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While not fully committing to the idea that WildStar players will be able to use a controller to play the game, Carbine did reveal to Strategy Informer that it is a "passion project" at the company and is indeed in development.
Carbine has revealed that controller support for Wildstar is in development, but it remains a “passion project” within the studio, and not something the company wants to officially commit to.
Speaking to Strategy Informer, Creative Director Matt Mocarski mentioned, “Very early one in development, we actually hooked up an Xbox Controller to our PC’s and started playing with that. It actually felt really cool.”
Read more at the link above. Our thanks to Strategy Informer for the tip!
Comments
Was trying to come up with a good comment and all I really have is that I prefer playing with a controller versus keyboard and mouse. It seems far more intuitive, even if it isn't nearly as accurate.
I can not remember winning or losing a single debate on the internet.
i just dont get how people can deal with not being able to turn the camera, move, and cast at the same time like you can with a keyboard/mouse.
when you pull back on the controller, does it turn you around or make you backup? or do you have to turn the camera then move forward to turn around?
i tried playing Tera with a controller and it just seemed completely ineffective.
ive always though that if I could just get a tiny joystick on my keyboard somewhere, probably near the space bar .. that, that would solve everything.
LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already