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Originally posted by MrMelGibson Originally posted by MrMelGibson Originally posted by Phry Originally posted by MrMelGibson Originally posted by Margulis Wow, the billionth "this mmo will be the wow killer or equalizer" thread for an upcoming mmo. Oh yes, I'm sure this will definitely be the one.
Oh look, another original post . Haven't already seen this same line 10 times in this thread. Felt important jumping on the hate wagon huh?
it obviously must be to you if you felt you had to create 'yet another' account to try to combat them. Desperate, much ?
Actually, I've been on the site for a pretty long time. Just never really had an account here. So, I didn't make "yet another" account. You are grasping for straws here me thinks. I'm guessing you are taking a break from spewing more vitriol about Wildstar.
You're really not helping anything with your posts, but do continue. I find it amusing.
Originally posted by Foomerang The stylized graphics are sharper
The graphics might be, but the art style won't pull players away. WoW is at least fantasy themed with western-style lore. Wildstar seems to have that f2p asian feeling to it, with a sci-fi theme. The two are vastly different in immersion.
We don't need a "WoW Killer", Blizzard can torpedo it's own IP's just fine without help.
And I say this as someone who quit playing WoW after playing for seven years and enjoying it for the most part.
Though I can't wait to get my hands on Wild Star as I hope it is as awesome as it looks.
Originally posted by Foomerang I think this game may actually hit WoW's subs hard. Unlike so many other WoW clones, this seems to be doing what
Problem with all games is described in this "attitude" post. Nothing more to add.
I'm however barely waiting to play Wildstar .. but not because it might kill any game. Because i would love to have FUN, enjoy game. Problem with so many people is they bother a lot how might some game kill other game instead of how good might be. Without comparing.
Originally posted by Nadia Originally posted by Malacth Actually WoW is the MMO Genre now. It's the most widely known MMO game, and widely played MMO game, and will continue to be for a very long time. It will become a relic when it has thousands of people playing it, not millions.
agree - WOW may as well be culture now
Originally posted by mmoguy43 Originally posted by Kyleran Originally posted by mmoguy43 Originally posted by Kyleran It's missing one very key element that Wow has, a popular IP behind it. This alone will hamper it's success as the average WOW player will likely never hear of it.
I don't think so. WoW didn't get it's growth because all those people that never played an MMORPG before were fans of Warcraft. It grew to millions because everyone ELSE was playing. The IP was just a bonus for those familiar with fantasy. We have already seen how a popular IP doesn't spell a great following. It really is all about how the game plays.
I think because Wildstar has the originality that far too many MMOs lack is one of it strong points and sets it apart.
I'm curious, what exactly is so original about Wildstar, seems very much a game along the lines of vanilla WOW, what am I missing?
You brought up IP to the discussion and that is what I'm talking about. Are you trying to tell me that the lore of Wildstar is a clone of Warcraft or something?
Originally posted by Malacth Originally posted by mmoguy43 OP is right. The only missing puzzle is how much content there is to hold them and convince them to stay permanently. WoW is such an old relic of MMORPGs of the past.
Actually WoW is the MMO Genre now. It's the most widely known MMO game, and widely played MMO game, and will continue to be for a very long time. It will become a relic when it has thousands of people playing it, not millions.
If that is your criteria for a relic, cool. It will happen eventually. WoW will be the PacMan of MMO games and it will only be played as a novelty in the future.
I agree it will, eventually. And by eventually I mean it won't get to the PacMan level for another 10-20 years easily. And it will only reach this stage because Blizzard's next big project takes over, leaving WoW in it's shadow.
I'd like to change my first statement, WoW is not the MMO genre, Blizzard is.
Um... well completely disagree about it being "WoW"...makes me want to facepalm quite hard at such ignorant statements.
None the less, no, the game isn't a threat to WoW, WoW is a threat to WoW with their design choices hurting the game far more and allowing it to decline far quicker then its age would normally cause it to do so. Wildstar will take people from it sure, but thats basically every MMo that is ever released EVER, from the Cheap F2P pump out magic of some Asian studios to the big name titles. They all take some numbers from the game, but in the end when a game loses people, its typically on THAT GAME that the losses come from, not some other game being released.
Originally posted by DamonVile Originally posted by Thane Originally posted by rojo6934 WoW will kill itself. They lost the other 6 millions they had because of the two latest expansions, not because of the latest few mmos.
actually, titan will no one else.
It's seems like there is an mmo race going on right now. Which will launch first...Titan or World of darkness. The winner will kill wow :P
World of Darkness? Really? That will be more of a niche game than Eve. Anyone who doesn't believe this is seriously deluded.
Titan is the only MMO announced that has any potential at all to become the "WoW Killer" and we don't know ANYTHING about it, the only reason being it's made by Blizzard, nothing else.
Blizzard are the only ones who can kill WoW. People need to face this.
Well I have read over and over again that the only thing that will kill WoW is WoW itself. Well, this is WoW with some telegraphing combat. IMHO this is nothing new. /shrug
I'm going to play it but my expectations are minimal with a hopeful chance of surprise.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I have no idea what the hype for WilsStar is at this point. For me, it looks too similar to WOW to get me to bother. I'd just play WOW.
I have a hard time believing it has a better chance than SWTOR or GW2 had.
No game, including this one will hurt WoW's subs. The only game that can hurt and has caused a huge hole in WoW's subs is WoW itself.
No need to look for WoW killers anymore, There is really no such thing, it's a myth just like Santa claus
Originally posted by Foomerang I think this game may actually hit WoW's subs hard. Unlike so many other WoW clones, this seems to be doing what WoW did, but better. The stylized graphics are sharper, the combat more slick. It is adding housing which Blizzard is attempting to answer with their own version. The crafting is a more customizable version of WoW's tried and true system. I think this is less of a WoW clone and more of a WoW v2.0 They are doing what Blizzard did to EQ. And they may just beat them at their own game. I think Anet tried to beat WoW by going the polar opposite route. But Wildstar seems to have everything that a WoW fan enjoys, but better. The storylines and characters are tounge in cheek and full of pop culture references, the raids seem bigger and badder, exploration is a career path. I think WoW just may take its biggest subscription hit when this game launches. And I think Blizzard knows it.
If I am going to play a WoW clone I will just stay where I have over 8 year invested. To many relationships that are staying to play WoW's new expansion.
Originally posted by Foomerang I think WoW just may take its biggest subscription hit when this game launches. And I think Blizzard knows it.
Yes, because all of the other "WoW-killers" we have seen over the past nine years have been hugely successful, haven't they?
How many of those games are still even operating under a sub model? Zero, I do believe.
WoW is losing subs because it is approaching TEN years old, not because of some outside factor. Nothing lasts forever. It is utterly unbelievable, the fact that WildStar isn't even out yet and it's being heralded as something magical.
I'm pretty sure the thing Blizzard "knows" better than anything else is how to laugh all the way to the bank while watching their competition go from sub to f2p.
And no, I don't play WoW. I have in the past but it's been quite a while. But I certainly know better than to make these "prophetic" posts.
"Why would I want to loose a religion upon my people? Religions wreck from within - Empires and individuals alike! It's all the same." - God Emperor of Dune
I am actually more interested to see if Blizz can unseat LoL?Dota 2 in the moba market.
This WoW killer stuff is way beyond ridiculous to even rationalize the thought.
How can this kill WoW?
It IS WoW...
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:Start with a billion dollars and make an MMO.
I might get banned for this. - Rizel Star.
I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.
P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)
Common Sense Logic = P2P logic is no better than F2P Logic.
No, Wildstar in no Wow. There are many differences.
I like the character and creature models better in WOW.
I can't say anymore but they are very different on many levels.
Originally posted by DMKano Originally posted by Kyleran It's missing one very key element that Wow has, a popular IP behind it. This alone will hamper it's success as the average WOW player will likely never hear of it.
Its also missing Blizzard.
Also missing WoW engine and combat.
Also missing years of loot earned and friendships formed over the years of WoW play.
Missing is the emotional connection to years put into playing your character.
I mean it's combat is more enjoyable but that's just my opinion, but the third thing you posted is actually why WoW still has a lot of subs and why they loose and get back subs..lucky bastards made it right in time.(The time where p2p was legit the best choice)
I think this game has the mass appeal to lure in non-mmo players and mmo players alike.
I recently returned to WoW and I think their certainly is a segment of the population that are looking for something else, but with some comforting familiarity. No WildStar is not a WoW clone it offers quite a bit of different features, however it does have a lot of things that will be familiar for WoW players and make it an easy transition for a lot of them. I think WildStar will bubble huge and could certainly be that next big MMO, it has polish and an attractiveness that many mmos lack, it will draw in non gamers again, it just may take time for it to reach the broader audience without some advertising outside the gaming community.
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Am I missing something? The OP said that Wildstar will be having a great impact in WoW subs and not that it will kill WoW. Your only argument against op is "hey, not another WoW killer, post , thread, etc", where he was just saying that WS will be a threat to WoW.
In fact, the only "WoW killer" line came from trolls. GG
PS: Yes, WS will be big and it will have a big impact to WoW subs. Deal with it ..
Reporter: What's behind Blizzard success, and how do you make your gamers happy?Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
We all know that it is a given that this won't even scratch WoW. So the real question is whether or not this MMO will be a success.
And I have the trump card to counter claim Wild Star's success:
Granted they could possibly redeem themselves. But I don't have high hopes for it.
Had the same feelings about SWTOR. Looked interesting to play. But the company behind it didn't have a good track record.