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Originally posted by thark I Think Defiance is a great game.. It plays smoothly, has alot of fun mini games , just love to do those time trials. It's a blast to just sink in a few hours of mindless shooting ¨The reputation and countless negetive critique it get's is just very odd, there is not many games like this (If any) .. Don't really understand what it is that bugs players, the UI has been re-done to better suit the PC, basically it's great fun. Ok, Borderlands 2 is better but that game only holds 4 players... The only negative thing I have to say about It is that Arkfalls often feels to easy , IT's just empty clip upon clip, but it's also not strange why , since there is Always a ton of players rushing to them ..and ...surge
I agree, the game mechanics are a lot of fun, the combat is about the best I've played in an mmo, the racing and vehicles are superb and the main story made a great single-player play-through. Unfortunately there was only enough content for a weeks worth of evenings and weekends. The UI, chat and social functions are also dreadful.
The 500 EGO cap seems odd to me as you can experience everything the game has to offer (and probably get quite bored of it) before you hit that cap.
Originally posted by achesoma When I used to play shooters I never once thought to myself: "You know what this game needs? A thousand more people doing this at the same time!" I just don't get why a shooter needs to be "massive." It also doesn't help that their site sucks. I've been there a few times in the past and it has shit for info on this game.
Whenever I play Defiance, I only really see players in places you'd want to see them: co-op maps, pvp, shadow wars, hubs, and sieges/arkfalls. Otherwise you're pretty much alone.
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As a game goes, it is not bad. It is pretty good if you have a couple of friends to play with. Arkfalls are pretty good and varied to a degree. However, once you get to a certain point, the game really gets repetitive.
As to a 500 "limit", there is not much of a change between 500 and 1000 points. The advantages given are so small that you not miss them much in game.
My biggest disappointment has been that there is not enough tie-in between the game and the show. The show takes place in St. Louis and the game in the San Francisco area. It is not like characters are traveling the "wastes" every week of the TV show to get from one to the other. In fact, I find the limitation of the show is the fact that they don't get out into the wastes that much. Wish they would have just centered the show around the two main characters doing nothing but going cross country then having it anchored in one place.
Let's party like it is 1863!
Originally posted by Torvaldr
It doesn't have to be that way. Look how small TSW is, but it has a ton of personality. Almost every other game, but this one, has a personality. It has a lot of potential. Trion just needs to do something with that.
In TSW´s defense. TSW´s gameworld is at least 5 times the size of Defiance. And soon With the release of Tokio in coming two issues, it will be even larger.
TSW has also a ton more content than Defiance.
Originally posted by FlyByKnight Firefall has the personality of an empty piece of land with a COMING SOON sign and a picture of a shopping mall. Don't even go there.
Hehe, that is very true.
What happens when you log off your characters????.....http://www.youtube.com/watch?v=GFQhfhnjYMkDark Age of Camelot
At 0$ the game has finally reached the actual value it had from the start.
But even if you don't have to invest any more money, it's still not worth to invest any TIME into it.
Originally posted by Avarita Well limit 500 is pretty damn low, if at least 1000 to make them hook up.. 500 is way to low.
500 will get you through the first couple of zones, which seems more than fair. It's definitely enough time to figure out if you want to buy it or not.
You make me like charity
Originally posted by JeroKane Originally posted by Torvaldr
I didn't really intend for that to come across as a negative or criticism. It's hard to phrase things well sometimes. In retrospect I could have said, Funcom does amazing things with the size of the zones in that game. And I think that is true. Trion hasn't done well with the real estate of the zone map. Contrasting that with TSW, which doesn't have incredibly large zones, they have made the most out of that space.
When I play TSW I always feel like I'm in a place with "life" going on around me. When I play Defiance I feel like I'm in a map with some activity points. Those activity points can be really fun and interesting, but they feel very static and rote. Defiance could use the engaging personality that thrives in TSW.
Originally posted by Ice-Queen Originally posted by FlyByKnight Firefall has the personality of an empty piece of land with a COMING SOON sign and a picture of a shopping mall. Don't even go there.
Actually that's not true. Firefall has a decent personality. It lacks cohesion, focus, and space. There is a difference between bland and poorly organized or having a lack of direction.
Firefall needs some serious leadership and has a lot of potential. Defiance needs a personality period. It also has a lot of potential, but it's problems are harder to fix imo.
Funcom does amazing things with the size of the zones
I bet someone at funcom puts this on a coffee mug this year :P
500 is enough to beat the main campaign. I beat that thing around 410... and that was when the game was still new. I'm 610 now, and I saw nothing different, really. Could benefit players, but this game has pretty much become F2P, with more power being unlocked through buying...
Not all is at a loss though I suppose; it's pretty cheap on Steam right now, so.
As someone who hasn't played it, this is an opportunity to check it out without being rushed that the trial is going to expire. That deserves a nod in my book. Hoping gameplay is interesting. Been ages since I've played a shooter.
Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.
I found the game to be fun as something different on the side. The shooting mechanics and weapon mod system are fairly well done, the main story so far is okay, and the vehicles are fun to race around in.
Sadly the chat system is still broken (seriously, Whiskey Tango Foxtrot Trion? It's chat. You have a game with a good chat system. USE IT!), The gameplay does get very repetitive, the AI often uses cheese tactics such as shooting through cover, having perfect aim from a couple hundred yards away (especially those stupid grenadiers, who can also shoot much further than player grenade launchers), grenadiers able to lead targets perfectly, enemies which spawn out of thin air, etc.
Plus they screwed up grenades with the latest patch, and made the gear compare feature even less usable.
Then there is what I believe to be the crux of the problem: The DLC. So far it's been released at an agonizingly slow pace, and at a price which is FAR too high. One extra race, a few new weapons, and the equivalent of an arkfall 'on demand' (while a cool concept) are not worth $20, period.
I recommend the game for $5 - $10, but unless it goes on sale, avoid the DLC and the season pass.
I guarantee this game would see more people if they either lowered the DLC price to a realistic level, or started putting out DLC more frequently, with enough content to justify the asking price. As it is I'm just sort of hoping the season pass goes on sale for $20 during the Steam winter sale.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
So let me get this straight: It's greedy to want to keep the money you've earned, but it's NOT greedy to want to take money that somebody else earned away from them? Only the left wing could come up with that kind of insane troll logic. It's got the stamp of their common core all over it.
I bought this game when it came out, I played it about 10 hours over a long period of time.
Endless Free trial is more Pointless free trial .....
I already doubt Trion for being able to do a good job, and they said that they would publish ArcheAge .... well, Trion will definitly have to make up for their incapacitating capabilities to render fun from games (see other games of their games catalogue)
Defiance defy gameplay to new meaning and pointless to new heights, high in the sky where they both disapear in a sci-fi genre ..... got to love it , not.
Defiance is a confine and claustrophobic game in a seemingly open world with a lot of collision into those defiant invisible walls... sci-fi futuristic invisible walls, oh Yay !!