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Ok. Say I'm thinking of buying the Explorer's pack. That's for Landmark right, which is altogether a different game then EQN?
Do I understand that correctly? During the SOE live feeds are they showing Landmark or EQN? Because the lion race isn't suppose to be in EQNL because as it states on the website, EQNL is a human-only world currently with the possibility of incorporating other races eventually.
So, I'm kinda confused. (Yes I've read quite a few topics already at their site and these forums.)
Comments
The recent live streams were about Landmark.
the revealing back in august was mostly on NEXT.
I kinda figured so, but the fact that the EQN and EQ:NL videos are shared on both pages makes one kinda confused lol.
Discuss. Reason. Society.
Become a Dragon. Take your world back.
tbh the diffrence between the 2 aint that big, except EQN will need alot longer time in development - I think of it more like 2 diffrent set of server rulesets, where EQ: NL is faster to develope, so we get those servers first.
but sure sold as 2 diffrent games
Well, the fact remains. They are only allowing at start in landmark the human race. So the founders packs everyone is buying...they will be limited to skewed versions and customization options of humans only.
I don't think people are realizing/understanding the fact that they are getting nothing at all like NEXT.
Discuss. Reason. Society.
Become a Dragon. Take your world back.
Well, never stopped anyone before. Certainly not going to stop anyone now. And if you'll try to explain things to them, well, you better not.
In some ways that statement contains some truth, but it's not actually "true" in the sense that Next will have a completely different alpha which has nothing to do with Landmark.
I think it's more accurate to say that Landmark is the functional testing ground for user generated content, which then has a chance to make it into Next. Even though you and I both know and understand that they're likely going to test out a lot of ideas in Landmark (gameplay wise) which might eventually make it into Next as well.
To the OP, you're right, it is a bit confusing, but mostly because they announced both games together and both contain at least one character set/race and probably both will share a lot of animations, textures, etc. My understanding from reading all that I can, is that those packs only pertain to Landmark though, and will give no benefit to Next.
http://www.reddit.com/r/EQNext/comments/1qdzm1/founders_pack_discussion_thread/cdc7qep
Currently, none of the items are going to transfer into EverQuest Next once it launches. These items are of value specifically for a character or player in Landmark. EQN will have a very different focus.
EQ2 fan sites
Sorry to hijack this thread, but I dont feel the need for a new thread for my question.
So, for a newbie like me (I did not played any EQ before), which one suits me better? As someone pointed out Next and Landmark differences are only at:
- gameplay pacing
- landmark are humans only for the time being
I prefer less time to be invested (relatively speaking), but at the same time wants full feature. Enlighten me on the matter.
Landmark has any theme -- scifi, horror, western, etc
EQN is restricted to the Norrath fantasy theme
you won't be seeing Scifi outfits like Tech Commander gear in EQN
EQ2 fan sites
Which is kind of confusing to me since the hype on Landmark just shot up to almost 9 and all the games that were at 8 are now sitting at 7. I would hate to think the website was artificially hyping games, surely not It is not like this is the only voxel game coming out now or that voxel is new by any account. Just blatant advertisement annoys me.
There is someone confused here, and it's not me.
Landmark is a building game in the same way as Minecraft. EQN is a mmorpg game with mobs, dungeons, npcs, quests, epic loot and leet raiders.
Landmark doesn't have actual mobs, quests or dungeons. It doesn't have lore. It doesn't have story. It doesn't send you on quests or to the dungeons to get a key. You don't fight actual mobs, you know (except for very simplified combats, which will likely not be in EQN at launch at all), you don't heal your camrades, you don't collect drops or sell them.
You do look for minerals and collect resources, that allow you to upgrade your pickaxe. Which allows you to collect better resources which allow you to make better pickaxe. And you build castles but without any other reason than to build them. That's pretty much the whole progression AND quest story in Landmark. That's it. That's all.
Everything else is possible, may be, theoretically, can be build by players when and if the systems for it will be introduced into Landmark with patches - because it will not be there at launch.
Unlike Wurm Online that let's you do both in a single persistent world.
No, they won't transfer as confirmed last night on Twitter: https://twitter.com/EQNLandmark/status/405476759350411264
Unlike Wurm Online that let's you do both in a single persistent world.
By the sounds of things EQN will have the building portion of EQNL incorporated to some degree.
So effectively EQN is the best of both worlds.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Tear it down and make an even bigger one.
No matter how cynical you become, its never enough to keep up - Lily Tomlin
It's like when you make stuff from Lego blocks or clay, you can leave them on the shelve for other to see and enjoy, or pack them up and sell them in the market. The best buildings players create will become permanent fixtures in the EverQuest Next world, so you can actually claim the credit like an artist.
Look at it this way, it's not really a game but a social creativity platform.
There will be monsters to kill and loot to collect, achievements to do and visible rewards for these achievements. I'm guessing blueprints to build cool new items and new appearance items. I know they said tools had stats on them and that when you craft one certain properties are random. These are just a few things mentioned In the video check it out to see the rest. Sure got me hyped and can't wait to get home and throw my credit card at the screen. (Was waiting to hear more info)
C
Well I hope it does better then wurm online, there is almost no people in that game.
You come up with a world of your own, its called role playing.
It's funny how people just don't get the concept of a game like Landmark. If you're not a creative person who just wants to bash monsters all day, Landmark probably isn't for you even when they add the monsters in. It's a bit like minecraft where you gather material and craft and build from it
It's a simple concept. You can then save your builds as templates and sell them to other players either for ingame gold or for real life cash. Of course hearing the term real life cash make the typical modern-day MMO player turn their nose up because they don't like spending money on their entertainment, but I think that's great. Just like with platforms such as Second Life and IMVU, it will allow those who are creative to make something for their work.
Landmark is a building game in the same way as Minecraft. EQN is a mmorpg game with mobs, dungeons, npcs, quests, epic loot and leet raiders.
Landmark doesn't have actual mobs, quests or dungeons. It doesn't have lore. It doesn't have story. It doesn't send you on quests or to the dungeons to get a key. You don't fight actual mobs, you know (except for very simplified combats, which will likely not be in EQN at launch at all), you don't heal your camrades, you don't collect drops or sell them.
You do look for minerals and collect resources, that allow you to upgrade your pickaxe. Which allows you to collect better resources which allow you to make better pickaxe. And you build castles but without any other reason than to build them. That's pretty much the whole progression AND quest story in Landmark. That's it. That's all.
Everything else is possible, may be, theoretically, can be build by players when and if the systems for it will be introduced into Landmark with patches - because it will not be there at launch.
Really, I mean really really wrong.
This little post is an perfect representation of a typical MMORPG.com poster. Go off on a diatribe describing how a game you know nothing abut is going to be. You try and state your uninformed opinion as fact and quite simply make yourself look like an ass.
Well done.
If you want a new idea, go read an old book.
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