Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Fuzzy Avatars Solved! Please re-upload your avatar if it was fuzzy!

"Can't wait to see it on PS4." - Smedley

1246

Comments

  • deveilbladdeveilblad Saint-Constant, QCPosts: 177Member
    I saw some people in this thread talking about the 290x or the Titan holding up to the console in the future and stuff...You do realize a Titan costs TWO PS4s right? And thats just the GPU, not even the whole PC...

    So sure, go build your PC with no games while I play my PS4 with 10-15 games for the same price lol
  • superpatasuperpata portoPosts: 190Member
    Yes the price performance is terrible, but that is not the point:P Hell I would not buy one of those lol:P
  • StizzledStizzled Springfield, MOPosts: 1,264Member Uncommon
    Originally posted by deveilblad
    I saw some people in this thread talking about the 290x or the Titan holding up to the console in the future and stuff...You do realize a Titan costs TWO PS4s right? And thats just the GPU, not even the whole PC...

    What they're getting at is that with a console developers will optimize for the consoles specific hardware. You will never see any PC game optimized specifically for a Titan or a 290X, meaning that the power of those cards will always go largely unused. It's why a direct comparison of console and PC graphics shouldn't really be made. Eventually developers will squeeze every bit of power out of consoles, whereas PC parts most likely won't ever reach their maximum potential. They'll be discarded and replaced with something even more powerful so as to brute force the same type of performance that consoles will see through optimization.


  • makasouleater69makasouleater69 franklin, NYPosts: 603Member Uncommon
    Originally posted by Stizzled
    Originally posted by deveilblad
    I saw some people in this thread talking about the 290x or the Titan holding up to the console in the future and stuff...You do realize a Titan costs TWO PS4s right? And thats just the GPU, not even the whole PC...

    What they're getting at is that with a console developers will optimize for the consoles specific hardware. You will never see any PC game optimized specifically for a Titan or a 290X, meaning that the power of those cards will always go largely unused. It's why a direct comparison of console and PC graphics shouldn't really be made. Eventually developers will squeeze every bit of power out of consoles, whereas PC parts most likely won't ever reach their maximum potential. They'll be discarded and replaced with something even more powerful so as to brute force the same type of performance that consoles will see through optimization.

       That is not really true. There are drivers that people make that do what you just said. That is why a PC is better, because there are a bunch of people that can make their own stuff. I cannot really think of anything that a user made to mod a pc, that Developers do better. Users made skyrim playable, and all the other TES games. They make better drivers, they make better Bios for parts, ect ect..... The user made content that I have played in MMOs that allow it, which the only one I have played is STO, was better then the Developers content. The mods for BF were way better then the battlefield game. 

      But with the play station your just stuck with the garbage they give you, and you have no choice. And the problem with that is sony only wants one thing, your money. So a good example of this is, the ps vita is capable of streaming bf3 from the ps3 to the vita, but since Sony only cares about money they stopped it.. Even though they said it was going to do that, but then they figured out they could make more money by selling people a ps vita copy of a game, and a ps3 copy of the game. So there you have it. You get content from developers who care little to nothing about anything other then your money. 

      But with a PC you get users who make content because they have fun doing it, and want other people to have fun, and dont expect money for it. That always always makes a better product.

      As for me, I will never buy a console, when those dirty sony people told me if i bought there 300 dollar paper weight i could stream my ps3 games to it. But the only ones that could do that, are the people who put there own operating system on it. My guess though is a large majority of users of the play station could even figure out how to put a mod in skyrim, so i guess they bought the right gaming machine for them.

     With all that said, that is why I think the thought of a console mmo is not a good idea, because that will ruin the pc version. 

  • azmundaiazmundai St Louis, MOPosts: 1,417Member

    great, yet another mmo balanced around reduced interface and communication options .. just what we need.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  • makasouleater69makasouleater69 franklin, NYPosts: 603Member Uncommon
    Originally posted by azmundai

    great, yet another mmo balanced around reduced interface and communication options .. just what we need.

      There's still hope for everquest Land mark:)

  • ego13ego13 Reno, NVPosts: 267Member
    Originally posted by azmundai

    great, yet another mmo balanced around reduced interface and communication options .. just what we need.

      I'd gladly take a minimal UI and integrated voice chat (more likely due to being standard on consoles) over barrens chat any day of the week.  You're only making points as to why this will be better, not the opposite.  I'm not really sure what you mean about "balanced around" reduced interface...they've already expressed how many actions you'll be using with the bar etc...and really there have been ZERO challenging MMOs in the history of...ever...so please lets not pretend as if you're worrying about it being "dumbed down".

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • AeliousAelious Portland, ORPosts: 2,854Member Uncommon
    Azmundai

    The good news is you can use a USB keyboard and mouse with the PS4 plus with SoEMote you'll have more communication options than in most games. Or if that's too much integrated voice chat as mentioned above.

    Reduced interface is probably not going to be a problem. The latest RT response was about moddable UIs and they said they want people to be able to change it how they like it. I don't think the console version would change the PC UI at all.
  • StizzledStizzled Springfield, MOPosts: 1,264Member Uncommon
    Originally posted by makasouleater69

       That is not really true. There are drivers that people make that do what you just said. That is why a PC is better, because there are a bunch of people that can make their own stuff.

    But it is really true, regardless of your personal feelings towards consoles. Console hardware can be stretched out years farther than equivalent PC hardware because of specific and targeted optimizations for that console's hardware, that's a fact.

    I cannot really think of anything that a user made to mod a pc, that Developers do better. Users made skyrim playable, and all the other TES games. They make better drivers, they make better Bios for parts, ect ect..... The user made content that I have played in MMOs that allow it, which the only one I have played is STO, was better then the Developers content. The mods for BF were way better then the battlefield game. 

      But with the play station your just stuck with the garbage they give you, and you have no choice. And the problem with that is sony only wants one thing, your money. So a good example of this is, the ps vita is capable of streaming bf3 from the ps3 to the vita, but since Sony only cares about money they stopped it.. Even though they said it was going to do that, but then they figured out they could make more money by selling people a ps vita copy of a game, and a ps3 copy of the game. So there you have it. You get content from developers who care little to nothing about anything other then your money. 

      But with a PC you get users who make content because they have fun doing it, and want other people to have fun, and dont expect money for it. That always always makes a better product.

    This is just your personal feelings. I personally never have cared for mods. I have yet to find a game where the user generated content was more fun than the original game. Now, I realize that I'm in the minority on that one (at least it seems so) and that a great many people love mods. But, your whole point on mods is rendered moot when you consider that we're on an MMO forum, discussing the possible porting of an MMO to a console. MMOs by their very nature are not moddable, and those that do allow user generated content would offer that same functionality on any platform.

      As for me, I will never buy a console, when those dirty sony people told me if i bought there 300 dollar paper weight i could stream my ps3 games to it. But the only ones that could do that, are the people who put there own operating system on it. My guess though is a large majority of users of the play station could even figure out how to put a mod in skyrim, so i guess they bought the right gaming machine for them.

    You should avoid making broad, sweeping claims about a user base. I think you'll find that there are many varying degrees of intelligent and unintelligent users across all gaming platforms.

     With all that said, that is why I think the thought of a console mmo is not a good idea, because that will ruin the pc version. 

    Plenty of people have made that exact claim, yet no one has ever been able to conclusively prove that a game was 'ruined' by being on both PC and consoles. If you have any proof that goes beyond personal feelings then I'd love to see it. Otherwise, I'll just go on believing that to be completely untrue.


  • BoneserinoBoneserino London, ONPosts: 1,623Member Uncommon
    Originally posted by Gotterdammer
    Originally posted by krulux

    I am a PC gamer.  I own a beast of a PC.  I prefer the superior graphical capability of the PC over a console. 

     

    That said, I do own a PS3 and have enjoyed many titles on the platform... some of them are quite good in fact.  But I prefer the mouse and keyboard setup over the use of a controller.  I solved this issue by using a XIM Edge on most of the PS3 games I own. (Some games, sport titles come to mind, are better using a controller.. IMO)

     

    I would like to see the day when a real gamer's machine launches.  One that will unite Consoler's and PC Gamer's alike.  I think this day will come.  I don't care whether it is Sony or Microsoft or some new company. 

     

    Imagine this.  If we could buy a "Gaming Machine" PC/Console hybrid - that supported in game mouse and keyboard or controllers natively.  It would have a solid processor(s), excellent GFX processor(s) and plenty of RAM.  Developers could write their titles to the maximum capability of the machine.  Consoler's jaw would drop at the power of the platform and PC gamers could enjoy a real gaming machine and not sacrifice GFX or control abilities.  The machine should be around in the $750-1K price range and should serve as required media content dispenser - movies, streamer etc...

     

    Some would say that machine is here - either the XBOne or the PS4.  I think the PS4 is closer to what I imagine - but it is not there yet... at least not in so much as pleasing a PC gamer.

     

    But I hope the day comes when one gaming machine does...

    So... Basically the machine you've just described is.... A PC. Yeah, we've had those for years dude, they're awesome. ;)

    Cmon Gotter don't be so obtuse.   Think about it, what is the difference here?

    With consoles, yes they are PC's but they are all using the exact same components and games can be optomized to a single system.   So no one has an advantage due to superior setup or dollars spent. everyone is on an even playing field.   That is a huge advantage for consoles. Everything is optomized for one system.   Makes things a lot easier for the people making the games.   And its one reason the games look pretty damn good even compared to more expensive systems.

     

    So ya most of us get that they are computers.   As a gaming experience you get 90 % of what your high end PC gamer gets for 1/4 the cost and 90% less hassles.   I think Krulux is right that consoles and games will probably get to a point that people won't give a crap about spending big bucks on hardcore PC rigs.

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by Stizzled
    Originally posted by deveilblad I saw some people in this thread talking about the 290x or the Titan holding up to the console in the future and stuff...You do realize a Titan costs TWO PS4s right? And thats just the GPU, not even the whole PC...
    What they're getting at is that with a console developers will optimize for the consoles specific hardware. You will never see any PC game optimized specifically for a Titan or a 290X, meaning that the power of those cards will always go largely unused. It's why a direct comparison of console and PC graphics shouldn't really be made. Eventually developers will squeeze every bit of power out of consoles, whereas PC parts most likely won't ever reach their maximum potential. They'll be discarded and replaced with something even more powerful so as to brute force the same type of performance that consoles will see through optimization.

    Spot on.
  • ego13ego13 Reno, NVPosts: 267Member
    Originally posted by Foomerang

     


    Originally posted by Stizzled

    Originally posted by deveilblad I saw some people in this thread talking about the 290x or the Titan holding up to the console in the future and stuff...You do realize a Titan costs TWO PS4s right? And thats just the GPU, not even the whole PC...
    What they're getting at is that with a console developers will optimize for the consoles specific hardware. You will never see any PC game optimized specifically for a Titan or a 290X, meaning that the power of those cards will always go largely unused. It's why a direct comparison of console and PC graphics shouldn't really be made. Eventually developers will squeeze every bit of power out of consoles, whereas PC parts most likely won't ever reach their maximum potential. They'll be discarded and replaced with something even more powerful so as to brute force the same type of performance that consoles will see through optimization.
    Spot on.

     

    Except...who cares....none of these things relate to how good a game can be made.  Cool, you can't make something that will utilize tri-titans...no one cares!  You know what I care about?  It being FUN, if you're more worried about aesthetics maybe your hobby should be art and not gaming.  The complexity of the game, in no way, is limited by the medium that it's delivered by anymore.  We don't have space restrictions that have to fit on a cartridge or even a CD, so the whole attempted point here is MOOT.

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by ego13
    Originally posted by Foomerang   Originally posted by Stizzled Originally posted by deveilblad I saw some people in this thread talking about the 290x or the Titan holding up to the console in the future and stuff...You do realize a Titan costs TWO PS4s right? And thats just the GPU, not even the whole PC...
    What they're getting at is that with a console developers will optimize for the consoles specific hardware. You will never see any PC game optimized specifically for a Titan or a 290X, meaning that the power of those cards will always go largely unused. It's why a direct comparison of console and PC graphics shouldn't really be made. Eventually developers will squeeze every bit of power out of consoles, whereas PC parts most likely won't ever reach their maximum potential. They'll be discarded and replaced with something even more powerful so as to brute force the same type of performance that consoles will see through optimization.
    Spot on.  
    Except...who cares....none of these things relate to how good a game can be made.  Cool, you can't make something that will utilize tri-titans...no one cares!  You know what I care about?  It being FUN, if you're more worried about aesthetics maybe your hobby should be art and not gaming.  The complexity of the game, in no way, is limited by the medium that it's delivered by anymore.  We don't have space restrictions that have to fit on a cartridge or even a CD, so the whole attempted point here is MOOT.

    Spot on as well.
  • JeroKaneJeroKane OsloPosts: 5,353Member Uncommon
    Originally posted by Foomerang

     


    Originally posted by Gotterdammer

    Originally posted by Foomerang lol man, consoles are like the antichrist on these forums. Are you sure you're gamers?
     

     

    Some people do take the console hate a little far, but consoles ARE the training wheels of the gaming world. That's a fact. Closed, non-upgradable systems of set specs running software that cannot be configured or altered in any meaningful way, extremely limited control sets and only the most basic functionality built in.

    Is it really that much of a surprise that people feel that complicated games like MMOs are ruined when designed with consoles in mind? I know I feel that way. If EQN is released with a console minded UI on the PC version, I won't be giving them my money. If they make a PC version with a 100% PC UI and a console version with a 100% console UI, I'm completely fine with that.


    Ok fair enough, but I'm tired of hypotheticals. What pc game are you playing right now that has been negatively affected by its console counterpart? I'd really like to know.

     

    If DCUO is any indication. If DEFIANT is any indication. We always end up With horrible console UI´s on the PC verison. /shrug

  • FoomerangFoomerang Portland, ORPosts: 5,565Member Uncommon


    Originally posted by JeroKane
    Originally posted by Foomerang   Originally posted by Gotterdammer Originally posted by Foomerang lol man, consoles are like the antichrist on these forums. Are you sure you're gamers?
        Some people do take the console hate a little far, but consoles ARE the training wheels of the gaming world. That's a fact. Closed, non-upgradable systems of set specs running software that cannot be configured or altered in any meaningful way, extremely limited control sets and only the most basic functionality built in. Is it really that much of a surprise that people feel that complicated games like MMOs are ruined when designed with consoles in mind? I know I feel that way. If EQN is released with a console minded UI on the PC version, I won't be giving them my money. If they make a PC version with a 100% PC UI and a console version with a 100% console UI, I'm completely fine with that.
    Ok fair enough, but I'm tired of hypotheticals. What pc game are you playing right now that has been negatively affected by its console counterpart? I'd really like to know.  
    If DCUO is any indication. If DEFIANT is any indication. We always end up With horrible console UI´s on the PC verison. /shrug

    So what you're saying is its a UI thing. Which is something that will improve the more it is implemented. I remember how horrible the camera angles were when 3d graphics began replacing 2d. Devs eventually figured it out. Happens all the time. MMO ui's are something that is relatively new to most developers. Even pc exclusive mmos are hit and miss. The more games that are made, the more it will be refined. Hardly something I'd use to decry all consoles or whatever their rant is.
  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by JeroKane
    Originally posted by Foomerang

     


    Originally posted by Gotterdammer

    Originally posted by Foomerang lol man, consoles are like the antichrist on these forums. Are you sure you're gamers?
     

     

    Some people do take the console hate a little far, but consoles ARE the training wheels of the gaming world. That's a fact. Closed, non-upgradable systems of set specs running software that cannot be configured or altered in any meaningful way, extremely limited control sets and only the most basic functionality built in.

    Is it really that much of a surprise that people feel that complicated games like MMOs are ruined when designed with consoles in mind? I know I feel that way. If EQN is released with a console minded UI on the PC version, I won't be giving them my money. If they make a PC version with a 100% PC UI and a console version with a 100% console UI, I'm completely fine with that.


    Ok fair enough, but I'm tired of hypotheticals. What pc game are you playing right now that has been negatively affected by its console counterpart? I'd really like to know.

     

    If DCUO is any indication. If DEFIANT is any indication. We always end up With horrible console UI´s on the PC verison. /shrug

     

    What about FFXIV? That has a pretty standard WoW interface on the PC and runs fine on a console.  DCUO screwed it up initially with the menus being targeted at console players, but they have long since fixed this.

     

    There is pretty much nothing a console controller cant do that a mouse / keyboard could aside from typing to other players, which is redundant in this day and age with voice chat accessibility.    

     

    EQN has already shown that they are only going to have 8 active skills. I don't see how anyone thinks that would be hard to translate to a console.  GW2 only has 10 active skills, and was designed without consoles in mind but plays well on a gamepad.  TERA was also designed with PCs in mind and has a control system that is easily played with a gamepad.

     

    The shift away from 20 hotbars has nothing to do with the console market, and more to do with the fact that most of those hotbars are full of redundant skills that either get macroed or forgotten.

  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Is Age of Conan still coming to Xbox 360?!

    image
  • NadiaNadia Canonsburg, PAPosts: 11,866Member Common
    Originally posted by Fendel84M
    Is Age of Conan still coming to Xbox 360?!

    no :)

    http://www.eurogamer.net/articles/2011-05-25-no-plans-for-age-of-conan-on-xbox-360

    i believe Funcom has never released a game for console

     

    Joystiqs list of forthcoming console mmos

    http://massively.joystiq.com/2013/07/24/coming-soon-to-a-console-near-you-mmos/

     

  • RictisRictis UnknownPosts: 1,222Member Uncommon
    I really don't understand the hostility towards having this on the console as well. I think I personally will have it on the PC but I like having the option. As far as the 8 abilities limit, I also do not see an issue with this. The biggest array of useful spells I have ever seen came from EQ, because that game gave you a ton of diversity. I realize that 8 abilities seems kind of limited however given the type of gameplay it is which looks to be action orientated, I think 8 is a good number. If you take into consideration the vast amount of classes that will be available I think 8 makes sense, besides that is just currently equipped. I assume it will be about 16 unique spells per class, give or take.
  • azmundaiazmundai St Louis, MOPosts: 1,417Member

    have fun healing in raids .. which is why it has no raids, same reason teso has no raids. built for controllers == single player game with some token group content sprinkled around to trick the ppl that dont research into thinking its an mmo.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  • ego13ego13 Reno, NVPosts: 267Member
    Originally posted by azmundai

    have fun healing in raids .. which is why it has no raids, same reason teso has no raids. built for controllers == single player game with some token group content sprinkled around to trick the ppl that dont research into thinking its an mmo.

    Ignorance must really be bliss.  Guess large scale warfare (TESO) isn't the same as a raid to you.  And, really, who cares about traditional garbage raids where the only challenge is compensating for the lowest common denominator not pulling their mediocre numbers.

     

    Again you prove you're not looking for a good game, you're only looking to make asinine assumptions about things you clearly know zero about.

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • killahhkillahh calgary, ABPosts: 437Member
    Originally posted by azmundai

    have fun healing in raids .. which is why it has no raids, same reason teso has no raids. built for controllers == single player game with some token group content sprinkled around to trick the ppl that dont research into thinking its an mmo.

    funny, cause a controller , especially the ps4 one has literally dozens of key combos.

    in eq i was a high end raid cleric, and used less than 10 healing in raids

    the controller thing is just another excuse from the ego-centric pc crowd.

    hmm,  i even used a alienware ps controller to play my maxed mage raiding  in wow, before i retired.

     

    Gonada Dahung,over 20 years of mmorpg's and counting....Please Lord, let someone make a game that had all the awesomeness of UO, EQ and EVE...

  • StizzledStizzled Springfield, MOPosts: 1,264Member Uncommon
    Originally posted by azmundai

    have fun healing in raids .. which is why it has no raids, same reason teso has no raids. built for controllers == single player game with some token group content sprinkled around to trick the ppl that dont research into thinking its an mmo.

    So, it's not much different from any other MMO? But seriously, if a game has hundreds or even thousands of people playing together in the same world then its an MMO, regardless of whether it has raids.


  • ego13ego13 Reno, NVPosts: 267Member
    Originally posted by killahh
    Originally posted by azmundai

    have fun healing in raids .. which is why it has no raids, same reason teso has no raids. built for controllers == single player game with some token group content sprinkled around to trick the ppl that dont research into thinking its an mmo.

    funny, cause a controller , especially the ps4 one has literally dozens of key combos.

    in eq i was a high end raid cleric, and used less than 10 healing in raids

    the controller thing is just another excuse from the ego-centric pc crowd.

    hmm,  i even used a alienware ps controller to play my maxed mage raiding  in wow, before i retired.

     

    It's funny because you could EASILY use the d-pad to setup a couple focus targets and then just use the d-pad specifically to move through raid targets, etc..  Having one hotkey to jump to focus targets instantly.   There....a solution that would probably work BETTER than mouse and keyboard in about 2 minutes...I would hope that a development team with many people, minds, and more time could top that.

    Just because every car has similar features doesn't mean that Ferraris are copies of Model Ts. Progress requires failure and refining.

    image

  • azmundaiazmundai St Louis, MOPosts: 1,417Member


    Originally posted by ego13
    Originally posted by killahh Originally posted by azmundai have fun healing in raids .. which is why it has no raids, same reason teso has no raids. built for controllers == single player game with some token group content sprinkled around to trick the ppl that dont research into thinking its an mmo.
    funny, cause a controller , especially the ps4 one has literally dozens of key combos. in eq i was a high end raid cleric, and used less than 10 healing in raids the controller thing is just another excuse from the ego-centric pc crowd. hmm,  i even used a alienware ps controller to play my maxed mage raiding  in wow, before i retired.  
    It's funny because you could EASILY use the d-pad to setup a couple focus targets and then just use the d-pad specifically to move through raid targets, etc..  Having one hotkey to jump to focus targets instantly.   There....a solution that would probably work BETTER than mouse and keyboard in about 2 minutes...I would hope that a development team with many people, minds, and more time could top that.

    lol .. cycling through heal targets /facepalm .. in any 1/2 decent encounter, the target you are trying to cycle to would be dead before you hit the button a third time. a perfect example of having to braindead content to fit the controller.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

Sign In or Register to comment.