorpg right now.
If it launched today it would be. Being, not the new thing everyone is playing/talking about means it's something most people wont even consider.
I've tried to play it so many times, because it really does sound like the type of MMO I'm looking for. And I know I'm a hypocrite, because I hate it when people use it as an excuse to not play a game, but I absolutely could not get over the graphical representation of Vanguard: the character models, the shiny crisco-covered environments, the UI and the text display. It all bugged the shit out of me every time I tried to play it again, and I wish it hadn't.
As for NW, it was probably one of the more shallow gaming experiences I've had in an MMO. I despise cash shops, I'm not a fan of lobby based dungeon instancing, and the action style combat, while fun for a short while, quickly became old hat for me. If those aren't good enough reasons to vote no, I don't know what would be.
I wouldn't necessarily vote for anything to be the MMO GOTY, but if push came to shove, I'd pick Wushu (although with reservations).
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
This thread reminds me just how bad of a year it was for MMOs.
I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.
I found NW to be a very linear, boring and shallow experience. I have more fun playing Super Mario Brothers Wii with my little 'un.
Due to the most current expansion Im having another crack at PWI which is still better than NW. I have suffered a bit of burnout on GW2 and its become a bit monotonous but it still crapped all over NW.
Having said that the player created content of NW was a gold option and should be incorporated into every new mmo.
In case this thread isn't a troll...
A big fat NO!
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
case: Coolermaster HAF932PSU: Antec EA 750watt RAM: 4x2g G-SKILL DDR3-1600mhz 9-9-9-24Mb:Gigabyte GA-P55-UD4P CPU: i5-750 @4ghzGPU: gtx msi N760 TF 2GD5/OCcooling: Noctua NH-D14storage: seagate 600 240GB SSD, 500GB x7200rpm HDD
Originally posted by Margrave Love Neverwinter! Great fun, and super casual. Works great for me! Jump in, get something done, log out, and move on with real life. Love it. I'm also an old AD&D 2.5'er.....
I'm a huge 1st and 2nd edition fan. I guess this game scratches that itch.
Originally posted by Kyleran Some years the best choice really is 'None of the above'
This is the correct answer to the thread.
To work in the confines of the question (which is very limiting), my vote is No. I'd vote for Wushu or AAR long before I'd vote anything towards Neverwinter. Still, that isn't saying much, since neither of those games held my interest past a month, but at least i didn't give up on them in a few days.
Originally posted by Dren_UtogiI find it hard to except an already released game as a game of the year. FF was released a few year ago, revamping it doesn;t make it new.I would gladly except FF to be Most improved title ?
It seems, and I could be wrong here, that the game that is getting the most votes you are denying as released.
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Neverwinter is NOT pay to win.. I'm not sure what some of you think Pay 2 Win is but it's not Neverwinter. You can earn and get almost everything anyone else can WITHOUT SPENDING ANY MONEY. Some of it take time though. Ya'll need to remember it's a free game.. devs do need to make money otherwise there wouldn't be a game. If you want to advance fast you have the option to buy things with real cash but I've been playing since the very beginning and have not spent one dollar. Just to give you an idea of what I have with spending no money at all is an Epic Mount 110% speed, some of the best end game gear and weapons, Ioun Stone of Allure, the best clothes you can get, a guild bank with 3 tabs which I only use for storage on an alt, all enchants at epic 7+, good amount of gold and AD.. and as I stated I've spent no money at all. It's just not a pay to win game on so many levels. Like I said it takes time though to get things like most MMORPGS. I see people talking bad about Perfect World Entertainment and I get why some might not like them. A lot of their games are P2W and ya some are shallow MMOs..but Neverwinter isn't one of them. Cryptic Studios is in control pretty much and you would know there's a big difference between games like PWI, Forsaken World etc. etc. and Neverwinter. Neverwinter is at least worth trying out. And as a kid I played the real D&D.. with dice etc. etc. I can see why some wouldn't be exactly happy with it repping the name due to some of the limits on things like race and builds.. ya got to remember they are trying to provide a good game and bring in a good amount of the forgotten realms things. It's not gonna be perfect it just wont.. but I can tell you hands down it has D&D online beat by a long shot and is definitely the best D&D game out atm.
Originally posted by Dren_Utogi Originally posted by RebelScum99 Originally posted by Dren_Utogi Originally posted by Xthos Personally, I am going with no, I couldn't log out of it fast enough.
what would be you alternative to MMO : GotY ?
Oh, I don't know...pick any other 2013 launch out of a hat, and chances are it was better. Neverwinter is a disgrace to the Dungeons and Dragons universe.
Instanced world where exploration is non-existant
Absolutely no character development or character building
No feats, what they have are talent trees that all themepark MMOs share and tag it on as "feats"
Item mall shop everywhere you look
No impacting choices
No meaningful trap system
No skills, character skills like diplomacy or street wise
No Persistent World creation
I followed Neverwinter very closely ever since it's announcement when Craptic was still owned by Atari. I had high hopes but in the end it was an utter disgrace as all the iconic features like character development, traps, feats, and other things they completely threw out the window. All what Neverwinter is a F2P mall shop cash grab on a very popular IP of Dungeons and Dragons and the Neverwinter name. The game is just a themepark MMO bastardization of D&D in a D&D skin where the only D&D elements in in lore only. DDO provides a truer D&D experience in so many ways it's not even funny. The only the game has going for is their half assed creation tool that is a shadow of what it should be as players cannot make their own worlds which was the life and blood of the Neverwinter series along with being F2P.
Neverwinter lost their customers when players realized everything Craptic promised were half truths, more so when EQN releases.
Go ahead and be dellusional if you want about the game's success, but the fact remains is that Neverwinter is one of the worst MMOs released. The game would have a good chance IF they had modeled the game after DDO which is a great D&D game that really delivers the D&D experience. Just that DDO is dated and content output is not all that great and it needs a serious overhaul.
"Made by D&D fans FOR D&D fans, for the most action pack, most FUN D&D game yet" my friggin ass.
You have you answer in the poll, an abysmal 10.6% if offical reviews of 74/100 or user reviews of 5.8/10 were not enough. Give up and accept the truth.
when i first played neverwinter after the release, i said: <> i though the game was horrible but since it was only 1 week old, i had to wait before judging
some updates later (quite a long time) i logged in and played for some hours, still horrible but i wanted to make sure! so i played for severals weeks until i maxed my char with some good stuff on him and my conclusion is :
diversity of roles= 0 (they took sooo much time to release just one more character, this really doesn't look like D&D to me)
edit: HA forgot to speak about the most important thing, this game is distributed by perfect world entertainement, which means a stupid cash shop that will ultimately RUIN the game even if the devs do their best to make a real D&D game
not really, it's just that i played most of PW mmorpgs and some for a long time and i you simply can't be competitive against cash shoppers even if you farm 24h/24. the problem here is the prices are so freaking high and there are so many "essential" items in their cash shops that even if you cash shop a little (which normal people with normal pays dften do) it's still not enough to compete at the higher lvls.
Originally posted by MikePaladin Yes Worst game of the year!!!!!! Path of exile was much more fun than this shitty game ..
Originally posted by Dren_Utogi Originally posted by furbans Originally posted by Dren_Utogi Originally posted by RebelScum99 Originally posted by Dren_Utogi Originally posted by Xthos Personally, I am going with no, I couldn't log out of it fast enough.
I've done some exploration and found some nodes or a treasue box. THe world is instances, like almost 90% of the games in the market.
Multi classing ? http://www.dandwiki.com/wiki/SRD:Multiclass_Characters
You choose between 2 different archytpes at level 30 pure the rules of D&D.
I;ve never seen any mmorpg have impacting choices.
No skills that a person could maybe do on there own while role playing with other characters ?
Persistent meaning ongoing.... when I log out and log in, ny character is persistent ......
My responses aren;t challenging your opinion, they are only showing the flaws in your logic. I very well agree with some point made, but as whole, the logic does not support your initial argument. When you then bash on F2P model, it completely dilutes the entire poiint of your opening statements.
Another words, you created a wholes serious of unimportant points to arrive at : I don't like F2P cash shops.
Have you even played the game? There is NO multi-class. You get to choose between two "prestige" classes, and once you've chosen, you're stuck with that ONE class. And they are just advanced version of your primary class. As per D&D, it's a Prestige Class not a multi-class, which would be Guardian/Rogue for example, you get the best of both worlds. This game does NOT have that.
I've seen plenty of MMO's having impacting choices. SWG, EVE Online, DAOC 2, Warhammer. Hell, even WoW has choices these days, that modify the way some of their stories go, via an instanced and mirrored quest line.
Originally posted by furbans Originally posted by Dren_Utogi Originally posted by RebelScum99 Originally posted by Dren_Utogi Originally posted by Xthos Personally, I am going with no, I couldn't log out of it fast enough.
Just like a regular D&D game
Just like a regular D&D game (using 4e)
Just like a regular f2p game
In conclusion, you are complaining about the game playing very similar to a 4e D&D game.
Since when is Tuesday a direction?
Originally posted by raggnir when i first played neverwinter after the release, i said: <> i though the game was horrible but since it was only 1 week old, i had to wait before judging some updates later (quite a long time) i logged in and played for some hours, still horrible but i wanted to make sure! so i played for severals weeks until i maxed my char with some good stuff on him and my conclusion is : lore=0 pve=poor pvp= ok diversity of roles= 0 (they took sooo much time to release just one more character, this really doesn't look like D&D to me) edit: HA forgot to speak about the most important thing, this game is distributed by perfect world entertainement, which means a stupid cash shop that will ultimately RUIN the game even if the devs do their best to make a real D&D game
So in other words, you hate the game because you hate PWE? Gee, way to completely destroy your argument by using a failed ad hominem fallacy.