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This game looks cool but will I be able to make max level in a few months? because I'm sick of games like that. Is this an old school game with really slow progression and cool crafting?
It's not easy to tell about "max level in few months". Just because of multi-classing: you finish class A, then you may start class B, then class C... If you mean only one class - I think, it's possible. There would always be higher levels ready to power-level you. There are trophie hunters ready to exchange some drop stuff into xp and coins.
Crafting - I really enjoy it. You can multiclass there, some classes intertwin and you may need some good hunt to get those drop-only rare components or crystals that enhnace your weapon or tool. You also get crafting xp for contributing to other players' buildings: so you get xp for crafting, say, slate bricks and get xp for adding them to building (some players would add coins reward for that). You may craft weapons/tools and add some statistic for them (like +10 strenght). Economy is entirely player-driven, no cash shop with Ultra-Shiny Armour of Hydralisk for just 29.99$. I know players that have maxed all available classes - combat and crafting.