Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

The Greed, OMG the Greed

145791014

Comments

  • simpliussimplius nakskovPosts: 1,043Member Uncommon
    Originally posted by IsilithTehroth
    Originally posted by MadDemon64
    Originally posted by ktanner3
    Yeah screw EA for trying to make money. Fight the man!

    I don't blame them for trying to make money, just for them going about it the wrong way.

    F2P games with sub options should reward subbers, not penalize non-subbers.

    Having bought SW:Tor at launch; the game is complete and utter trash in every way imaginable; save for the single player quest system. The game had a death; and they tried to revive it with a overbearing F2P Cashshop option. I am for one, tired of Cashshops.

    swtor does some Things better, than other mmos

    story

    companions

    its STAR WARS

    without these 3 Things, it would have been as dead , as we predicted

    as long, as they can sell recolored pixels at 20$ a pop, theyre pretty much invulnerable

  • IsilithTehrothIsilithTehroth Unknown, AZPosts: 197Member Uncommon
    Originally posted by Kicksave321
    Originally posted by IsilithTehroth
    Originally posted by MadDemon64
    Originally posted by ktanner3
    Yeah screw EA for trying to make money. Fight the man!

    I don't blame them for trying to make money, just for them going about it the wrong way.

    F2P games with sub options should reward subbers, not penalize non-subbers.

    Having bought SW:Tor at launch; the game is complete and utter trash in every way imaginable; save for the single player quest system. The game had a death; and they tried to revive it with a overbearing F2P Cashshop option. I am for one, tired of Cashshops.

    And some would call this post and other still crying and whining about the game not be free enough complete and utter trash.  But everyone has their own opinions some are a little more reliable then others though.  

     

    Calling a a game with over a million players a month and making a profit complete and utter trash would fall in the category of not reliable.  But you have your optionand the good news there are plenty of mmos for people who hate (that is an insane concept hating a video game) Swtor to go play.  

     

    Why waste over two years bashing a game that went with a f2p model that's not free enough (another insane concept not free enough) for you.  It's clear based on the amount of cartel items in the ah and the game is making a profit that their f2p model is working and those people who actually play the game find the system not restrictive in the least. 

    Oh you mistake what I mean. If a game is worthy enough I'd gladly pay a fee for the service; however SW:Tor was not good enough P2P let alone F2p where you have to spend money at every point. I prefer Sub games; [mod edit]

    MurderHerd

  • jpnzjpnz SydneyPosts: 3,529Member

    SWTOR is profitable so we should condemn EA for succeeding in making money!

    Hang on a min.. LOLWUT?!

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • alkarionlogalkarionlog SPosts: 1,125Member Uncommon
    Originally posted by Gdemami

     


    Originally posted by IsilithTehroth

    [mod edit]


     

    [mod edit]

    millions of accounts not players, playing the game and seeing the most of time people just afk or wait in the fleet and given anytime you will get around 150 to 200 players in 2 instance, you hardly have 1k players on each server

    FOR HONOR, FOR FREEDOM.... and for some money.
    image

  • Kicksave321Kicksave321 Red wing, MNPosts: 262Member
    Originally posted by alkarionlog
    Originally posted by Gdemami

     


    Originally posted by IsilithTehroth

    [mod edit]


     

    [mod edit]

    millions of accounts not players, playing the game and seeing the most of time people just afk or wait in the fleet and given anytime you will get around 150 to 200 players in 2 instance, you hardly have 1k players on each server

    Ah but your a tad off.  You see my server had 4 instances on the fleet that's just one side btw.  Plus on oricin there were another 5 instances, then when we ran palace it had 32 others in there.  See just those three areas I'm over 1k players and the one area was only from one side.  So you take all the other worlds Botha sides all the flash points all the ops all the war zones you get a lot more then 1k but hey that's in game actually numbers not some random poster guessing.  

  • korent1991korent1991 CakovecPosts: 1,390Member
    Originally posted by slickbizzle

    I didn't believe the OP at first, so I checked it out.  

     

    He's right. A gaming company is trying to make money off their product.

     

    When will this madness end?

     

     

    Well if a company is trying to nickle and dime you then it's not really good for the public image of the game, since it'll most likely do more harm than good to the game.

    BUT  it's not all that black, because you can simply get rid of those cash shop frustrations if you upgrade to subscription and at the moment the game does offer a lot of content for the money they're asking (on some 3rd party sites you can get as low as 10€ for 60 days of game time - that's the price of 3 good beers in a pub). I'm saying this because I was checking the game out just yesterday and it was pretty good what I saw (if I compare it to my previous memory of when I was playing it last).

    Yeah the cash shop limitations are horrible - but it's playable (at least one of the best parts is playable without any real restrictions - and that's the story).

    "Happiness is not a destination. It is a method of life."
    -------------------------------

    image
  • alkarionlogalkarionlog SPosts: 1,125Member Uncommon
    Originally posted by korent1991
    Originally posted by slickbizzle

    I didn't believe the OP at first, so I checked it out.  

     

    He's right. A gaming company is trying to make money off their product.

     

    When will this madness end?

     

     

    Well if a company is trying to nickle and dime you then it's not really good for the public image of the game, since it'll most likely do more harm than good to the game.

    BUT  it's not all that black, because you can simply get rid of those cash shop frustrations if you upgrade to subscription and at the moment the game does offer a lot of content for the money they're asking (on some 3rd party sites you can get as low as 10€ for 60 days of game time - that's the price of 3 good beers in a pub). I'm saying this because I was checking the game out just yesterday and it was pretty good what I saw (if I compare it to my previous memory of when I was playing it last).

    Yeah the cash shop limitations are horrible - but it's playable (at least one of the best parts is playable without any real restrictions - and that's the story).

    yeah sub for 2 months and you run all content, make a char with some nice pvp gear even if you like doing the pvp warzones and.... that is all

    FOR HONOR, FOR FREEDOM.... and for some money.
    image

  • DrannyDranny BarnsleyPosts: 276Member Uncommon
    Originally posted by GhostRider00
    Originally posted by Morgaren

    I play some free to play, Aion, Rift, Neverwinter, a few others, Never have I had to pay to have access to the UI.

    I draw the line there. I was going to pay for the sith, had no issue with that, but to pay for something concerning the UI just doesn't sit right with me at all. way I see it, there is also going to be a charge to make the chat font bigger. That one cost them my business, whoever thought it was a good idea to charge for that has no idea why ftp actually makes money. You kinda got to lure them in farther than level 8.

    In Rift, you have to pay $5 if you want to use the AH, you have to pay if you want the 3 new classes, give me a break. SWTOR is no different than any other MMO

    At least in Rift you can actually play for free as you can grind in game for plat to buy credits to use the cash shop to pay for sub's

  • SmoeySmoey CambridgePosts: 572Member Uncommon

    Surely it's greedy to expect someone to create and maintain something and expect everything for free?

    P2P that's the way, however, as many people do not like that and would rather a 'free' option this is what we must all put up with now.

    (\ /) ?
    ( . .)
    c('')('')

  • haibanehaibane San Diego, CAPosts: 178Member
    Originally posted by killahh
    Originally posted by Adoni
    From what I understand the purchasing of hot bars is an old issue :(

    lol, i could have sworn this read Tissue not issue, had to reread, :)

    Hmmm 20 years of MMORPG ? In 2013 ? Curious sig !

    What kind of massively multiplayer did u play in 1993 when there wasn't even Internet in 99.9% of the world ? Not to mention that UO wasn't even a project back then.

    I'm just curious, cuz, i started when it started and, in 1993, i was still playing street fighter 2 on Super Nintendo. Waaayyyy before anything like, Internet, Smartphones, Email, tweets, facebook, and all that shit happened. Hell, mobiles phones (that didn't fit in a suitcase) didn't even exist ! Those were good days tho, Wu-Tang Clan on the radio and people actually had physical contact with each other.

    You're a Hardcore Survivor!

    You not only survived the zombie apocalypse, but did it with style! Your mastery of zombie knowledge, survival tactics, and weaponry is nearly unmatched. Congratulations, for you are hardcore!

  • TheLizardbonesTheLizardbones Arkham, VAPosts: 10,910Member


    Originally posted by haibane

    Originally posted by killahh

    Originally posted by Adoni From what I understand the purchasing of hot bars is an old issue :(
    lol, i could have sworn this read Tissue not issue, had to reread, :)
    Hmmm 20 years of MMORPG ? In 2013 ? Curious sig !

    What kind of massively multiplayer did u play in 1993 when there wasn't even Internet in 99.9% of the world ? Not to mention that UO wasn't even a project back then.

    I'm just curious, cuz, i started when it started and, in 1993, i was still playing street fighter 2 on Super Nintendo. Waaayyyy before anything like, Internet, Smartphones, Email, tweets, facebook, and all that shit happened. Hell, mobiles phones (that didn't fit in a suitcase) didn't even exist ! Those were good days tho, Wu-Tang Clan on the radio and people actually had physical contact with each other.



    UO did not start the MMORPG genre. There were also no less than three internet like networks available for playing online games. AOL, Compuserve and I think Delphi. I don't remember the third one. One of them had a D&D type game to play online with other people.

    **

    One of them was run by *wait for it* Bioware. Neverwinter Nights, started in 1991 on AOL.

    I can not remember winning or losing a single debate on the internet.

  • TeknoBugTeknoBug Calgary, ABPosts: 2,156Member

    [quote]Originally posted by Smoey
    Surely it's greedy to expect someone to create and maintain something and expect everything for free?

    P2P that's the way, however, as many people do not like that and would rather a 'free' option this is what we must all put up with now.
    F2P games with a cash shop generates way more money than a monthly sub game does, people can play as often ore as little as they please without being forced to play when paying a monthly sub, and then shell out tons of cash to buy items in the shop.



    Hmmm 20 years of MMORPG ? In 2013 ? Curious sig !

    What kind of massively multiplayer did u play in 1993 when there wasn't even Internet in 99.9% of the world ? Not to mention that UO wasn't even a project back then.

    I'm just curious, cuz, i started when it started and, in 1993, i was still playing street fighter 2 on Super Nintendo. Waaayyyy before anything like, Internet, Smartphones, Email, tweets, facebook, and all that shit happened. Hell, mobiles phones (that didn't fit in a suitcase) didn't even exist ! Those were good days tho, Wu-Tang Clan on the radio and people actually had physical contact with each other.


    MUD games on BB's maybe? And yes brick phones existed back then, I had one and was able to shove it in a briefcase and flip phones followed suit in 94-95. :P


    I can guess that you weren't born before the year 2000.

    image
    image

  • haibanehaibane San Diego, CAPosts: 178Member

    U know what the first "M" in MMORPG means MASSIVELY. Tell me how any game before UO was massively multiplayer ?

    Same goes for phones, in 1993 we had PAGERS, didn't have a phone till 1997 cuz there was no network back then in Europe and the cost per minute was ridiculous.

    So, no. U can have played RPGS for 30 years if u want, starting with Gigax & co or even some random crap before, u can have played videogames for 35 years, yes, but u can't have played mmorpgs for 20. Because 1993 is the year of freaking X-Wing, Syndicate, Secret of Mana, Starfox, Simcity 2000 and DOOM. That's 1993 games. 

    In any case, it's derailing the original post that was about complaining on TOR asking u money to unlock action bars. Which is quite wrong i agree. But close to everything about TOR is wrong, unfortunately. Let's hope that another company picks up the star wars universe and make something good; they could start with the old SWG it wasn't that bad...

    You're a Hardcore Survivor!

    You not only survived the zombie apocalypse, but did it with style! Your mastery of zombie knowledge, survival tactics, and weaponry is nearly unmatched. Congratulations, for you are hardcore!

  • MyriaMyria Lowell, MAPosts: 570Member Uncommon
    Originally posted by lizardbones

     

    UO did not start the MMORPG genre. There were also no less than three internet like networks available for playing online games. AOL, Compuserve and I think Delphi. I don't remember the third one. One of them had a D&D type game to play online with other people.

    You might be thinking of GEnie. As it happens, where I met my husband in 1989, playing an online game.

     

    Around the same time my sister ran a Fidonet node that also had a variety of games on it. Most memorably to me, Tradewars 2002, which has been listed as a major influence in everything from Ultima to Star Citizen.

     

    Online gaming goes a lot further back than people here seem to be aware.

  • MyriaMyria Lowell, MAPosts: 570Member Uncommon
    Originally posted by haibane

    U know what the first "M" in MMORPG means MASSIVELY. Tell me how any game before UO was massively multiplayer ?

    Everything is relative.

     

    I suspect that in twenty to thirty years we'll look back at the "massive" MMOs of today and think them too small and primitive to do anything save laugh at.

     

    At least I hope so.

  • simpliussimplius nakskovPosts: 1,043Member Uncommon
    Originally posted by TeknoBug

    [quote]Originally posted by Smoey
    Surely it's greedy to expect someone to create and maintain something and expect everything for free?

    P2P that's the way, however, as many people do not like that and would rather a 'free' option this is what we must all put up with now.
    F2P games with a cash shop generates way more money than a monthly sub game does, people can play as often ore as little as they please without being forced to play when paying a monthly sub, and then shell out tons of cash to buy items in the shop.

     


    Hmmm 20 years of MMORPG ? In 2013 ? Curious sig !

     

    What kind of massively multiplayer did u play in 1993 when there wasn't even Internet in 99.9% of the world ? Not to mention that UO wasn't even a project back then.

    I'm just curious, cuz, i started when it started and, in 1993, i was still playing street fighter 2 on Super Nintendo. Waaayyyy before anything like, Internet, Smartphones, Email, tweets, facebook, and all that shit happened. Hell, mobiles phones (that didn't fit in a suitcase) didn't even exist ! Those were good days tho, Wu-Tang Clan on the radio and people actually had physical contact with each other.


    MUD games on BB's maybe? And yes brick phones existed back then, I had one and was able to shove it in a briefcase and flip phones followed suit in 94-95. :P

     


    I can guess that you weren't born before the year 2000.

    of course..thats why every mmo starts as F2P now...lol

    seriously, F2P can save an mmo ..but most Money?

    you still get that from delivering a good , long term playing experience, like pandaland did

    if there was MORE MONEY as  F2P , swtor would have started as that

  • shavashava Somerville, MAPosts: 282Member Uncommon

    Paraphrase:  "I came back to the game and I was too damn stoned to bother to recover my old account which might have had the privileges like, you know, grandfathered in like the sith race and the button bars and stuff, and so instead I came here to whine about F2P because that's what people do these days -- complain that they want some few hundred other people to work for them for free when they are too freaking lazy to do crap for themselves or stick to one game and build community there and support one game company where they play for pennies on the hour."

     

    yup.

  • JorendoJorendo EdePosts: 263Member

    Here is the solution to not have to deal with the greed in SWToR if you really wanna play SWToR. Buy a subscription. Really subs only cost you what 15 dollars a month? (13 euro's for me at least). I took a break from SWToR. Came back after two months and tried the F2P part. I was shocked by the price of just about everything. Not able to even buy extra inventory space with ingame money, nope had to pay for real. At the costs half the price of a sub. Just for one extra row of inventory. No thanks. I subbed again and with a sub you have access to all the game mechanics without having to pay any extra real money. I will never understand why people think F2P is the best model. Its way more expensive then subs if you want to experience all the game content.

     

    People also need to start thinking. All those who shout F2P is a better business model then B2P or Subs should notice that EA is a huge fan of F2P. Start think why. EA is the most greedy company out there (well shared first place with Activision). Why would they be a fan of F2P...o thats right, cause F2P means way more income then subs or B2P. That is the only reason why they implanted it, cause it makes them very rich. Not only in MMO's, they also want to insert it in other games. C&C recently got canceled but the idea was to provide you with a F2P model too, where you could buy modules to expand the game with a singleplayer, better units, etc. And they shouted very hard F2P is the future. They only do that if it makes them really rich. So start thinking about it people, F2P isn't free at all. Subs and B2P are waaaaaaaay cheaper.

  • FdzzaiglFdzzaigl Somewhere in nowherePosts: 2,325Member Uncommon

    You should really just look at it like a subscription game with an unlimited free trial that allows you to play the whole storyline and nothing more.

    If you can pay for the unlocks with in-game money on one character you can eventually bring that up to normal F2P-status.

    Their model sucks idd, but to nuance the OP: you can have 4 hotbars for a F2P char, which should be enough for many classes.

     

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • TeknoBugTeknoBug Calgary, ABPosts: 2,156Member


    Originally posted by Jorendo
    Here is the solution to not have to deal with the greed in SWToR if you really wanna play SWToR. Buy a subscription. Really subs only cost you what 15 dollars a month? (13 euro's for me at least). I took a break from SWToR. Came back after two months and tried the F2P part. I was shocked by the price of just about everything. Not able to even buy extra inventory space with ingame money, nope had to pay for real. At the costs half the price of a sub. Just for one extra row of inventory. No thanks. I subbed again and with a sub you have access to all the game mechanics without having to pay any extra real money. I will never understand why people think F2P is the best model. Its way more expensive then subs if you want to experience all the game content. People also need to start thinking. All those who shout F2P is a better business model then B2P or Subs should notice that EA is a huge fan of F2P. Start think why. EA is the most greedy company out there (well shared first place with Activision). Why would they be a fan of F2P...o thats right, cause F2P means way more income then subs or B2P. That is the only reason why they implanted it, cause it makes them very rich. Not only in MMO's, they also want to insert it in other games. C&C recently got canceled but the idea was to provide you with a F2P model too, where you could buy modules to expand the game with a singleplayer, better units, etc. And they shouted very hard F2P is the future. They only do that if it makes them really rich. So start thinking about it people, F2P isn't free at all. Subs and B2P are waaaaaaaay cheaper.
    John Riccitiello wanted to add microtransactions to Battlefield 4, thank God he stepped down, now you only get battlepacks per rank (battlepacks were going to be part of the RMT model). I'll stab my eyes if FPS games ever get that shit, they already have "season pass" for add-ons and DLC's.

    image
    image

  • ArclanArclan Chicago, ILPosts: 1,494Member Uncommon


    Originally posted by TeknoBug
    John Riccitiello wanted to add microtransactions to Battlefield 4, thank God he stepped down, now you only get battlepacks per rank (battlepacks were going to be part of the RMT model). I'll stab my eyes if FPS games ever get that shit, they already have "season pass" for add-ons and DLC's.


    Isn't World of Tanks essentially a FPS? It is making money hand over fist, I think; so expect future FPS games to, indeed, have cash shops.

    Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
    In F2P I think it's more a case of the game's trying to play the player's. -laserit

  • simpliussimplius nakskovPosts: 1,043Member Uncommon

    yea, cashshops everywhere now

    im surprised, when i find a game , without one

    IMO, its okay, as long, as they reinvest most of the revenue back into the game

    but, most of them dont

  • ktanner3ktanner3 lakeland, FLPosts: 4,074Member Common
    Those greedy bastards. Why can't they just give away ttheir game for free and sponge for money from the government like the rest?

    Currently Playing: Star Wars The Old Republic

  • simpliussimplius nakskovPosts: 1,043Member Uncommon
    Originally posted by ktanner3
    Those greedy bastards. Why can't they just give away ttheir game for free and sponge for money from the government like the rest?

    because, governments take the Money, from ORDINARY , INNOCENT people

    i dont want innocents, to suffer , for my sins

    place the blame, where it it belongs, with the GAMERS

  • ShezziShezzi Seattle, WAPosts: 126Member
    Originally posted by Morgaren

    I was coming back to the game, lost my account info, was making a new account, everything's good.

    Made a new toon, couldn't roll a sith, had to pay for that or unlock in in legacy.....ok, that's cool too, gotta make money somehow, saw new races, that's interesting.

    So then I am playing, was enjoying it, done the story before but you know, was enjoying it all the same. So I got some new moves, was telling myself "I want to put that rush ability above my builder, cause it will make for easier clicking." cause I am a clicker.

     

    Then it came up, I HAD TO PURCHASE THE ABILITY TO HAVE EXTRA HOTBARS.

    so I uninstalled the game, came here to moan, and warn people talk about how horrible the cash shop is in the game, well here is a prime example.

     

    For Free to Play models, there are better ones than SWTOR. I think DDO, and EQ2 are way better in that respect. I killed my SWTOR subscription just before it went "free", and have never regretted it. The things I've heard about the greedy shop, the punitive interface restrictions, and the loss of beloved character names were all just nails in that coffin. I reckon it's a game that Star Wars fans might enjoy, but since I'm not really into Star Wars, I didn't really love it's themepark (some planets like Taris were insanely dull :P). I think I'm likely to give Wildstar a go while I wait for EQ Next. I'm hoping that Wildstar does a good job with housing, crafting, and general whacky fun. I also quite like the quirky art style and sense of  humour.

145791014
Sign In or Register to comment.